Lognavn: Application Kilde: .NET Runtime Dato: 17-10-2021 16:48:43 Hændelses-id: 1026 Opgavekategori:Ingen Niveau: Fejl Nøgleord: Klassisk Bruger: I/T Computer: Legion Beskrivelse: Program: reWASD.exe Framework-version: v4.0.30319 Beskrivelse: Denne proces blev afsluttet pga. en ubehandlet undtagelse. Undtagelsesoplysninger: System.IO.FileLoadException ved System.ModuleHandle.ResolveType(System.Reflection.RuntimeModule, Int32, IntPtr*, Int32, IntPtr*, Int32, System.Runtime.CompilerServices.ObjectHandleOnStack) ved System.ModuleHandle.ResolveTypeHandleInternal(System.Reflection.RuntimeModule, Int32, System.RuntimeTypeHandle[], System.RuntimeTypeHandle[]) ved System.Reflection.RuntimeModule.ResolveType(Int32, System.Type[], System.Type[]) ved System.Reflection.CustomAttribute.FilterCustomAttributeRecord(System.Reflection.CustomAttributeRecord, System.Reflection.MetadataImport, System.Reflection.Assembly ByRef, System.Reflection.RuntimeModule, System.Reflection.MetadataToken, System.RuntimeType, Boolean, System.Object[], System.Collections.IList, System.RuntimeType ByRef, System.IRuntimeMethodInfo ByRef, Boolean ByRef, Boolean ByRef) ved System.Reflection.CustomAttribute.GetCustomAttributes(System.Reflection.RuntimeModule, Int32, Int32, System.RuntimeType, Boolean, System.Collections.IList, Boolean) ved System.Reflection.CustomAttribute.GetCustomAttributes(System.RuntimeType, System.RuntimeType, Boolean) ved System.RuntimeType.GetCustomAttributes(System.Type, Boolean) ved System.ComponentModel.DataAnnotations.Validator.TryValidateProperty(System.Object, System.ComponentModel.DataAnnotations.ValidationContext, System.Collections.Generic.ICollection`1) ved XBEliteWPF.ViewModels.Base.ZBindable.ValidateProperty(System.String, System.Object) ved XBEliteWPF.ViewModels.Base.ZBindable.SetProperty[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.__Canon ByRef, System.__Canon, System.String) ved XBEliteWPF.Services.GamepadService.set_GamepadsHotkeyCollection(XBEliteWPF.DataModels.GamepadSlotHotkeyCollection.GamepadsHotkeyDictionary) ved XBEliteWPF.Services.BinDataSerialize.LoadGamepadsSlotHotkeyCollection() ved XBEliteWPF.Services.BinDataSerialize.LoadAllBins() ved XBEliteWPF.Services.GamepadService..ctor(XBEliteWPF.Services.Interfaces.IXBServiceCommunicator, XBEliteWPF.Services.Interfaces.IGameProfilesService, Prism.Events.IEventAggregator, reWASDCommon.IAdminOperations, XBEliteWPF.Services.Interfaces.ILicensingService, XBEliteWPF.Services.Interfaces.IConfigFileService, XBEliteWPF.Services.Interfaces.IDeviceDetectionService, XBEliteWPF.Services.Interfaces.IUserSettingsService) ved DynamicClass.lambda_method(System.Runtime.CompilerServices.Closure, Microsoft.Practices.ObjectBuilder2.IBuilderContext) ved Microsoft.Practices.ObjectBuilder2.DynamicBuildPlanGenerationContext+<>c__DisplayClass1.b__0(Microsoft.Practices.ObjectBuilder2.IBuilderContext) ved Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(Microsoft.Practices.ObjectBuilder2.IBuilderContext) ved Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(Microsoft.Practices.ObjectBuilder2.IBuilderContext) ved Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(Microsoft.Practices.ObjectBuilder2.IBuilderContext) ved Microsoft.Practices.ObjectBuilder2.BuilderContext.NewBuildUp(Microsoft.Practices.ObjectBuilder2.NamedTypeBuildKey) ved Microsoft.Practices.Unity.ObjectBuilder.NamedTypeDependencyResolverPolicy.Resolve(Microsoft.Practices.ObjectBuilder2.IBuilderContext) ved DynamicClass.lambda_method(System.Runtime.CompilerServices.Closure, Microsoft.Practices.ObjectBuilder2.IBuilderContext) ved Microsoft.Practices.ObjectBuilder2.DynamicBuildPlanGenerationContext+<>c__DisplayClass1.b__0(Microsoft.Practices.ObjectBuilder2.IBuilderContext) ved Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(Microsoft.Practices.ObjectBuilder2.IBuilderContext) ved Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(Microsoft.Practices.ObjectBuilder2.IBuilderContext) ved Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(Microsoft.Practices.ObjectBuilder2.IBuilderContext) ved Microsoft.Practices.Unity.UnityContainer.DoBuildUp(System.Type, System.Object, System.String, System.Collections.Generic.IEnumerable`1) Undtagelsesoplysninger: Microsoft.Practices.Unity.ResolutionFailedException ved Microsoft.Practices.Unity.UnityContainer.DoBuildUp(System.Type, System.Object, System.String, System.Collections.Generic.IEnumerable`1) ved Microsoft.Practices.Unity.UnityContainer.Resolve(System.Type, System.String, Microsoft.Practices.Unity.ResolverOverride[]) ved Microsoft.Practices.Unity.UnityContainerExtensions.Resolve[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](Microsoft.Practices.Unity.IUnityContainer, Microsoft.Practices.Unity.ResolverOverride[]) ved XBEliteWPF.Views.MainWindow.OnContentRendered(System.Object, System.EventArgs) ved System.Windows.Window.OnContentRendered(System.EventArgs) ved System.Windows.Window.b__202_0(System.Object) ved System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) ved System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) ved System.Windows.Threading.DispatcherOperation.InvokeImpl() ved System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object) ved System.Windows.Threading.DispatcherOperation.Invoke() ved System.Windows.Threading.Dispatcher.ProcessQueue() ved System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) ved MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) ved MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) ved System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) ved System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) ved System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) ved MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) ved MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef) ved System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) ved System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) ved System.Windows.Window.ShowHelper(System.Object) ved System.Windows.Window.Show() ved System.Windows.Window.ShowDialog() ved XBEliteWPF.App.CreateRecreateMainWindow(Boolean) ved XBEliteWPF.App.OnStartup(System.Windows.StartupEventArgs) ved System.Windows.Application.<.ctor>b__1_0(System.Object) ved System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) ved System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) ved System.Windows.Threading.DispatcherOperation.Invoke() ved System.Windows.Threading.Dispatcher.ProcessQueue() ved System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) ved MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) ved MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) ved System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) ved System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) ved System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) ved MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) ved MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef) ved System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) ved System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) ved System.Windows.Application.RunDispatcher(System.Object) ved System.Windows.Application.RunInternal(System.Windows.Window) ved System.Windows.Application.Run(System.Windows.Window) ved XBEliteWPF.App.Main() Hændelses-Xml: 1026 0 2 0 0 0x80000000000000 2747 Application Legion Program: reWASD.exe Framework-version: v4.0.30319 Beskrivelse: Denne proces blev afsluttet pga. en ubehandlet undtagelse. Undtagelsesoplysninger: System.IO.FileLoadException ved System.ModuleHandle.ResolveType(System.Reflection.RuntimeModule, Int32, IntPtr*, Int32, IntPtr*, Int32, System.Runtime.CompilerServices.ObjectHandleOnStack) ved System.ModuleHandle.ResolveTypeHandleInternal(System.Reflection.RuntimeModule, Int32, System.RuntimeTypeHandle[], System.RuntimeTypeHandle[]) ved System.Reflection.RuntimeModule.ResolveType(Int32, System.Type[], System.Type[]) ved System.Reflection.CustomAttribute.FilterCustomAttributeRecord(System.Reflection.CustomAttributeRecord, System.Reflection.MetadataImport, System.Reflection.Assembly ByRef, System.Reflection.RuntimeModule, System.Reflection.MetadataToken, System.RuntimeType, Boolean, System.Object[], System.Collections.IList, System.RuntimeType ByRef, System.IRuntimeMethodInfo ByRef, Boolean ByRef, Boolean ByRef) ved System.Reflection.CustomAttribute.GetCustomAttributes(System.Reflection.RuntimeModule, Int32, Int32, System.RuntimeType, Boolean, System.Collections.IList, Boolean) ved System.Reflection.CustomAttribute.GetCustomAttributes(System.RuntimeType, System.RuntimeType, Boolean) ved System.RuntimeType.GetCustomAttributes(System.Type, Boolean) ved System.ComponentModel.ReflectTypeDescriptionProvider.ReflectGetAttributes(System.Type) ved System.ComponentModel.ReflectTypeDescriptionProvider+ReflectedTypeData.GetAttributes() ved System.ComponentModel.TypeDescriptor+TypeDescriptionNode+DefaultTypeDescriptor.System.ComponentModel.ICustomTypeDescriptor.GetAttributes() ved System.ComponentModel.TypeDescriptor.GetAttributes(System.Type) ved System.ComponentModel.DataAnnotations.ValidationAttributeStore+TypeStoreItem.GetExplicitAttributes(System.ComponentModel.PropertyDescriptor) ved System.ComponentModel.DataAnnotations.ValidationAttributeStore+TypeStoreItem.CreatePropertyStoreItems() ved System.ComponentModel.DataAnnotations.ValidationAttributeStore+TypeStoreItem.TryGetPropertyStoreItem(System.String, PropertyStoreItem ByRef) ved System.ComponentModel.DataAnnotations.ValidationAttributeStore+TypeStoreItem.GetPropertyStoreItem(System.String) ved System.ComponentModel.DataAnnotations.ValidationAttributeStore.GetPropertyType(System.ComponentModel.DataAnnotations.ValidationContext) ved System.ComponentModel.DataAnnotations.Validator.TryValidateProperty(System.Object, System.ComponentModel.DataAnnotations.ValidationContext, System.Collections.Generic.ICollection`1<System.ComponentModel.DataAnnotations.ValidationResult>) ved XBEliteWPF.ViewModels.Base.ZBindable.ValidateProperty(System.String, System.Object) ved XBEliteWPF.ViewModels.Base.ZBindable.SetProperty[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.__Canon ByRef, System.__Canon, System.String) ved XBEliteWPF.Services.GamepadService.set_GamepadsHotkeyCollection(XBEliteWPF.DataModels.GamepadSlotHotkeyCollection.GamepadsHotkeyDictionary) ved XBEliteWPF.Services.BinDataSerialize.LoadGamepadsSlotHotkeyCollection() ved XBEliteWPF.Services.BinDataSerialize.LoadAllBins() ved XBEliteWPF.Services.GamepadService..ctor(XBEliteWPF.Services.Interfaces.IXBServiceCommunicator, XBEliteWPF.Services.Interfaces.IGameProfilesService, Prism.Events.IEventAggregator, reWASDCommon.IAdminOperations, XBEliteWPF.Services.Interfaces.ILicensingService, XBEliteWPF.Services.Interfaces.IConfigFileService, XBEliteWPF.Services.Interfaces.IDeviceDetectionService, XBEliteWPF.Services.Interfaces.IUserSettingsService) ved DynamicClass.lambda_method(System.Runtime.CompilerServices.Closure, Microsoft.Practices.ObjectBuilder2.IBuilderContext) Undtagelsesoplysninger: Microsoft.Practices.Unity.ResolutionFailedException ved Microsoft.Practices.Unity.UnityContainer.DoBuildUp(System.Type, System.Object, System.String, System.Collections.Generic.IEnumerable`1<Microsoft.Practices.Unity.ResolverOverride>) ved Microsoft.Practices.Unity.UnityContainer.Resolve(System.Type, System.String, Microsoft.Practices.Unity.ResolverOverride[]) ved Microsoft.Practices.Unity.UnityContainerExtensions.Resolve[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](Microsoft.Practices.Unity.IUnityContainer, Microsoft.Practices.Unity.ResolverOverride[]) ved XBEliteWPF.Views.MainWindow.OnContentRendered(System.Object, System.EventArgs) ved System.Windows.Window.OnContentRendered(System.EventArgs) ved System.Windows.Window.<PostContentRendered>b__202_0(System.Object) ved System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) ved System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) ved System.Windows.Threading.DispatcherOperation.InvokeImpl() ved System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object) ved MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(System.Object) ved System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) ved System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) ved System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) ved MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext, System.Threading.ContextCallback, System.Object) ved System.Windows.Threading.DispatcherOperation.Invoke() ved System.Windows.Threading.Dispatcher.ProcessQueue() ved System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) ved MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) ved MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) ved System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) ved System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) ved System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) ved MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) ved MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef) ved System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) ved System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) ved System.Windows.Window.ShowHelper(System.Object) ved System.Windows.Window.Show() ved System.Windows.Window.ShowDialog() ved XBEliteWPF.App.CreateRecreateMainWindow(Boolean) ved XBEliteWPF.App.OnStartup(System.Windows.StartupEventArgs) ved System.Windows.Application.<.ctor>b__1_0(System.Object) ved System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) ved System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) ved System.Windows.Threading.DispatcherOperation.InvokeImpl() ved System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object) ved MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(System.Object) ved System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) ved System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) ved System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) ved MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext, System.Threading.ContextCallback, System.Object) ved System.Windows.Threading.DispatcherOperation.Invoke() ved System.Windows.Threading.Dispatcher.ProcessQueue() ved System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) ved MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) ved MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) ved System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) ved System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) ved System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) ved MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) ved MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef) ved System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) ved System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) ved System.Windows.Application.RunDispatcher(System.Object) ved System.Windows.Application.RunInternal(System.Windows.Window) ved System.Windows.Application.Run(System.Windows.Window) ved XBEliteWPF.App.Main()