reWASD engine: 01:12:19:300 CheckCertDll: CrossPlatformLib.dll success
reWASD engine: 01:12:19:308 CheckCertDll: DiscSoft.NET.Common.dll success
reWASD engine: 01:12:19:312 CheckCertDll: reWASDPolicy.dll success
reWASD engine: 01:12:19:312 LoadGlobalLibsDll: system path: C:\WINDOWS\system32
reWASD engine: 01:12:19:387 Constructor for LicensingService
reWASD engine: 01:12:19:387 Constructor for XBServiceCommunicator
reWASD engine: 01:12:19:387 Constructor for LicenseCommunicator
reWASD engine: 01:12:19:389 Constructor for LicenseCommunicator
reWASD engine: 01:12:19:408 reWASD engine launched
reWASD engine: 01:12:19:408 GUI version 6.4.0.6988, Service version 4.82, Driver version 3.23
reWASD engine: 01:12:19:471 Constructor for GameProfilesService
reWASD engine: 01:12:19:492 XBEliteWPF.Infrastructure.LED.LEDSettingsGlobal.Load
reWASD engine: 01:12:19:618 ConfigFileService: ParseConfigFile: Processing config file C:\Users\Public\Documents\reWASD\Profiles\- Final Fantasy Pixel Remasters\Controller\Level Up.rewasd
reWASD engine: 01:12:19:619 ConfigFileService: ParseConfigFile: Processing config file C:\Users\Public\Documents\reWASD\Profiles\- Prime 2D\Controller\Config 1.rewasd
reWASD engine: 01:12:19:620 Constructor for GamepadService
reWASD engine: 01:12:19:622 ConfigFileService: ParseConfigFile: Processing config file C:\Users\Public\Documents\reWASD\Profiles\_ Desktop\Controller\Kb_Mouse_Controller.rewasd
reWASD engine: 01:12:19:675 Load bin file C:\ProgramData\Disc-Soft\reWASD\GamepadBlacklist.json
reWASD engine: 01:12:19:681 Load bin file C:\ProgramData\Disc-Soft\reWASD\ExternalDevices.json
reWASD engine: 01:12:19:683 Load bin file C:\ProgramData\Disc-Soft\reWASD\ExternalClients.json
reWASD engine: 01:12:19:684 Load bin file C:\ProgramData\Disc-Soft\reWASD\GamepadsSettings.json
reWASD engine: 01:12:19:692 Load bin file C:\ProgramData\Disc-Soft\reWASD\GamepadHotkeySlotCollection_S15213444800069197604580927759074831001.json
reWASD engine: 01:12:19:720 Load bin file C:\ProgramData\Disc-Soft\reWASD\GamepadCollection.json
reWASD engine: 01:12:19:725 ConfigFileService: ParseConfigFile: parsing config file return success
reWASD engine: 01:12:19:725 ConfigFileService: ParseConfigFile: Processing config file C:\Users\Public\Documents\reWASD\Profiles\- Prime 2D\Controller\Metroid Samus Returns.rewasd
reWASD engine: 01:12:19:728 ConfigFileService: ParseConfigFile: parsing config file return success
reWASD engine: 01:12:19:728 ConfigFileService: ParseConfigFile: parsing config file return success
reWASD engine: 01:12:19:734 ConfigFileService: ParseConfigFile: parsing config file return success
reWASD engine: 01:12:19:764 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json
reWASD engine: 01:12:19:765 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json for writing
reWASD engine: 01:12:19:783 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json
reWASD engine: 01:12:19:783 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json for writing
reWASD engine: 01:12:19:784 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json
reWASD engine: 01:12:19:784 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json for writing
reWASD engine: 01:12:19:784 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json
reWASD engine: 01:12:19:784 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json for writing
reWASD engine: 01:12:19:785 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json
reWASD engine: 01:12:19:785 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json for writing
reWASD engine: 01:12:19:787 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json
reWASD engine: 01:12:19:787 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json for writing
reWASD engine: 01:12:19:790 GamepadService.LoadGamepadProfileRelations
reWASD engine: 01:12:19:802 GamepadService.LoadAutoGamesDetectionGamepadProfileRelations
reWASD engine: 01:12:19:804 Load bin file C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json
reWASD engine: 01:12:19:805 Load bin file C:\ProgramData\Disc-Soft\reWASD\CompositeDevicesCollection_S15213444800069197604580927759074831001.json
reWASD engine: 01:12:19:805 Load bin file C:\ProgramData\Disc-Soft\reWASD\PeripheralDevicesCollection_S15213444800069197604580927759074831001.json
reWASD engine: 01:12:19:808 Load bin file C:\ProgramData\Disc-Soft\reWASD\InitializedDevicesCollection_S15213444800069197604580927759074831001.json
reWASD engine: 01:12:19:821 ColorOrchestrator.SetUserLedBlinking id:381926861713422171 blinkMS:40
reWASD engine: 01:12:19:822 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:19:825 ColorOrchestrator.SetColor id:381909577537177781 cm:Stroboscope
reWASD engine: 01:12:19:825 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:19:826 ColorOrchestrator.SetColor id:314939815024717941 cm:Stroboscope
reWASD engine: 01:12:19:826 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:19:826 ColorOrchestrator.SetColor id:51077563802 cm:Stroboscope
reWASD engine: 01:12:19:826 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:19:834 ExternalDeviceRelationsJSON_1.0_read: Adapters = 0. Relations = 0
reWASD engine: 01:12:19:838 Constructor for XBServiceCommunicatorLite
reWASD engine: 01:12:19:841 GameProfilesService.WaitForServiceInited
reWASD engine: 01:12:19:849 GameProfilesService.WaitForServiceInited
reWASD engine: 01:12:19:849 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:19:849 Config load success True
reWASD engine: 01:12:19:849 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:19:849 Config load success True
reWASD engine: 01:12:19:849 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:19:849 Config load success True
reWASD engine: 01:12:19:849 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:19:849 Config load success True
reWASD engine: 01:12:19:858 GameProfilesService.WaitForServiceInited
reWASD engine: 01:12:19:858 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:19:859 Config load success True
reWASD engine: 01:12:19:859 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:19:859 Config load success True
reWASD engine: 01:12:19:859 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:19:859 Config load success True
reWASD engine: 01:12:19:859 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:19:859 Config load success True
reWASD engine: 01:12:19:860 GamepadCollectionOnCollectionChanged EnableRemap
reWASD engine: 01:12:19:865 GamepadService.EnableRemap: gamepadId: 319002155866653185;318984563680608770;318984563680608769;319019748052697601
reWASD engine: 01:12:19:865 GamepadService.EnableRemap inside async lock
reWASD engine: 01:12:19:865 GamepadService.EnableRemap: remapNonToggledFromRelations: False
reWASD engine: 01:12:19:865 GamepadService.EnableRemap: remapNonConnectedGamepad: False
reWASD engine: 01:12:20:001 RunHttp: http://*:35474/
reWASD engine: 01:12:20:168 CheckCertDll: reWASDPolicy.dll success
reWASD engine: 01:12:20:168 LoadPolicyDll success
reWASD engine: 01:12:20:174 Overlay WindowsMessageProcessor: Changing window message filter ok
reWASD engine: 01:12:20:199 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: explorer
reWASD engine: 01:12:20:200 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:12:20:200 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:12:20:200 ForegroundApplicationMonitorServiceOnChanged ended
reWASD engine: 01:12:20:243 OverlayManagerService Constructor
reWASD engine: 01:12:20:254 OverlayManager ApplaySetting
reWASD engine: 01:12:20:255 OverlayManager OnSettingsChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:12:20:255 OverlayManager CreateNewThread
reWASD engine: 01:12:20:259 LoadGamepadProfileRelations: GamepadProfileRelation.Value.SlotProfiles.Remove Slot1
reWASD engine: 01:12:20:266 Service version service response: 4.82
reWASD engine: 01:12:20:267 Driver version service response: 3.23
reWASD engine: 01:12:20:267 Driver flags: NDIS filter registered
reWASD engine: 01:12:20:267 Driver flags: process notify registered
reWASD engine: 01:12:20:267 Driver flags: object callbacks registered
reWASD engine: 01:12:20:267 HidgamemapDriver opened successfully
reWASD engine: 01:12:20:273 GamepadService.DisableRemap for controllerID: 319002155866653185;318984563680608770;318984563680608769;319019748052697601
reWASD engine: 01:12:20:273 GamepadService.DisableRemap inside async lock
reWASD engine: 01:12:20:304 reWASD engine CheckAddController Keyboard
reWASD engine: 01:12:20:304 reWASD engine CheckAddController System
reWASD engine: 01:12:20:304 reWASD engine CheckAddController Media keyboard
reWASD engine: 01:12:20:304 reWASD engine CheckAddController Mouse
reWASD engine: 01:12:20:304 reWASD engine CheckAddController USB Receiver
reWASD engine: 01:12:20:309 reWASD engine CheckAddController Keyboard
reWASD engine: 01:12:20:309 reWASD engine CheckAddController System
reWASD engine: 01:12:20:309 reWASD engine CheckAddController Media keyboard
reWASD engine: 01:12:20:309 reWASD engine CheckAddController Mouse
reWASD engine: 01:12:20:309 reWASD engine CheckAddController Logitech G502X+
reWASD engine: 01:12:20:314 reWASD engine CheckAddController Mouse
reWASD engine: 01:12:20:315 reWASD engine CheckAddController Keyboard
reWASD engine: 01:12:20:315 reWASD engine CheckAddController Keyboard
reWASD engine: 01:12:20:315 reWASD engine CheckAddController Mouse
reWASD engine: 01:12:20:315 Add simple peripheral controller to collection
reWASD engine: 01:12:20:315 reWASD engine CheckAddController Corsair virtual input device
reWASD engine: 01:12:20:328 GamepadService.EnableRemap: GamepadId found in GamepadProfilesCollection
reWASD engine: 01:12:20:341 GamepadService.EnableRemapAsync: Inside async EnableRemap. SlotNumber = 0. ChangeGamepadSlot = True
reWASD engine: 01:12:20:342 UpdateControllerInfosChainIfRequired for all controllers
reWASD engine: 01:12:20:342 Found controller requiring chain update
reWASD engine: 01:12:20:344 calculatedID or CurrentController is null
reWASD engine: 01:12:20:344 calculatedID or CurrentController is null
reWASD engine: 01:12:20:354 GamepadService.EnableRemapAsync: TurnOffControllerOption TRUE
reWASD engine: 01:12:20:354 GamepadService.EnableRemapAsync: TurnOffControllerTimeout 60
reWASD engine: 01:12:20:354 GamepadService.EnableRemapAsync: Before iterating for slots and filling profiles
reWASD engine: 01:12:20:354 GamepadService.EnableRemapAsync: GamepadProfiles.SlotProfiles.ContainsKey(Slot1): False
reWASD engine: 01:12:20:357 GamepadService.EnableRemapAsync: Slot macro size 59
reWASD engine: 01:12:20:357 GamepadService.EnableRemapAsync: After iterating for slots and filling profiles
reWASD engine: 01:12:20:358 GamepadService.EnableRemapAsync: Before iterating for slots and filling profiles
reWASD engine: 01:12:20:358 GamepadService.EnableRemapAsync: GamepadProfiles.SlotProfiles.ContainsKey(Slot2): False
reWASD engine: 01:12:20:358 GamepadService.EnableRemapAsync: Slot macro size 59
reWASD engine: 01:12:20:358 GamepadService.EnableRemapAsync: After iterating for slots and filling profiles
reWASD engine: 01:12:20:358 GamepadService.EnableRemapAsync: Before iterating for slots and filling profiles
reWASD engine: 01:12:20:358 GamepadService.EnableRemapAsync: GamepadProfiles.SlotProfiles.ContainsKey(Slot3): False
reWASD engine: 01:12:20:358 GamepadService.EnableRemapAsync: Slot macro size 59
reWASD engine: 01:12:20:358 GamepadService.EnableRemapAsync: After iterating for slots and filling profiles
reWASD engine: 01:12:20:359 GamepadService.EnableRemapAsync: Before iterating for slots and filling profiles
reWASD engine: 01:12:20:359 GamepadService.EnableRemapAsync: GamepadProfiles.SlotProfiles.ContainsKey(Slot4): False
reWASD engine: 01:12:20:359 GamepadService.EnableRemapAsync: Slot macro size 59
reWASD engine: 01:12:20:359 GamepadService.EnableRemapAsync: After iterating for slots and filling profiles
reWASD engine: 01:12:20:359 GamepadService.EnableRemapAsync: No profiles found. Leaving
reWASD engine: 01:12:20:359 GamepadService.EnableRemapAsync: !anyProfileFound -> return 0
reWASD engine: 01:12:20:360 profileID: 0x0
reWASD engine: 01:12:20:360 GamepadService.SaveGamepadProfileRelations
reWASD engine: 01:12:20:360 GamepadProfile.FindAndSetProfile
reWASD engine: 01:12:20:361 GamepadProfile.FindAndSetProfile
reWASD engine: 01:12:20:361 GamepadProfile.FindAndSetProfile
reWASD engine: 01:12:20:361 GamepadProfile.FindAndSetProfile
reWASD engine: 01:12:20:361 GamepadProfile.FindAndSetProfile
reWASD engine: 01:12:20:361 GamepadProfile.FindAndSetProfile
reWASD engine: 01:12:20:361 GamepadProfile.FindAndSetProfile
reWASD engine: 01:12:20:362 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadProfileUserRelations_S15213444800069197604580927759074831001.json
reWASD engine: 01:12:20:362 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadProfileUserRelations_S15213444800069197604580927759074831001.json for writing
reWASD engine: 01:12:20:365 Exiting EnableRemap
reWASD engine: 01:12:20:366 RefreshInputDevices: set "mouse input emulation" flag on physical mouse controller. Id: 0x1B1C620000000002 / 1953544090511474690
reWASD engine: 01:12:20:369 RefreshInputDevices: set "keyboard input emulation" flag on physical keyboard controller. Id: 0x1B1C520000000002 / 1953526498325430274
reWASD engine: 01:12:20:377 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:12:20:378 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadCollection.json
reWASD engine: 01:12:20:378 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadCollection.json for writing
reWASD engine: 01:12:20:484 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: chrome
reWASD engine: 01:12:20:484 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:12:20:484 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:12:20:484 ForegroundApplicationMonitorServiceOnChanged ended
reWASD engine: 01:12:20:484 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:12:20:937 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:12:21:203 GameProfilesService.WaitForServiceInited
reWASD engine: 01:12:21:203 GamepadService.WaitForServiceInited
reWASD engine: 01:12:21:203 XBEliteWPF.Infrastructure.LED.LEDSettingsGlobal.Load
reWASD engine: 01:12:21:214 OverlayManager ApplaySetting
reWASD engine: 01:12:21:215 OverlayManager OnSettingsChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:12:21:215 reWASD engine CheckAddController Xbox Elite 2
reWASD engine: 01:12:21:215 reWASD engine CheckAddController Switch Online N64
reWASD engine: 01:12:21:215 reWASD engine CheckAddController DualSense
reWASD engine: 01:12:21:215 reWASD engine CheckAddController NES International (R)
reWASD engine: 01:12:21:215 reWASD engine CheckAddController SNES NSO
reWASD engine: 01:12:21:215 reWASD engine CheckAddController DualShock 3
reWASD engine: 01:12:21:215 reWASD engine CheckAddController DualShock 4
reWASD engine: 01:12:21:215 reWASD engine CheckAddController Xbox One
reWASD engine: 01:12:21:215 reWASD engine CheckAddController Nintendo Switch Pro
reWASD engine: 01:12:21:216 GameProfilesService.WaitForServiceInited
reWASD engine: 01:12:21:217 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:21:217 Config load success True
reWASD engine: 01:12:21:217 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:21:217 Config load success True
reWASD engine: 01:12:21:217 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:21:217 Config load success True
reWASD engine: 01:12:21:217 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:21:217 Config load success True
reWASD engine: 01:12:21:218 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:21:218 Config is not loaded try to load
reWASD engine: 01:12:21:218 ConfigFileService: ParseConfigFile: Processing config file C:\Users\Public\Documents\reWASD\Profiles\_ Gimp\Controller\virtual console art project macros.rewasd
reWASD engine: 01:12:21:270 ConfigFileService: ParseConfigFile: parsing config file return success
reWASD engine: 01:12:21:270 Config load success True
reWASD engine: 01:12:21:273 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:21:273 Config is not loaded try to load
reWASD engine: 01:12:21:273 ConfigFileService: ParseConfigFile: Processing config file C:\Users\Public\Documents\reWASD\Profiles\(con) N64\Controller\Config 1.rewasd
reWASD engine: 01:12:21:277 ConfigFileService: ParseConfigFile: parsing config file return success
reWASD engine: 01:12:21:277 Config load success True
reWASD engine: 01:12:21:280 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:21:280 Config is not loaded try to load
reWASD engine: 01:12:21:280 ConfigFileService: ParseConfigFile: Processing config file C:\Users\Public\Documents\reWASD\Profiles\(con) NES\Controller\NES.rewasd
reWASD engine: 01:12:21:291 ConfigFileService: ParseConfigFile: parsing config file return success
reWASD engine: 01:12:21:291 Config load success True
reWASD engine: 01:12:21:291 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:21:291 Config is not loaded try to load
reWASD engine: 01:12:21:291 ConfigFileService: ParseConfigFile: Processing config file C:\Users\Public\Documents\reWASD\Profiles\(con) SNES\Controller\Config 1.rewasd
reWASD engine: 01:12:21:294 ConfigFileService: ParseConfigFile: parsing config file return success
reWASD engine: 01:12:21:294 Config load success True
reWASD engine: 01:12:21:294 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:21:294 Config is not loaded try to load
reWASD engine: 01:12:21:294 ConfigFileService: ParseConfigFile: Processing config file C:\Users\Public\Documents\reWASD\Profiles\(con) Dualshock 3\Controller\Config 1.rewasd
reWASD engine: 01:12:21:296 ConfigFileService: ParseConfigFile: parsing config file return success
reWASD engine: 01:12:21:296 Config load success True
reWASD engine: 01:12:21:297 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:297 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:297 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:21:297 Config is not loaded try to load
reWASD engine: 01:12:21:297 ConfigFileService: ParseConfigFile: Processing config file C:\Users\Public\Documents\reWASD\Profiles\(con) GameCube\Controller\Config 1.rewasd
reWASD engine: 01:12:21:299 ConfigFileService: ParseConfigFile: parsing config file return success
reWASD engine: 01:12:21:299 Config load success True
reWASD engine: 01:12:21:299 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:299 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:21:299 Config is not loaded try to load
reWASD engine: 01:12:21:299 ConfigFileService: ParseConfigFile: Processing config file C:\Users\Public\Documents\reWASD\Profiles\GC power A\Controller\Config 1.rewasd
reWASD engine: 01:12:21:300 ConfigFileService: ParseConfigFile: parsing config file return success
reWASD engine: 01:12:21:300 Config load success True
reWASD engine: 01:12:21:300 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:305 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:True
reWASD engine: 01:12:21:305 ColorOrchestrator.SetUserLedBlinking id:381926861713422171 blinkMS:40
reWASD engine: 01:12:21:305 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:305 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:12:21:305 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:305 ColorOrchestrator.SetColor id:381909577537177781 cm:Stroboscope
reWASD engine: 01:12:21:305 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:306 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:12:21:306 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:306 ColorOrchestrator.SetColor id:314939815024717941 cm:Stroboscope
reWASD engine: 01:12:21:306 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:306 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:12:21:306 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:306 ColorOrchestrator.SetColor id:51077563802 cm:Stroboscope
reWASD engine: 01:12:21:306 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:307 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:True
reWASD engine: 01:12:21:307 ColorOrchestrator.SetUserLedBlinking id:381926861713422171 blinkMS:40
reWASD engine: 01:12:21:307 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:307 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:12:21:307 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:307 ColorOrchestrator.SetColor id:381909577537177781 cm:Stroboscope
reWASD engine: 01:12:21:307 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:307 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:12:21:307 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:307 ColorOrchestrator.SetColor id:314939815024717941 cm:Stroboscope
reWASD engine: 01:12:21:308 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:308 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:12:21:308 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:308 ColorOrchestrator.SetColor id:51077563802 cm:Stroboscope
reWASD engine: 01:12:21:308 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:21:370 ExternalDeviceRelationsJSON_1.0_read: Adapters = 0. Relations = 0
reWASD engine: 01:12:22:944 UDPServerHttpGet.GetGamepadUdpServerState
reWASD engine: 01:12:23:342 UDPServerHttpGet.GetGamepadUdpServerState
reWASD engine: 01:12:23:748 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: rewasd
reWASD engine: 01:12:23:748 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:12:23:748 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:12:23:748 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:12:24:806 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:12:25:036 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:12:26:299 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:True removeBlocker:False
reWASD engine: 01:12:26:299 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:26:299 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:True removeBlocker:False
reWASD engine: 01:12:26:299 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:26:299 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:True removeBlocker:False
reWASD engine: 01:12:26:299 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:26:299 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:26:299 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:True
reWASD engine: 01:12:26:301 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:26:301 Config load success True
reWASD engine: 01:12:26:301 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:26:301 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:12:26:301 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:26:301 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:26:301 Config load success True
reWASD engine: 01:12:26:301 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:26:301 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:12:26:301 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:26:301 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:26:302 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:12:26:302 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:12:26:302 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:12:26:302 Config load success True
reWASD engine: 01:12:26:302 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:13:01:776 Before processing wnd message REWASD_MESSAGE_CONTROLLER_CHANGED
reWASD engine: 01:13:01:777 ProcessGamepadChanged
reWASD engine: 01:13:02:301 reWASD engine CheckAddController Mouse
reWASD engine: 01:13:02:301 reWASD engine CheckAddController Keyboard
reWASD engine: 01:13:02:301 reWASD engine CheckAddController Keyboard
reWASD engine: 01:13:02:301 reWASD engine CheckAddController Mouse
reWASD engine: 01:13:02:301 Add simple peripheral controller to collection
reWASD engine: 01:13:02:301 reWASD engine CheckAddController Corsair virtual input device
reWASD engine: 01:13:02:302 Add simple controller to collection
reWASD engine: 01:13:02:302 reWASD engine CheckAddController DualShock 3
reWASD engine: 01:13:02:305 reWASD engine AddOrUpdateTrayForController DualShock 3
reWASD engine: 01:13:02:323 reWASD engine UpdateControllerInfo DualShock 3
reWASD engine: 01:13:02:325 GamepadCollectionOnCollectionChanged
reWASD engine: 01:13:02:325 GamepadCollectionOnCollectionChanged added item
reWASD engine: 01:13:02:326 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json
reWASD engine: 01:13:02:326 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json for writing
reWASD engine: 01:13:02:327 reWASD engine PhysicalControllers_CollectionChanged Add
reWASD engine: 01:13:02:327 reWASD engine CheckAddController DualShock 3
reWASD engine: 01:13:02:328 reWASD engine UpdateControllerInfo DualShock 3
reWASD engine: 01:13:02:328 reWASD engine CheckAddController DualShock 3
reWASD engine: 01:13:02:329 reWASD engine UpdateControllerInfo DualShock 3
reWASD engine: 01:13:17:951 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:13:18:039 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadsSettings.json
reWASD engine: 01:13:18:039 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadsSettings.json for writing
reWASD engine: 01:13:18:042 reWASD engine UpdateControllerInfo DualShock 3
reWASD engine: 01:13:18:042 reWASD engine CheckAddController Xbox Elite 2
reWASD engine: 01:13:18:042 reWASD engine CheckAddController Switch Online N64
reWASD engine: 01:13:18:042 reWASD engine CheckAddController DualSense
reWASD engine: 01:13:18:042 reWASD engine CheckAddController NES International (R)
reWASD engine: 01:13:18:042 reWASD engine CheckAddController SNES NSO
reWASD engine: 01:13:18:042 reWASD engine CheckAddController DualShock 3
reWASD engine: 01:13:18:042 reWASD engine CheckAddController DualShock 4
reWASD engine: 01:13:18:042 reWASD engine CheckAddController Xbox One
reWASD engine: 01:13:18:042 reWASD engine CheckAddController Nintendo Switch Pro
reWASD engine: 01:13:18:042 reWASD engine CheckAddController DualShock 3
reWASD engine: 01:13:18:043 reWASD engine UpdateControllerInfo DualShock 3
reWASD engine: 01:13:18:180 UDPServerHttpGet.GetGamepadUdpServerState
reWASD engine: 01:13:18:221 UDPServerHttpGet.GetGamepadUdpServerState
reWASD engine: 01:13:18:625 UDPServerHttpGet.GetGamepadUdpServerState
reWASD engine: 01:13:19:979 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:13:23:031 CallerMemberName: Connect
reWASD engine: 01:13:23:033 Exception type: System.TimeoutException
reWASD engine: 01:13:23:033 The operation has timed out.
reWASD engine: 01:13:23:031 CallerMemberName: Connect
reWASD engine: 01:13:23:039 Exception type: System.TimeoutException
reWASD engine: 01:13:23:039 The operation has timed out.
reWASD engine: 01:13:23:060    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:13:23:060    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:13:23:060    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:13:23:060 CallerMemberName: SendPipeRequst
reWASD engine: 01:13:23:061 CallerMemberName: Connect
reWASD engine: 01:13:23:061 Exception type: System.TimeoutException
reWASD engine: 01:13:23:061 The operation has timed out.
reWASD engine: 01:13:23:061 Exception type: System.InvalidOperationException
reWASD engine: 01:13:23:061    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:13:23:061 Pipe hasn't been connected yet.
reWASD engine: 01:13:23:061 CallerMemberName: SendPipeRequst
reWASD engine: 01:13:23:061 Exception type: System.InvalidOperationException
reWASD engine: 01:13:23:061 Pipe hasn't been connected yet.
reWASD engine: 01:13:23:062    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 0
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:13:23:062 CallerMemberName: SendPipeRequst
reWASD engine: 01:13:23:062 Exception type: System.InvalidOperationException
reWASD engine: 01:13:23:062 Pipe hasn't been connected yet.
reWASD engine: 01:13:23:062    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.XBServiceCommunicatorLite.<SendPipeRequst>d__20.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicatorLite.cs:line 439
reWASD engine: 01:13:23:063 RefreshInputDevices: Error! Physical mouse controller is NOT exist -> Can't set "mouse input emulation" flag.
reWASD engine: 01:13:23:063 RefreshInputDevices: Error! Physical keyboard controller is NOT exist -> Can't set "keyboard input emulation" flag.
reWASD engine: 01:13:23:063 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadCollection.json
reWASD engine: 01:13:23:063 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadCollection.json for writing
reWASD engine: 01:13:23:077    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:13:23:663 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:13:23:840 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:13:28:074 CallerMemberName: Connect
reWASD engine: 01:13:28:074 Exception type: System.TimeoutException
reWASD engine: 01:13:28:074 The operation has timed out.
reWASD engine: 01:13:28:075    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:13:28:075 CallerMemberName: SendPipeRequst
reWASD engine: 01:13:28:075 Exception type: System.InvalidOperationException
reWASD engine: 01:13:28:076 Pipe hasn't been connected yet.
reWASD engine: 01:13:28:076    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:13:28:076 SetFileUsersFullAccess failed. FilePath: C:\ProgramData\Disc-Soft\reWASD\GamepadsSettings.json
reWASD engine: 01:13:28:088 CallerMemberName: Connect
reWASD engine: 01:13:28:089 Exception type: System.TimeoutException
reWASD engine: 01:13:28:089 The operation has timed out.
reWASD engine: 01:13:28:089    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:13:28:089 CallerMemberName: SendPipeRequst
reWASD engine: 01:13:28:090 Exception type: System.InvalidOperationException
reWASD engine: 01:13:28:090 Pipe hasn't been connected yet.
reWASD engine: 01:13:28:090    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:13:33:080 CallerMemberName: Connect
reWASD engine: 01:13:33:081 Exception type: System.TimeoutException
reWASD engine: 01:13:33:081 The operation has timed out.
reWASD engine: 01:13:33:081    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:13:33:081 CallerMemberName: SendPipeRequst
reWASD engine: 01:13:33:081 Exception type: System.InvalidOperationException
reWASD engine: 01:13:33:081 Pipe hasn't been connected yet.
reWASD engine: 01:13:33:082    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:13:33:081 CallerMemberName: Connect
reWASD engine: 01:13:33:082 Exception type: System.TimeoutException
reWASD engine: 01:13:33:082 The operation has timed out.
reWASD engine: 01:13:33:082    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:13:33:083 CallerMemberName: SendPipeRequst
reWASD engine: 01:13:33:083 Exception type: System.InvalidOperationException
reWASD engine: 01:13:33:083 Pipe hasn't been connected yet.
reWASD engine: 01:13:33:084    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:13:33:084 SetFileUsersFullAccess failed. FilePath: C:\ProgramData\Disc-Soft\reWASD\GamepadCollection.json
reWASD engine: 01:13:35:347 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:13:38:076 CallerMemberName: Connect
reWASD engine: 01:13:38:077 Exception type: System.TimeoutException
reWASD engine: 01:13:38:077 The operation has timed out.
reWASD engine: 01:13:38:077    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:13:38:078 CallerMemberName: SendPipeRequst
reWASD engine: 01:13:38:078 Exception type: System.InvalidOperationException
reWASD engine: 01:13:38:078 Pipe hasn't been connected yet.
reWASD engine: 01:13:38:079    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:13:43:090 CallerMemberName: Connect
reWASD engine: 01:13:43:090 Exception type: System.TimeoutException
reWASD engine: 01:13:43:090 The operation has timed out.
reWASD engine: 01:13:43:090    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:13:43:091 CallerMemberName: SendPipeRequst
reWASD engine: 01:13:43:091 Exception type: System.InvalidOperationException
reWASD engine: 01:13:43:091 Pipe hasn't been connected yet.
reWASD engine: 01:13:43:091    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:13:48:092 CallerMemberName: Connect
reWASD engine: 01:13:48:092 Exception type: System.TimeoutException
reWASD engine: 01:13:48:092 The operation has timed out.
reWASD engine: 01:13:48:092    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:13:48:092 CallerMemberName: SendPipeRequst
reWASD engine: 01:13:48:092 Exception type: System.InvalidOperationException
reWASD engine: 01:13:48:092 Pipe hasn't been connected yet.
reWASD engine: 01:13:48:092    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:13:50:803 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:13:53:121 CallerMemberName: Connect
reWASD engine: 01:13:53:121 Exception type: System.TimeoutException
reWASD engine: 01:13:53:121 The operation has timed out.
reWASD engine: 01:13:53:121    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:13:53:121 CallerMemberName: SendPipeRequst
reWASD engine: 01:13:53:121 Exception type: System.InvalidOperationException
reWASD engine: 01:13:53:121 Pipe hasn't been connected yet.
reWASD engine: 01:13:53:122    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:13:58:116 CallerMemberName: Connect
reWASD engine: 01:13:58:116 Exception type: System.TimeoutException
reWASD engine: 01:13:58:116 The operation has timed out.
reWASD engine: 01:13:58:116    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:13:58:116 CallerMemberName: SendPipeRequst
reWASD engine: 01:13:58:116 Exception type: System.InvalidOperationException
reWASD engine: 01:13:58:116 Pipe hasn't been connected yet.
reWASD engine: 01:13:58:116    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:13:58:124 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:14:03:119 CallerMemberName: Connect
reWASD engine: 01:14:03:119 Exception type: System.TimeoutException
reWASD engine: 01:14:03:119 The operation has timed out.
reWASD engine: 01:14:03:119    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:14:03:119 CallerMemberName: SendPipeRequst
reWASD engine: 01:14:03:119 Exception type: System.InvalidOperationException
reWASD engine: 01:14:03:119 Pipe hasn't been connected yet.
reWASD engine: 01:14:03:120    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:14:08:117 CallerMemberName: Connect
reWASD engine: 01:14:08:117 Exception type: System.TimeoutException
reWASD engine: 01:14:08:117 The operation has timed out.
reWASD engine: 01:14:08:117    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:14:08:117 CallerMemberName: SendPipeRequst
reWASD engine: 01:14:08:117 Exception type: System.InvalidOperationException
reWASD engine: 01:14:08:117 Pipe hasn't been connected yet.
reWASD engine: 01:14:08:117    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:14:13:111 CallerMemberName: Connect
reWASD engine: 01:14:13:111 Exception type: System.TimeoutException
reWASD engine: 01:14:13:111 The operation has timed out.
reWASD engine: 01:14:13:111    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:14:13:111 CallerMemberName: SendPipeRequst
reWASD engine: 01:14:13:111 Exception type: System.InvalidOperationException
reWASD engine: 01:14:13:111 Pipe hasn't been connected yet.
reWASD engine: 01:14:13:111    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:14:18:115 CallerMemberName: Connect
reWASD engine: 01:14:18:116 Exception type: System.TimeoutException
reWASD engine: 01:14:18:116 The operation has timed out.
reWASD engine: 01:14:18:116    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:14:18:116 CallerMemberName: SendPipeRequst
reWASD engine: 01:14:18:116 Exception type: System.InvalidOperationException
reWASD engine: 01:14:18:117 Pipe hasn't been connected yet.
reWASD engine: 01:14:18:117    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:14:23:109 CallerMemberName: Connect
reWASD engine: 01:14:23:109 Exception type: System.TimeoutException
reWASD engine: 01:14:23:109 The operation has timed out.
reWASD engine: 01:14:23:109    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:14:23:109 CallerMemberName: SendPipeRequst
reWASD engine: 01:14:23:109 Exception type: System.InvalidOperationException
reWASD engine: 01:14:23:109 Pipe hasn't been connected yet.
reWASD engine: 01:14:23:110    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:14:28:113 CallerMemberName: Connect
reWASD engine: 01:14:28:114 Exception type: System.TimeoutException
reWASD engine: 01:14:28:114 The operation has timed out.
reWASD engine: 01:14:28:127    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:14:28:127 CallerMemberName: SendPipeRequst
reWASD engine: 01:14:28:127 Exception type: System.InvalidOperationException
reWASD engine: 01:14:28:127 Pipe hasn't been connected yet.
reWASD engine: 01:14:28:127    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:14:33:136 CallerMemberName: Connect
reWASD engine: 01:14:33:136 Exception type: System.TimeoutException
reWASD engine: 01:14:33:136 The operation has timed out.
reWASD engine: 01:14:33:136    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:14:33:137 CallerMemberName: SendPipeRequst
reWASD engine: 01:14:33:137 Exception type: System.InvalidOperationException
reWASD engine: 01:14:33:137 Pipe hasn't been connected yet.
reWASD engine: 01:14:33:137    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:14:38:122 CallerMemberName: Connect
reWASD engine: 01:14:38:122 Exception type: System.TimeoutException
reWASD engine: 01:14:38:123 The operation has timed out.
reWASD engine: 01:14:38:123    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:14:38:123 CallerMemberName: SendPipeRequst
reWASD engine: 01:14:38:123 Exception type: System.InvalidOperationException
reWASD engine: 01:14:38:123 Pipe hasn't been connected yet.
reWASD engine: 01:14:38:123    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:14:43:130 CallerMemberName: Connect
reWASD engine: 01:14:43:130 Exception type: System.TimeoutException
reWASD engine: 01:14:43:130 The operation has timed out.
reWASD engine: 01:14:43:130    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:14:43:130 CallerMemberName: SendPipeRequst
reWASD engine: 01:14:43:130 Exception type: System.InvalidOperationException
reWASD engine: 01:14:43:130 Pipe hasn't been connected yet.
reWASD engine: 01:14:43:130    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:14:48:137 CallerMemberName: Connect
reWASD engine: 01:14:48:137 Exception type: System.TimeoutException
reWASD engine: 01:14:48:137 The operation has timed out.
reWASD engine: 01:14:48:137    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:14:48:137 CallerMemberName: SendPipeRequst
reWASD engine: 01:14:48:137 Exception type: System.InvalidOperationException
reWASD engine: 01:14:48:137 Pipe hasn't been connected yet.
reWASD engine: 01:14:48:137    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:14:53:130 CallerMemberName: Connect
reWASD engine: 01:14:53:130 Exception type: System.TimeoutException
reWASD engine: 01:14:53:130 The operation has timed out.
reWASD engine: 01:14:53:130    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:14:53:130 CallerMemberName: SendPipeRequst
reWASD engine: 01:14:53:130 Exception type: System.InvalidOperationException
reWASD engine: 01:14:53:130 Pipe hasn't been connected yet.
reWASD engine: 01:14:53:130    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:14:57:185 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: nortonsecurity
reWASD engine: 01:14:57:185 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:14:57:185 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:14:57:185 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:14:57:194 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:14:58:123 CallerMemberName: Connect
reWASD engine: 01:14:58:123 Exception type: System.TimeoutException
reWASD engine: 01:14:58:123 The operation has timed out.
reWASD engine: 01:14:58:123    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:14:58:123 CallerMemberName: SendPipeRequst
reWASD engine: 01:14:58:123 Exception type: System.InvalidOperationException
reWASD engine: 01:14:58:123 Pipe hasn't been connected yet.
reWASD engine: 01:14:58:123    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:14:58:410 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:01:438 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:01:732 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:01:798 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:03:130 CallerMemberName: Connect
reWASD engine: 01:15:03:130 Exception type: System.TimeoutException
reWASD engine: 01:15:03:130 The operation has timed out.
reWASD engine: 01:15:03:130    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:15:03:130 CallerMemberName: SendPipeRequst
reWASD engine: 01:15:03:130 Exception type: System.InvalidOperationException
reWASD engine: 01:15:03:130 Pipe hasn't been connected yet.
reWASD engine: 01:15:03:130    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:15:03:999 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:04:572 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:04:588 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:08:124 CallerMemberName: Connect
reWASD engine: 01:15:08:124 Exception type: System.TimeoutException
reWASD engine: 01:15:08:124 The operation has timed out.
reWASD engine: 01:15:08:124    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:15:08:124 CallerMemberName: SendPipeRequst
reWASD engine: 01:15:08:124 Exception type: System.InvalidOperationException
reWASD engine: 01:15:08:124 Pipe hasn't been connected yet.
reWASD engine: 01:15:08:124    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:15:09:467 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:09:615 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: rewasd
reWASD engine: 01:15:09:615 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:09:615 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:09:615 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:13:131 CallerMemberName: Connect
reWASD engine: 01:15:13:131 Exception type: System.TimeoutException
reWASD engine: 01:15:13:131 The operation has timed out.
reWASD engine: 01:15:13:131    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:15:13:131 CallerMemberName: SendPipeRequst
reWASD engine: 01:15:13:131 Exception type: System.InvalidOperationException
reWASD engine: 01:15:13:131 Pipe hasn't been connected yet.
reWASD engine: 01:15:13:131    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:15:14:092 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: explorer
reWASD engine: 01:15:14:093 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:14:093 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:14:093 ForegroundApplicationMonitorServiceOnChanged ended
reWASD engine: 01:15:14:093 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:14:755 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:14:760 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:14:902 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: dolphin
reWASD engine: 01:15:14:902 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:14:902 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:14:902 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:14:931 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: explorer
reWASD engine: 01:15:14:931 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:14:931 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:14:931 ForegroundApplicationMonitorServiceOnChanged ended
reWASD engine: 01:15:14:931 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:15:004 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: rewasd
reWASD engine: 01:15:15:004 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:15:004 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:15:004 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:16:195 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: idle
reWASD engine: 01:15:16:195 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:16:195 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:16:196 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:16:324 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:16:336 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: chrome
reWASD engine: 01:15:16:336 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:16:336 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:16:336 ForegroundApplicationMonitorServiceOnChanged ended
reWASD engine: 01:15:16:336 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:17:229 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: idle
reWASD engine: 01:15:17:229 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:17:229 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:17:230 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:17:431 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: rewasd
reWASD engine: 01:15:17:431 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:17:432 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:17:432 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:18:134 CallerMemberName: Connect
reWASD engine: 01:15:18:134 Exception type: System.TimeoutException
reWASD engine: 01:15:18:134 The operation has timed out.
reWASD engine: 01:15:18:134    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:15:18:134 CallerMemberName: SendPipeRequst
reWASD engine: 01:15:18:134 Exception type: System.InvalidOperationException
reWASD engine: 01:15:18:134 Pipe hasn't been connected yet.
reWASD engine: 01:15:18:134    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:15:21:009 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:21:495 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: chrome
reWASD engine: 01:15:21:495 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:21:495 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:21:495 ForegroundApplicationMonitorServiceOnChanged ended
reWASD engine: 01:15:21:495 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:23:129 CallerMemberName: Connect
reWASD engine: 01:15:23:129 Exception type: System.TimeoutException
reWASD engine: 01:15:23:129 The operation has timed out.
reWASD engine: 01:15:23:129    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:15:23:129 CallerMemberName: SendPipeRequst
reWASD engine: 01:15:23:129 Exception type: System.InvalidOperationException
reWASD engine: 01:15:23:129 Pipe hasn't been connected yet.
reWASD engine: 01:15:23:129    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:15:24:616 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: idle
reWASD engine: 01:15:24:616 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:24:616 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:24:616 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:24:622 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:24:748 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: explorer
reWASD engine: 01:15:24:748 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:24:748 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:24:748 ForegroundApplicationMonitorServiceOnChanged ended
reWASD engine: 01:15:24:748 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:24:799 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:24:813 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:24:825 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:26:354 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:26:892 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:27:281 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:27:886 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: rewasd
reWASD engine: 01:15:27:886 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:27:886 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:27:886 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:27:950 StartWCFService Here we check that WCF service is running or we should run it
reWASD engine: 01:15:27:950 HelperMutex: reWASDUACWCFMutexName
reWASD engine: 01:15:27:951 WaitHandleCannotBeOpenedException is expected and considered that our application is not running
reWASD engine: 01:15:27:951 CallerMemberName: StartWCFService
reWASD engine: 01:15:27:951 Exception type: System.Threading.WaitHandleCannotBeOpenedException
reWASD engine: 01:15:27:951 No handle of the given name exists.
reWASD engine: 01:15:27:953    at System.Threading.Mutex.OpenExisting(String name, MutexRights rights)
   at DiscSoft.NET.Common.WCF.BaseWCFOperationDecider`2.StartWCFService()
reWASD engine: 01:15:28:137 CallerMemberName: Connect
reWASD engine: 01:15:28:137 Exception type: System.TimeoutException
reWASD engine: 01:15:28:137 The operation has timed out.
reWASD engine: 01:15:28:137    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:15:28:138 CallerMemberName: SendPipeRequst
reWASD engine: 01:15:28:138 Exception type: System.InvalidOperationException
reWASD engine: 01:15:28:138 Pipe hasn't been connected yet.
reWASD engine: 01:15:28:138    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:15:28:220 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: rewasduachelper
reWASD engine: 01:15:28:220 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:28:220 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:28:220 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:28:237 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: rewasd
reWASD engine: 01:15:28:237 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:15:28:237 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:15:28:237 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:28:461 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:29:219 Before processing wnd message REWASD_MESSAGE_CONTROLLER_CHANGED
reWASD engine: 01:15:29:219 Before processing wnd message REWASD_MESSAGE_CONTROLLER_CHANGED
reWASD engine: 01:15:29:219 CallerMemberName: Transact
reWASD engine: 01:15:29:219 Exception type: System.InvalidOperationException
reWASD engine: 01:15:29:219 Pipe hasn't been connected yet.
reWASD engine: 01:15:29:219    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 115
reWASD engine: 01:15:29:219 ProcessGamepadChanged
reWASD engine: 01:15:29:389 GameProfilesService.WaitForServiceInited
reWASD engine: 01:15:29:389 GamepadService.WaitForServiceInited
ted
reWASD engine: 01:15:29:389 CallerMemberName: Transact
reWASD engine: 01:15:29:389 GamepadService.WaitForServiceInited
reWASD engine: 01:15:29:389 Exception type: System.InvalidOperationException
reWASD engine: 01:15:29:389 Pipe hasn't been connected yet.
reWASD engine: 01:15:29:389    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 115
reWASD engine: 01:15:29:389 XBEliteWPF.Infrastructure.LED.LEDSettingsGlobal.Load
reWASD engine: 01:15:29:413 OverlayManager ApplaySetting
reWASD engine: 01:15:29:413 OverlayManager OnSettingsChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:29:415 reWASD engine UpdateControllerInfo DualShock 3
reWASD engine: 01:15:29:415 reWASD engine CheckAddController Xbox Elite 2
reWASD engine: 01:15:29:415 reWASD engine CheckAddController Switch Online N64
reWASD engine: 01:15:29:415 reWASD engine CheckAddController DualSense
reWASD engine: 01:15:29:415 reWASD engine CheckAddController NES International (R)
reWASD engine: 01:15:29:415 reWASD engine CheckAddController SNES NSO
reWASD engine: 01:15:29:415 reWASD engine CheckAddController DualShock 3
reWASD engine: 01:15:29:415 reWASD engine CheckAddController DualShock 4
reWASD engine: 01:15:29:415 reWASD engine CheckAddController Xbox One
reWASD engine: 01:15:29:415 reWASD engine CheckAddController Nintendo Switch Pro
reWASD engine: 01:15:29:415 reWASD engine CheckAddController DualShock 3
reWASD engine: 01:15:29:417 reWASD engine UpdateControllerInfo DualShock 3
reWASD engine: 01:15:29:424 GameProfilesService.WaitForServiceInited
reWASD engine: 01:15:29:424 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:15:29:424 Config load success True
reWASD engine: 01:15:29:424 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:15:29:424 Config load success True
reWASD engine: 01:15:29:424 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:15:29:424 Config load success True
reWASD engine: 01:15:29:424 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:15:29:424 Config load success True
reWASD engine: 01:15:29:425 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:15:29:425 Config load success True
reWASD engine: 01:15:29:425 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:15:29:425 Config load success True
reWASD engine: 01:15:29:425 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:15:29:425 Config load success True
reWASD engine: 01:15:29:425 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:15:29:425 Config load success True
reWASD engine: 01:15:29:425 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:15:29:425 Config load success True
reWASD engine: 01:15:29:425 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:29:425 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:29:425 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:15:29:425 Config load success True
reWASD engine: 01:15:29:425 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:29:425 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:15:29:425 Config load success True
reWASD engine: 01:15:29:425 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:29:434 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:29:435 ColorOrchestrator.SetUserLedBlinking id:381926861713422171 blinkMS:40
reWASD engine: 01:15:29:435 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:29:436 ColorOrchestrator.SetColor id:381909577537177781 cm:Stroboscope
reWASD engine: 01:15:29:436 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:29:436 ColorOrchestrator.SetColor id:314939815024717941 cm:Stroboscope
reWASD engine: 01:15:29:436 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:29:436 ColorOrchestrator.SetColor id:51077563802 cm:Stroboscope
reWASD engine: 01:15:29:436 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:29:437 reWASD engine CheckAddController DualShock 3
reWASD engine: 01:15:29:446 reWASD engine UpdateControllerInfo DualShock 3
reWASD engine: 01:15:29:559 CallerMemberName: Transact
reWASD engine: 01:15:29:559 Exception type: System.IO.IOException
reWASD engine: 01:15:29:559 Pipe is broken.
reWASD engine: 01:15:29:559    at System.IO.Pipes.PipeStream.WinIOError(Int32 errorCode)
   at System.IO.Pipes.PipeStream.BeginWriteCore(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 115
reWASD engine: 01:15:29:575 ExternalDeviceRelationsJSON_1.0_read: Adapters = 0. Relations = 0
reWASD engine: 01:15:29:739 reWASD engine CheckAddController DualShock 3
reWASD engine: 01:15:29:750 reWASD engine UpdateControllerInfo DualShock 3
reWASD engine: 01:15:29:769 reWASD engine CheckAddController Mouse
reWASD engine: 01:15:29:770 reWASD engine CheckAddController Keyboard
reWASD engine: 01:15:29:770 reWASD engine CheckAddController Keyboard
reWASD engine: 01:15:29:771 reWASD engine CheckAddController Mouse
reWASD engine: 01:15:29:771 Add simple peripheral controller to collection
reWASD engine: 01:15:29:771 reWASD engine CheckAddController Corsair virtual input device
reWASD engine: 01:15:29:774 CallerMemberName: Transact
reWASD engine: 01:15:29:774 Exception type: System.InvalidOperationException
reWASD engine: 01:15:29:774 Pipe hasn't been connected yet.
reWASD engine: 01:15:29:774    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 115
reWASD engine: 01:15:29:776 RefreshInputDevices: set "mouse input emulation" flag on physical mouse controller. Id: 0x1B1C620000000002 / 1953544090511474690
reWASD engine: 01:15:29:776 RefreshInputDevices: set "keyboard input emulation" flag on physical keyboard controller. Id: 0x1B1C520000000002 / 1953526498325430274
reWASD engine: 01:15:29:777 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadCollection.json
reWASD engine: 01:15:29:777 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadCollection.json for writing
reWASD engine: 01:15:30:970 UDPServerHttpGet.GetGamepadUdpServerState
reWASD engine: 01:15:31:381 UDPServerHttpGet.GetGamepadUdpServerState
reWASD engine: 01:15:33:501 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:34:445 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:True removeBlocker:False
reWASD engine: 01:15:34:445 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:34:446 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:True removeBlocker:False
reWASD engine: 01:15:34:446 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:34:456 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:15:34:456 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:34:457 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:15:34:457 Config load success True
reWASD engine: 01:15:34:458 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:34:458 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:15:34:459 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:34:460 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:15:34:460 Config load success True
reWASD engine: 01:15:34:460 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:34:460 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:True removeBlocker:False
reWASD engine: 01:15:34:460 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:34:461 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:34:461 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:True
reWASD engine: 01:15:34:462 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:15:34:462 Config load success True
reWASD engine: 01:15:34:462 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:34:470 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:15:34:470 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:34:470 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:15:35:280 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:40:287 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:50:806 Before processing wnd message REWASD_MESSAGE_CONTROLLER_CHANGED
reWASD engine: 01:15:50:806 ProcessGamepadChanged
reWASD engine: 01:15:51:316 GamepadService.DisableRemap for controllerID: 381680233177172633
reWASD engine: 01:15:51:316 GamepadService.DisableRemap inside async lock
reWASD engine: 01:15:51:316 reWASD engine CheckRemoveController DualShock 3
reWASD engine: 01:15:51:317 reWASD engine RemoveTrayForController DualShock 3
reWASD engine: 01:15:51:324 OverlayManager OnControllerRemoved
reWASD engine: 01:15:51:325 OverlayManager ShowMessages
reWASD engine: 01:15:51:343 UtilsDisplay DeviceFriendlyName: allFriendlyNames.Count: 1
reWASD engine: 01:15:51:355 UtilsDisplay DeviceFriendlyName: allFriendlyNames.Count: 1
reWASD engine: 01:15:51:368 reWASD engine CheckAddController Mouse
reWASD engine: 01:15:51:368 reWASD engine CheckAddController Keyboard
reWASD engine: 01:15:51:368 reWASD engine CheckAddController Keyboard
reWASD engine: 01:15:51:368 reWASD engine CheckAddController Mouse
reWASD engine: 01:15:51:369 Add simple peripheral controller to collection
reWASD engine: 01:15:51:369 reWASD engine CheckAddController Corsair virtual input device
reWASD engine: 01:15:51:371 OverlayManager HideGamepad
reWASD engine: 01:15:51:371 UtilsDisplay DeviceFriendlyName: allFriendlyNames.Count: 1
reWASD engine: 01:15:51:376 RefreshInputDevices: set "mouse input emulation" flag on physical mouse controller. Id: 0x1B1C620000000002 / 1953544090511474690
reWASD engine: 01:15:51:376 RefreshInputDevices: set "keyboard input emulation" flag on physical keyboard controller. Id: 0x1B1C520000000002 / 1953526498325430274
reWASD engine: 01:15:51:377 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadCollection.json
reWASD engine: 01:15:51:377 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadCollection.json for writing
reWASD engine: 01:15:51:416 UtilsDisplay DeviceFriendlyName: allFriendlyNames.Count: 1
reWASD engine: 01:15:51:446 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:15:51:487 Before processing wnd message REWASD_MESSAGE_CONTROLLER_CHANGED
reWASD engine: 01:15:51:489 ProcessGamepadChanged
reWASD engine: 01:15:53:962 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json
reWASD engine: 01:15:53:964 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json for writing
reWASD engine: 01:15:53:966 reWASD engine CheckAddController DualShock 3
reWASD engine: 01:15:53:967 reWASD engine AddOrUpdateTrayForController DualShock 3
reWASD engine: 01:15:54:002 reWASD engine UpdateControllerInfo DualShock 3
reWASD engine: 01:15:54:007 reWASD engine CheckAddController Mouse
reWASD engine: 01:15:54:008 reWASD engine CheckAddController Keyboard
reWASD engine: 01:15:54:009 reWASD engine CheckAddController Keyboard
reWASD engine: 01:15:54:009 reWASD engine CheckAddController Mouse
reWASD engine: 01:15:54:009 Add simple peripheral controller to collection
reWASD engine: 01:15:54:009 reWASD engine CheckAddController Corsair virtual input device
reWASD engine: 01:15:57:456 OverlayManager HideMessages
reWASD engine: 01:15:58:956 CallerMemberName: Connect
reWASD engine: 01:15:58:956 Exception type: System.TimeoutException
reWASD engine: 01:15:58:956 The operation has timed out.
reWASD engine: 01:15:58:956 CallerMemberName: Connect
reWASD engine: 01:15:58:956 Exception type: System.TimeoutException
reWASD engine: 01:15:58:956 The operation has timed out.
reWASD engine: 01:15:58:956    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:15:58:956    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:15:58:956    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:15:58:957 CallerMemberName: SendPipeRequst
reWASD engine: 01:15:58:957 Exception type: System.InvalidOperationException
reWASD engine: 01:15:58:957 Pipe hasn't been connected yet.
reWASD engine: 01:15:58:957 CallerMemberName: SendPipeRequst
reWASD engine: 01:15:58:957 Exception type: System.InvalidOperationException
reWASD engine: 01:15:58:957 Pipe hasn't been connected yet.
reWASD engine: 01:15:58:957    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:15:58:957    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:15:58:957 SetFileUsersFullAccess failed. FilePath: C:\ProgramData\Disc-Soft\reWASD\GamepadPlayerLedCollection_S15213444800069197604580927759074831001.json
reWASD engine: 01:15:59:002 CallerMemberName: Connect
reWASD engine: 01:15:59:002 Exception type: System.TimeoutException
reWASD engine: 01:15:59:003 The operation has timed out.
reWASD engine: 01:15:59:003    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:15:59:003 CallerMemberName: Connect
reWASD engine: 01:15:59:003 Exception type: System.TimeoutException
reWASD engine: 01:15:59:003 The operation has timed out.
reWASD engine: 01:15:59:003    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:15:59:003 CallerMemberName: Connect
reWASD engine: 01:15:59:003 Exception type: System.TimeoutException
reWASD engine: 01:15:59:003 The operation has timed out.
reWASD engine: 01:15:59:003    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:15:59:004 CallerMemberName: SendPipeRequst
reWASD engine: 01:15:59:004 Exception type: System.InvalidOperationException
reWASD engine: 01:15:59:004 Pipe hasn't been connected yet.
reWASD engine: 01:15:59:004    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:15:59:004 CallerMemberName: SendPipeRequst
reWASD engine: 01:15:59:004 Exception type: System.InvalidOperationException
reWASD engine: 01:15:59:004 Pipe hasn't been connected yet.
reWASD engine: 01:15:59:004    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.XBServiceCommunicatorLite.<SendPipeRequst>d__20.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicatorLite.cs:line 439
reWASD engine: 01:15:59:004 CallerMemberName: SendPipeRequst
reWASD engine: 01:15:59:004 Exception type: System.InvalidOperationException
reWASD engine: 01:15:59:004 Pipe hasn't been connected yet.
reWASD engine: 01:15:59:004    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:02:671 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:03:958 CallerMemberName: Connect
reWASD engine: 01:16:03:959 Exception type: System.TimeoutException
reWASD engine: 01:16:03:959 The operation has timed out.
reWASD engine: 01:16:03:959 CallerMemberName: Connect
reWASD engine: 01:16:03:959    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:03:959 Exception type: System.TimeoutException
reWASD engine: 01:16:03:959 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:03:959 The operation has timed out.
reWASD engine: 01:16:03:959 Exception type: System.InvalidOperationException
reWASD engine: 01:16:03:960 Pipe hasn't been connected yet.
reWASD engine: 01:16:03:960    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:03:960    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:03:960 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:03:960 Exception type: System.InvalidOperationException
reWASD engine: 01:16:03:960 Pipe hasn't been connected yet.
reWASD engine: 01:16:03:960    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:03:960 RefreshInputDevices: Error! Physical mouse controller is NOT exist -> Can't set "mouse input emulation" flag.
reWASD engine: 01:16:03:960 RefreshInputDevices: Error! Physical keyboard controller is NOT exist -> Can't set "keyboard input emulation" flag.
reWASD engine: 01:16:03:960 Save bin file C:\ProgramData\Disc-Soft\reWASD\GamepadCollection.json
reWASD engine: 01:16:03:961 Opened C:\ProgramData\Disc-Soft\reWASD\GamepadCollection.json for writing
reWASD engine: 01:16:06:854 ControllerUpdateGyroCalibrationMode: set auto calibration mode for ControllerId 381680233177172633 / 0x54C00265C504A99
reWASD engine: 01:16:06:899 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:08:951 CallerMemberName: Connect
reWASD engine: 01:16:08:952 Exception type: System.TimeoutException
reWASD engine: 01:16:08:952 The operation has timed out.
reWASD engine: 01:16:08:952    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:08:952 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:08:952 Exception type: System.InvalidOperationException
reWASD engine: 01:16:08:953 Pipe hasn't been connected yet.
reWASD engine: 01:16:08:953    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:08:966 CallerMemberName: Connect
reWASD engine: 01:16:08:966 Exception type: System.TimeoutException
reWASD engine: 01:16:08:966 The operation has timed out.
reWASD engine: 01:16:08:966    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:08:966 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:08:967 Exception type: System.InvalidOperationException
reWASD engine: 01:16:08:967 Pipe hasn't been connected yet.
reWASD engine: 01:16:08:967    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:08:967 SetFileUsersFullAccess failed. FilePath: C:\ProgramData\Disc-Soft\reWASD\GamepadCollection.json
reWASD engine: 01:16:09:448 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:09:626 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:11:862 ControllerUpdateGyroCalibrationMode: set auto calibration mode for ControllerId 381680233177172633 / 0x54C00265C504A99
reWASD engine: 01:16:12:609 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:13:399 ControllerUpdateGyroCalibrationMode: set auto calibration mode for ControllerId 381680233177172633 / 0x54C00265C504A99
reWASD engine: 01:16:13:442 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:13:951 CallerMemberName: Connect
reWASD engine: 01:16:13:952 Exception type: System.TimeoutException
reWASD engine: 01:16:13:952 The operation has timed out.
reWASD engine: 01:16:13:952    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:13:952 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:13:953 Exception type: System.InvalidOperationException
reWASD engine: 01:16:13:953 Pipe hasn't been connected yet.
reWASD engine: 01:16:13:953    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:13:967 CallerMemberName: Connect
reWASD engine: 01:16:13:968 Exception type: System.TimeoutException
reWASD engine: 01:16:13:968 The operation has timed out.
reWASD engine: 01:16:13:969    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:13:970 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:13:970 Exception type: System.InvalidOperationException
reWASD engine: 01:16:13:971 Pipe hasn't been connected yet.
reWASD engine: 01:16:13:972    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:15:614 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:15:730 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:18:418 ControllerUpdateGyroCalibrationMode: set auto calibration mode for ControllerId 381680233177172633 / 0x54C00265C504A99
reWASD engine: 01:16:18:952 CallerMemberName: Connect
reWASD engine: 01:16:18:953 Exception type: System.TimeoutException
reWASD engine: 01:16:18:953 The operation has timed out.
reWASD engine: 01:16:18:954    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:18:955 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:18:955 Exception type: System.InvalidOperationException
reWASD engine: 01:16:18:956 Pipe hasn't been connected yet.
reWASD engine: 01:16:18:957    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:18:967 CallerMemberName: Connect
reWASD engine: 01:16:18:968 Exception type: System.TimeoutException
reWASD engine: 01:16:18:968 The operation has timed out.
reWASD engine: 01:16:18:968    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:18:969 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:18:969 Exception type: System.InvalidOperationException
reWASD engine: 01:16:18:969 Pipe hasn't been connected yet.
reWASD engine: 01:16:18:970    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:23:954 CallerMemberName: Connect
reWASD engine: 01:16:23:954 Exception type: System.TimeoutException
reWASD engine: 01:16:23:954 The operation has timed out.
reWASD engine: 01:16:23:955    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:23:955 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:23:955 Exception type: System.InvalidOperationException
reWASD engine: 01:16:23:956 Pipe hasn't been connected yet.
reWASD engine: 01:16:23:956    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:23:970 CallerMemberName: Connect
reWASD engine: 01:16:23:970 Exception type: System.TimeoutException
reWASD engine: 01:16:23:970 The operation has timed out.
reWASD engine: 01:16:23:970    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:23:971 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:23:971 Exception type: System.InvalidOperationException
reWASD engine: 01:16:23:971 Pipe hasn't been connected yet.
reWASD engine: 01:16:23:971    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:28:957 CallerMemberName: Connect
reWASD engine: 01:16:28:957 Exception type: System.TimeoutException
reWASD engine: 01:16:28:957 The operation has timed out.
reWASD engine: 01:16:28:958    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:28:958 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:28:958 Exception type: System.InvalidOperationException
reWASD engine: 01:16:28:959 Pipe hasn't been connected yet.
reWASD engine: 01:16:28:959    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:28:972 CallerMemberName: Connect
reWASD engine: 01:16:28:972 Exception type: System.TimeoutException
reWASD engine: 01:16:28:972 The operation has timed out.
reWASD engine: 01:16:28:972    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:28:972 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:28:972 Exception type: System.InvalidOperationException
reWASD engine: 01:16:28:972 Pipe hasn't been connected yet.
reWASD engine: 01:16:28:972    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:32:370 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: explorer
reWASD engine: 01:16:32:370 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:16:32:370 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:16:32:370 ForegroundApplicationMonitorServiceOnChanged ended
reWASD engine: 01:16:32:370 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:32:380 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:32:468 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:33:959 CallerMemberName: Connect
reWASD engine: 01:16:33:959 Exception type: System.TimeoutException
reWASD engine: 01:16:33:960 The operation has timed out.
reWASD engine: 01:16:33:960    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:33:961 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:33:961 Exception type: System.InvalidOperationException
reWASD engine: 01:16:33:961 Pipe hasn't been connected yet.
reWASD engine: 01:16:33:962    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:34:423 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:34:487 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:35:059 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:35:068 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:37:242 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: shellexperiencehost
reWASD engine: 01:16:37:242 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:16:37:242 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:16:37:242 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:38:962 CallerMemberName: Connect
reWASD engine: 01:16:38:962 Exception type: System.TimeoutException
reWASD engine: 01:16:38:962 The operation has timed out.
reWASD engine: 01:16:38:962    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:38:962 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:38:962 Exception type: System.InvalidOperationException
reWASD engine: 01:16:38:962 Pipe hasn't been connected yet.
reWASD engine: 01:16:38:962    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:39:995 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:43:962 CallerMemberName: Connect
reWASD engine: 01:16:43:962 Exception type: System.TimeoutException
reWASD engine: 01:16:43:962 The operation has timed out.
reWASD engine: 01:16:43:962    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:43:962 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:43:962 Exception type: System.InvalidOperationException
reWASD engine: 01:16:43:962 Pipe hasn't been connected yet.
reWASD engine: 01:16:43:962    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:44:729 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: systemsettings
reWASD engine: 01:16:44:729 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:16:44:729 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:16:44:729 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:48:966 CallerMemberName: Connect
reWASD engine: 01:16:48:966 Exception type: System.TimeoutException
reWASD engine: 01:16:48:966 The operation has timed out.
reWASD engine: 01:16:48:967    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:48:968 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:48:969 Exception type: System.InvalidOperationException
reWASD engine: 01:16:48:969 Pipe hasn't been connected yet.
reWASD engine: 01:16:48:969    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:53:972 CallerMemberName: Connect
reWASD engine: 01:16:53:972 Exception type: System.TimeoutException
reWASD engine: 01:16:53:972 The operation has timed out.
reWASD engine: 01:16:53:972    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:53:973 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:53:973 Exception type: System.InvalidOperationException
reWASD engine: 01:16:53:973 Pipe hasn't been connected yet.
reWASD engine: 01:16:53:973    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:16:55:637 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: rewasd
reWASD engine: 01:16:55:637 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:16:55:637 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:16:55:637 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:16:58:974 CallerMemberName: Connect
reWASD engine: 01:16:58:974 Exception type: System.TimeoutException
reWASD engine: 01:16:58:974 The operation has timed out.
reWASD engine: 01:16:58:974    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:16:58:975 CallerMemberName: SendPipeRequst
reWASD engine: 01:16:58:975 Exception type: System.InvalidOperationException
reWASD engine: 01:16:58:975 Pipe hasn't been connected yet.
reWASD engine: 01:16:58:975    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:01:687 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: idle
reWASD engine: 01:17:01:687 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:17:01:687 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:17:01:687 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:17:01:749 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:17:01:760 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: explorer
reWASD engine: 01:17:01:760 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:17:01:760 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:17:01:760 ForegroundApplicationMonitorServiceOnChanged ended
reWASD engine: 01:17:01:760 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:17:02:266 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: idle
reWASD engine: 01:17:02:266 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:17:02:266 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:17:02:266 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:17:02:361 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: rewasd
reWASD engine: 01:17:02:361 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:17:02:361 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:17:02:361 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:17:03:010 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: idle
reWASD engine: 01:17:03:010 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:17:03:010 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:17:03:010 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:17:03:136 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: systemsettings
reWASD engine: 01:17:03:136 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:17:03:136 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:17:03:136 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:17:03:189 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:17:03:980 CallerMemberName: Connect
reWASD engine: 01:17:03:980 Exception type: System.TimeoutException
reWASD engine: 01:17:03:980 The operation has timed out.
reWASD engine: 01:17:03:980    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:03:981 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:03:981 Exception type: System.InvalidOperationException
reWASD engine: 01:17:03:981 Pipe hasn't been connected yet.
reWASD engine: 01:17:03:981    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:08:969 CallerMemberName: Connect
reWASD engine: 01:17:08:969 Exception type: System.TimeoutException
reWASD engine: 01:17:08:969 The operation has timed out.
reWASD engine: 01:17:08:970    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:08:970 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:08:970 Exception type: System.InvalidOperationException
reWASD engine: 01:17:08:970 Pipe hasn't been connected yet.
reWASD engine: 01:17:08:970    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:09:434 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:17:13:974 CallerMemberName: Connect
reWASD engine: 01:17:13:974 Exception type: System.TimeoutException
reWASD engine: 01:17:13:974 The operation has timed out.
reWASD engine: 01:17:13:974    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:13:974 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:13:974 Exception type: System.InvalidOperationException
reWASD engine: 01:17:13:974 Pipe hasn't been connected yet.
reWASD engine: 01:17:13:975    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:18:968 CallerMemberName: Connect
reWASD engine: 01:17:18:968 Exception type: System.TimeoutException
reWASD engine: 01:17:18:968 The operation has timed out.
reWASD engine: 01:17:18:969    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:18:969 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:18:970 Exception type: System.InvalidOperationException
reWASD engine: 01:17:18:970 Pipe hasn't been connected yet.
reWASD engine: 01:17:18:971    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:23:975 CallerMemberName: Connect
reWASD engine: 01:17:23:976 Exception type: System.TimeoutException
reWASD engine: 01:17:23:976 The operation has timed out.
reWASD engine: 01:17:23:977    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:23:977 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:23:978 Exception type: System.InvalidOperationException
reWASD engine: 01:17:23:978 Pipe hasn't been connected yet.
reWASD engine: 01:17:23:979    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:24:860 CallerMemberName: Connect
reWASD engine: 01:17:24:861 Exception type: System.TimeoutException
reWASD engine: 01:17:24:862 The operation has timed out.
reWASD engine: 01:17:24:863    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:24:867 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:24:867 Exception type: System.InvalidOperationException
reWASD engine: 01:17:24:868 Pipe hasn't been connected yet.
reWASD engine: 01:17:24:868    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:28:981 CallerMemberName: Connect
reWASD engine: 01:17:28:981 Exception type: System.TimeoutException
reWASD engine: 01:17:28:982 The operation has timed out.
reWASD engine: 01:17:28:982    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:28:982 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:28:982 Exception type: System.InvalidOperationException
reWASD engine: 01:17:28:982 Pipe hasn't been connected yet.
reWASD engine: 01:17:28:982    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:29:860 CallerMemberName: Connect
reWASD engine: 01:17:29:860 Exception type: System.TimeoutException
reWASD engine: 01:17:29:860 The operation has timed out.
reWASD engine: 01:17:29:860    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:29:860 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:29:860 Exception type: System.InvalidOperationException
reWASD engine: 01:17:29:860 Pipe hasn't been connected yet.
reWASD engine: 01:17:29:860    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:33:977 CallerMemberName: Connect
reWASD engine: 01:17:33:977 Exception type: System.TimeoutException
reWASD engine: 01:17:33:977 The operation has timed out.
reWASD engine: 01:17:33:978    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:33:978 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:33:978 Exception type: System.InvalidOperationException
reWASD engine: 01:17:33:978 Pipe hasn't been connected yet.
reWASD engine: 01:17:33:978    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:34:870 CallerMemberName: Connect
reWASD engine: 01:17:34:870 Exception type: System.TimeoutException
reWASD engine: 01:17:34:870 The operation has timed out.
reWASD engine: 01:17:34:871    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:34:871 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:34:871 Exception type: System.InvalidOperationException
reWASD engine: 01:17:34:871 Pipe hasn't been connected yet.
reWASD engine: 01:17:34:871    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:38:970 CallerMemberName: Connect
reWASD engine: 01:17:38:971 Exception type: System.TimeoutException
reWASD engine: 01:17:38:971 The operation has timed out.
reWASD engine: 01:17:38:971    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:38:971 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:38:971 Exception type: System.InvalidOperationException
reWASD engine: 01:17:38:971 Pipe hasn't been connected yet.
reWASD engine: 01:17:38:972    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:39:863 CallerMemberName: Connect
reWASD engine: 01:17:39:864 Exception type: System.TimeoutException
reWASD engine: 01:17:39:864 The operation has timed out.
reWASD engine: 01:17:39:865    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:39:867 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:39:867 Exception type: System.InvalidOperationException
reWASD engine: 01:17:39:867 Pipe hasn't been connected yet.
reWASD engine: 01:17:39:868    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:43:973 CallerMemberName: Connect
reWASD engine: 01:17:43:974 Exception type: System.TimeoutException
reWASD engine: 01:17:43:974 The operation has timed out.
reWASD engine: 01:17:43:974    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:43:976 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:43:977 Exception type: System.InvalidOperationException
reWASD engine: 01:17:43:977 Pipe hasn't been connected yet.
reWASD engine: 01:17:43:978    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:44:863 CallerMemberName: Connect
reWASD engine: 01:17:44:863 Exception type: System.TimeoutException
reWASD engine: 01:17:44:863 The operation has timed out.
reWASD engine: 01:17:44:863    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:44:863 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:44:863 Exception type: System.InvalidOperationException
reWASD engine: 01:17:44:863 Pipe hasn't been connected yet.
reWASD engine: 01:17:44:864    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:48:972 CallerMemberName: Connect
reWASD engine: 01:17:48:972 Exception type: System.TimeoutException
reWASD engine: 01:17:48:972 The operation has timed out.
reWASD engine: 01:17:48:973    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:48:973 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:48:974 Exception type: System.InvalidOperationException
reWASD engine: 01:17:48:974 Pipe hasn't been connected yet.
reWASD engine: 01:17:48:974    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:49:866 CallerMemberName: Connect
reWASD engine: 01:17:49:866 Exception type: System.TimeoutException
reWASD engine: 01:17:49:866 The operation has timed out.
reWASD engine: 01:17:49:867    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:49:868 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:49:868 Exception type: System.InvalidOperationException
reWASD engine: 01:17:49:868 Pipe hasn't been connected yet.
reWASD engine: 01:17:49:869    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:49:870 ColorOrchestrator.SetUserLedBlinking id:381926861713422171 blinkMS:40
reWASD engine: 01:17:49:870 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:17:53:978 CallerMemberName: Connect
reWASD engine: 01:17:53:978 Exception type: System.TimeoutException
reWASD engine: 01:17:53:978 The operation has timed out.
reWASD engine: 01:17:53:978    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:53:978 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:53:978 Exception type: System.InvalidOperationException
reWASD engine: 01:17:53:978 Pipe hasn't been connected yet.
reWASD engine: 01:17:53:978    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:54:872 CallerMemberName: Connect
reWASD engine: 01:17:54:872 Exception type: System.TimeoutException
reWASD engine: 01:17:54:872 The operation has timed out.
reWASD engine: 01:17:54:872    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:54:873 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:54:873 Exception type: System.InvalidOperationException
reWASD engine: 01:17:54:873 Pipe hasn't been connected yet.
reWASD engine: 01:17:54:873    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:54:873 ColorOrchestrator.SetColor id:381909577537177781 cm:Stroboscope
reWASD engine: 01:17:54:873 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:17:54:963 CallerMemberName: Connect
reWASD engine: 01:17:54:963 Exception type: System.TimeoutException
reWASD engine: 01:17:54:963 The operation has timed out.
reWASD engine: 01:17:54:963    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:54:964 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:54:964 Exception type: System.InvalidOperationException
reWASD engine: 01:17:54:964 Pipe hasn't been connected yet.
reWASD engine: 01:17:54:964    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:58:969 CallerMemberName: Connect
reWASD engine: 01:17:58:969 Exception type: System.TimeoutException
reWASD engine: 01:17:58:969 The operation has timed out.
reWASD engine: 01:17:58:970    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:58:970 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:58:970 Exception type: System.InvalidOperationException
reWASD engine: 01:17:58:970 Pipe hasn't been connected yet.
reWASD engine: 01:17:58:971    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:59:862 CallerMemberName: Connect
reWASD engine: 01:17:59:863 Exception type: System.TimeoutException
reWASD engine: 01:17:59:863 The operation has timed out.
reWASD engine: 01:17:59:864    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:59:864 CallerMemberName: Connect
reWASD engine: 01:17:59:864 Exception type: System.TimeoutException
reWASD engine: 01:17:59:864 The operation has timed out.
reWASD engine: 01:17:59:865    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:59:865 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:True removeBlocker:False
reWASD engine: 01:17:59:865 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:17:59:866 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:59:866 Exception type: System.InvalidOperationException
reWASD engine: 01:17:59:866 Pipe hasn't been connected yet.
reWASD engine: 01:17:59:866    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:59:867 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:59:867 Exception type: System.InvalidOperationException
reWASD engine: 01:17:59:867 Pipe hasn't been connected yet.
reWASD engine: 01:17:59:867    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:17:59:868 ColorOrchestrator.SetColor id:314939815024717941 cm:Stroboscope
reWASD engine: 01:17:59:868 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:17:59:868 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:17:59:868 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:True
reWASD engine: 01:17:59:868 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:17:59:868 Config load success True
reWASD engine: 01:17:59:868 ColorOrchestrator.Stop id:381926861713422171 t:20 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:17:59:954 CallerMemberName: Connect
reWASD engine: 01:17:59:954 Exception type: System.TimeoutException
reWASD engine: 01:17:59:954 The operation has timed out.
reWASD engine: 01:17:59:954    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:17:59:954 CallerMemberName: SendPipeRequst
reWASD engine: 01:17:59:954 Exception type: System.InvalidOperationException
reWASD engine: 01:17:59:954 Pipe hasn't been connected yet.
reWASD engine: 01:17:59:954    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:00:001 CallerMemberName: Connect
reWASD engine: 01:18:00:002 Exception type: System.TimeoutException
reWASD engine: 01:18:00:002 The operation has timed out.
reWASD engine: 01:18:00:003    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:00:004 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:00:004 Exception type: System.InvalidOperationException
reWASD engine: 01:18:00:004 Pipe hasn't been connected yet.
reWASD engine: 01:18:00:005    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:03:976 CallerMemberName: Connect
reWASD engine: 01:18:03:976 Exception type: System.TimeoutException
reWASD engine: 01:18:03:976 The operation has timed out.
reWASD engine: 01:18:03:977    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:03:977 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:03:977 Exception type: System.InvalidOperationException
reWASD engine: 01:18:03:978 Pipe hasn't been connected yet.
reWASD engine: 01:18:03:978    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:04:860 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:True removeBlocker:False
reWASD engine: 01:18:04:860 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:18:04:861 CallerMemberName: Connect
reWASD engine: 01:18:04:862 Exception type: System.TimeoutException
reWASD engine: 01:18:04:862 The operation has timed out.
reWASD engine: 01:18:04:863    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:04:864 CallerMemberName: Connect
reWASD engine: 01:18:04:864 Exception type: System.TimeoutException
reWASD engine: 01:18:04:865 The operation has timed out.
reWASD engine: 01:18:04:865    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:04:866 CallerMemberName: Connect
reWASD engine: 01:18:04:867 Exception type: System.TimeoutException
reWASD engine: 01:18:04:867 The operation has timed out.
reWASD engine: 01:18:04:868    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:04:869 CallerMemberName: Connect
reWASD engine: 01:18:04:869 Exception type: System.TimeoutException
reWASD engine: 01:18:04:869 The operation has timed out.
reWASD engine: 01:18:04:870    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:04:873 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:04:873 Exception type: System.InvalidOperationException
reWASD engine: 01:18:04:873 Pipe hasn't been connected yet.
reWASD engine: 01:18:04:874    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:04:874 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:04:875 Exception type: System.InvalidOperationException
reWASD engine: 01:18:04:875 Pipe hasn't been connected yet.
reWASD engine: 01:18:04:875    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:04:876 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:04:876 Exception type: System.InvalidOperationException
reWASD engine: 01:18:04:876 Pipe hasn't been connected yet.
reWASD engine: 01:18:04:877    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:04:877 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:04:877 Exception type: System.InvalidOperationException
reWASD engine: 01:18:04:877 Pipe hasn't been connected yet.
reWASD engine: 01:18:04:878    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:04:879 ColorOrchestrator.SetColor id:51077563802 cm:Stroboscope
reWASD engine: 01:18:04:879 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:18:04:880 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:18:04:880 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:18:04:881 ColorOrchestrator.Stop id:381909577537177781 t:24 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:18:04:961 CallerMemberName: Connect
reWASD engine: 01:18:04:961 Exception type: System.TimeoutException
reWASD engine: 01:18:04:961 The operation has timed out.
reWASD engine: 01:18:04:961    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:04:961 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:04:961 Exception type: System.InvalidOperationException
reWASD engine: 01:18:04:961 Pipe hasn't been connected yet.
reWASD engine: 01:18:04:961    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:08:970 CallerMemberName: Connect
reWASD engine: 01:18:08:970 Exception type: System.TimeoutException
reWASD engine: 01:18:08:971 The operation has timed out.
reWASD engine: 01:18:08:971    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:08:971 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:08:971 Exception type: System.InvalidOperationException
reWASD engine: 01:18:08:972 Pipe hasn't been connected yet.
reWASD engine: 01:18:08:972    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:09:865 CallerMemberName: Connect
reWASD engine: 01:18:09:866 Exception type: System.TimeoutException
reWASD engine: 01:18:09:866 The operation has timed out.
reWASD engine: 01:18:09:866    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:09:866 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:09:866 Exception type: System.InvalidOperationException
reWASD engine: 01:18:09:866 Pipe hasn't been connected yet.
reWASD engine: 01:18:09:866    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:09:866 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:18:09:866 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:18:09:866 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:18:09:866 Config load success True
reWASD engine: 01:18:09:866 ColorOrchestrator.Stop id:314939815024717941 t:2 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:18:09:880 CallerMemberName: Connect
reWASD engine: 01:18:09:880 Exception type: System.TimeoutException
reWASD engine: 01:18:09:880 The operation has timed out.
reWASD engine: 01:18:09:880    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:09:881 CallerMemberName: Connect
reWASD engine: 01:18:09:881 Exception type: System.TimeoutException
reWASD engine: 01:18:09:881 The operation has timed out.
reWASD engine: 01:18:09:881    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:09:881 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:True removeBlocker:False
reWASD engine: 01:18:09:881 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:18:09:881 CallerMemberName: Connect
reWASD engine: 01:18:09:881 Exception type: System.TimeoutException
reWASD engine: 01:18:09:881 The operation has timed out.
reWASD engine: 01:18:09:881    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:09:881 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:09:881 Exception type: System.InvalidOperationException
reWASD engine: 01:18:09:881 Pipe hasn't been connected yet.
reWASD engine: 01:18:09:881    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:09:881 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:09:882 Exception type: System.InvalidOperationException
reWASD engine: 01:18:09:882 Pipe hasn't been connected yet.
reWASD engine: 01:18:09:882    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:09:882 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:09:882 Exception type: System.InvalidOperationException
reWASD engine: 01:18:09:882 Pipe hasn't been connected yet.
reWASD engine: 01:18:09:882    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:09:882 reWASD engine CheckAddController DualShock 3
reWASD engine: 01:18:09:886 reWASD engine UpdateControllerInfo DualShock 3
reWASD engine: 01:18:09:957 CallerMemberName: Connect
reWASD engine: 01:18:09:958 Exception type: System.TimeoutException
reWASD engine: 01:18:09:958 The operation has timed out.
reWASD engine: 01:18:09:958    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:09:959 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:09:959 Exception type: System.InvalidOperationException
reWASD engine: 01:18:09:959 Pipe hasn't been connected yet.
reWASD engine: 01:18:09:959    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:13:969 CallerMemberName: Connect
reWASD engine: 01:18:13:969 Exception type: System.TimeoutException
reWASD engine: 01:18:13:969 The operation has timed out.
reWASD engine: 01:18:13:970    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:13:971 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:13:971 Exception type: System.InvalidOperationException
reWASD engine: 01:18:13:972 Pipe hasn't been connected yet.
reWASD engine: 01:18:13:972    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:14:859 CallerMemberName: Connect
reWASD engine: 01:18:14:860 Exception type: System.TimeoutException
reWASD engine: 01:18:14:860 The operation has timed out.
reWASD engine: 01:18:14:861    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:14:862 CallerMemberName: Connect
reWASD engine: 01:18:14:862 Exception type: System.TimeoutException
reWASD engine: 01:18:14:862 The operation has timed out.
reWASD engine: 01:18:14:862    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:14:863 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:14:864 Exception type: System.InvalidOperationException
reWASD engine: 01:18:14:864 Pipe hasn't been connected yet.
reWASD engine: 01:18:14:865    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:14:865 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:14:865 Exception type: System.InvalidOperationException
reWASD engine: 01:18:14:866 Pipe hasn't been connected yet.
reWASD engine: 01:18:14:866    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:14:899 CallerMemberName: Connect
reWASD engine: 01:18:14:900 Exception type: System.TimeoutException
reWASD engine: 01:18:14:900 The operation has timed out.
reWASD engine: 01:18:14:902    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:14:903 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:14:903 Exception type: System.InvalidOperationException
reWASD engine: 01:18:14:904 Pipe hasn't been connected yet.
reWASD engine: 01:18:14:904    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:14:905 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:True removeBlocker:True
reWASD engine: 01:18:14:905 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:18:14:906 ReadConfigFromJSONIfNotLoaded
reWASD engine: 01:18:14:906 Config load success True
reWASD engine: 01:18:14:907 ColorOrchestrator.Stop id:51077563802 t:48 stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:18:18:973 CallerMemberName: Connect
reWASD engine: 01:18:18:974 Exception type: System.TimeoutException
reWASD engine: 01:18:18:974 The operation has timed out.
reWASD engine: 01:18:18:975    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:18:976 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:18:977 Exception type: System.InvalidOperationException
reWASD engine: 01:18:18:977 Pipe hasn't been connected yet.
reWASD engine: 01:18:18:978    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:19:913 CallerMemberName: Connect
reWASD engine: 01:18:19:914 Exception type: System.TimeoutException
reWASD engine: 01:18:19:914 The operation has timed out.
reWASD engine: 01:18:19:914    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:19:915 CallerMemberName: Connect
reWASD engine: 01:18:19:915 Exception type: System.TimeoutException
reWASD engine: 01:18:19:915 The operation has timed out.
reWASD engine: 01:18:19:915    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:19:915 CallerMemberName: Connect
reWASD engine: 01:18:19:915 Exception type: System.TimeoutException
reWASD engine: 01:18:19:915 The operation has timed out.
reWASD engine: 01:18:19:915    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:19:916 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:19:916 Exception type: System.InvalidOperationException
reWASD engine: 01:18:19:916 Pipe hasn't been connected yet.
reWASD engine: 01:18:19:917    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:19:917 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:19:917 Exception type: System.InvalidOperationException
reWASD engine: 01:18:19:917 Pipe hasn't been connected yet.
reWASD engine: 01:18:19:918    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:19:918 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:19:918 Exception type: System.InvalidOperationException
reWASD engine: 01:18:19:918 Pipe hasn't been connected yet.
reWASD engine: 01:18:19:919    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:23:983 CallerMemberName: Connect
reWASD engine: 01:18:23:983 Exception type: System.TimeoutException
reWASD engine: 01:18:23:983 The operation has timed out.
reWASD engine: 01:18:23:983    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:23:983 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:23:983 Exception type: System.InvalidOperationException
reWASD engine: 01:18:23:983 Pipe hasn't been connected yet.
reWASD engine: 01:18:23:984    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:28:990 CallerMemberName: Connect
reWASD engine: 01:18:28:991 Exception type: System.TimeoutException
reWASD engine: 01:18:28:992 The operation has timed out.
reWASD engine: 01:18:28:993    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:28:994 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:28:994 Exception type: System.InvalidOperationException
reWASD engine: 01:18:28:994 Pipe hasn't been connected yet.
reWASD engine: 01:18:28:994    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:33:986 CallerMemberName: Connect
reWASD engine: 01:18:33:986 Exception type: System.TimeoutException
reWASD engine: 01:18:33:986 The operation has timed out.
reWASD engine: 01:18:33:986    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:33:986 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:33:986 Exception type: System.InvalidOperationException
reWASD engine: 01:18:33:987 Pipe hasn't been connected yet.
reWASD engine: 01:18:33:987    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:38:989 CallerMemberName: Connect
reWASD engine: 01:18:38:989 Exception type: System.TimeoutException
reWASD engine: 01:18:38:989 The operation has timed out.
reWASD engine: 01:18:38:989    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:38:989 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:38:989 Exception type: System.InvalidOperationException
reWASD engine: 01:18:38:989 Pipe hasn't been connected yet.
reWASD engine: 01:18:38:989    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:43:273 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: idle
reWASD engine: 01:18:43:273 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:18:43:273 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:18:43:273 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:18:43:381 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: rewasd
reWASD engine: 01:18:43:381 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:18:43:381 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:18:43:381 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:18:43:998 CallerMemberName: Connect
reWASD engine: 01:18:43:998 Exception type: System.TimeoutException
reWASD engine: 01:18:43:998 The operation has timed out.
reWASD engine: 01:18:43:998    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:43:998 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:43:998 Exception type: System.InvalidOperationException
reWASD engine: 01:18:43:998 Pipe hasn't been connected yet.
reWASD engine: 01:18:43:998    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:48:883 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:18:48:989 CallerMemberName: Connect
reWASD engine: 01:18:48:989 Exception type: System.TimeoutException
reWASD engine: 01:18:48:989 The operation has timed out.
reWASD engine: 01:18:48:989    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:48:990 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:48:990 Exception type: System.InvalidOperationException
reWASD engine: 01:18:48:990 Pipe hasn't been connected yet.
reWASD engine: 01:18:48:990    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:53:994 CallerMemberName: Connect
reWASD engine: 01:18:53:995 Exception type: System.TimeoutException
reWASD engine: 01:18:53:995 The operation has timed out.
reWASD engine: 01:18:53:996    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:53:997 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:53:997 Exception type: System.InvalidOperationException
reWASD engine: 01:18:53:997 Pipe hasn't been connected yet.
reWASD engine: 01:18:53:998    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:18:58:990 CallerMemberName: Connect
reWASD engine: 01:18:58:990 Exception type: System.TimeoutException
reWASD engine: 01:18:58:990 The operation has timed out.
reWASD engine: 01:18:58:991    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:18:58:991 CallerMemberName: SendPipeRequst
reWASD engine: 01:18:58:991 Exception type: System.InvalidOperationException
reWASD engine: 01:18:58:992 Pipe hasn't been connected yet.
reWASD engine: 01:18:58:992    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:19:03:992 CallerMemberName: Connect
reWASD engine: 01:19:03:992 Exception type: System.TimeoutException
reWASD engine: 01:19:03:992 The operation has timed out.
reWASD engine: 01:19:03:992    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:19:03:993 CallerMemberName: SendPipeRequst
reWASD engine: 01:19:03:993 Exception type: System.InvalidOperationException
reWASD engine: 01:19:03:993 Pipe hasn't been connected yet.
reWASD engine: 01:19:03:994    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:19:07:488 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: idle
reWASD engine: 01:19:07:488 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:19:07:488 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:19:07:488 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:19:07:643 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: systemsettings
reWASD engine: 01:19:07:643 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:19:07:643 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:19:07:643 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:19:08:996 CallerMemberName: Connect
reWASD engine: 01:19:08:996 Exception type: System.TimeoutException
reWASD engine: 01:19:08:997 The operation has timed out.
reWASD engine: 01:19:08:997    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:19:08:997 CallerMemberName: SendPipeRequst
reWASD engine: 01:19:08:997 Exception type: System.InvalidOperationException
reWASD engine: 01:19:08:998 Pipe hasn't been connected yet.
reWASD engine: 01:19:08:998    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:19:13:985 CallerMemberName: Connect
reWASD engine: 01:19:13:986 Exception type: System.TimeoutException
reWASD engine: 01:19:13:986 The operation has timed out.
reWASD engine: 01:19:13:986    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:19:13:986 CallerMemberName: SendPipeRequst
reWASD engine: 01:19:13:986 Exception type: System.InvalidOperationException
reWASD engine: 01:19:13:986 Pipe hasn't been connected yet.
reWASD engine: 01:19:13:987    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:19:18:994 CallerMemberName: Connect
reWASD engine: 01:19:18:994 Exception type: System.TimeoutException
reWASD engine: 01:19:18:994 The operation has timed out.
reWASD engine: 01:19:18:994    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:19:18:994 CallerMemberName: SendPipeRequst
reWASD engine: 01:19:18:994 Exception type: System.InvalidOperationException
reWASD engine: 01:19:18:994 Pipe hasn't been connected yet.
reWASD engine: 01:19:18:994    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:19:22:118 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: explorer
reWASD engine: 01:19:22:118 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:19:22:118 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:19:22:118 ForegroundApplicationMonitorServiceOnChanged ended
reWASD engine: 01:19:22:118 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:19:22:129 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:19:22:260 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:19:23:996 CallerMemberName: Connect
reWASD engine: 01:19:23:996 Exception type: System.TimeoutException
reWASD engine: 01:19:23:996 The operation has timed out.
reWASD engine: 01:19:23:996    at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
   at System.IO.Pipes.NamedPipeClientStream.<>c__DisplayClass21_0.<ConnectAsync>b__0()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at reWASDCommon.Services.NativeNamedPipeClient.<Connect>d__2.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 36
reWASD engine: 01:19:23:997 CallerMemberName: SendPipeRequst
reWASD engine: 01:19:23:997 Exception type: System.InvalidOperationException
reWASD engine: 01:19:23:997 Pipe hasn't been connected yet.
reWASD engine: 01:19:23:997    at System.IO.Pipes.PipeStream.CheckWriteOperations()
   at System.IO.Pipes.PipeStream.BeginWrite(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
   at System.IO.Stream.<>c.<BeginEndWriteAsync>b__53_0(Stream stream, ReadWriteParameters args, AsyncCallback callback, Object state)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrim[TInstance,TArgs](TInstance thisRef, TArgs args, Func`5 beginMethod, Func`3 endMethod)
   at System.IO.Stream.BeginEndWriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count, CancellationToken cancellationToken)
   at System.IO.Stream.WriteAsync(Byte[] buffer, Int32 offset, Int32 count)
   at reWASDCommon.Services.NativeNamedPipeClient.<Transact>d__6.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\NativeNamedPipeClient.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at XBEliteWPF.Services.XBServiceCommunicator.<SendPipeRequst>d__94.MoveNext() in C:\Jenkins\workspace\rewasd\ui\reWASDCommon\Services\XBServiceCommunicator.cs:line 3918
reWASD engine: 01:19:24:428 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:19:24:561 ForegroundApplicationMonitorServiceOnChanged Detected foreground process change ProcessName: rewasdengine
reWASD engine: 01:19:24:562 DisableCurrentAppRemapOnFocusLostIfNeeded
reWASD engine: 01:19:24:562 DisableCurrentAppRemapOnFocusLostIfNeeded ended
reWASD engine: 01:19:24:562 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:19:24:567 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:19:25:608 ExternalDeviceRelationsJSON_1.0_read: Adapters = 0. Relations = 0
reWASD engine: 01:19:25:876 ExternalDeviceRelationsJSON_1.0_read: Adapters = 0. Relations = 0
reWASD engine: 01:19:26:612 IsWCFServiceRuning Here we check that WCF service is running
reWASD engine: 01:19:26:612 HelperMutex: reWASDThirdPartyWCFMutexName
reWASD engine: 01:19:26:612 WaitHandleCannotBeOpenedException is expected and considered that our application is not running
reWASD engine: 01:19:26:612 CallerMemberName: IsWCFServiceRuning
reWASD engine: 01:19:26:612 Exception type: System.Threading.WaitHandleCannotBeOpenedException
reWASD engine: 01:19:26:612 No handle of the given name exists.
reWASD engine: 01:19:26:612    at System.Threading.Mutex.OpenExisting(String name, MutexRights rights)
   at DiscSoft.NET.Common.WCF.BaseWCFOperationDecider`2.IsWCFServiceRuning()
reWASD engine: 01:19:26:615 ColorOrchestrator.Stop global stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:19:26:615 ColorOrchestrator.Stop global stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:19:26:615 ColorOrchestrator.Stop global stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:19:26:615 ColorOrchestrator.Stop global stopDeviceColorChanger:False removeBlocker:False
reWASD engine: 01:19:26:615 IsWCFServiceRuning Here we check that WCF service is running
reWASD engine: 01:19:26:615 HelperMutex: reWASDThirdPartyWCFMutexName
reWASD engine: 01:19:26:615 WaitHandleCannotBeOpenedException is expected and considered that our application is not running
reWASD engine: 01:19:26:615 CallerMemberName: IsWCFServiceRuning
reWASD engine: 01:19:26:615 Exception type: System.Threading.WaitHandleCannotBeOpenedException
reWASD engine: 01:19:26:615 No handle of the given name exists.
reWASD engine: 01:19:26:615    at System.Threading.Mutex.OpenExisting(String name, MutexRights rights)
   at DiscSoft.NET.Common.WCF.BaseWCFOperationDecider`2.IsWCFServiceRuning()
reWASD engine: 01:19:26:665 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:19:28:264 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
reWASD engine: 01:19:28:342 OverlayManager ForegroundApplicationMonitorServiceOnChanged  showOverlaySettings=1 isDirectXOverlayEnableFalse
