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Meet and Greet- reWASD 7.2

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  • 1ncorrect
    replied
    Originally Posted by jeynos View Post
    The Darkwalker Shotpad support seems unable to map the mouse scroll wheel actions to the scroll wheel on the device, is this a known issue? When reWASD is inactive so the device works in it's native format the scroll wheel works as a mouse scroll wheel by default, but I can't retain that function with reWASD active for other bindings.
    jeynos oomwat Scroll wheel issue has been fixed in the new reWASD 8.0.1 version.
    Feel free to download it from your personal account.​

    Leave a comment:


  • jeynos
    replied
    Originally Posted by strokel View Post
    Hi jeynos

    Unfortunately, our priorities have shifted a bit, and that's why this issue was not resolved in the updates we mentioned.
    This issue has already been resolved, and the fix will be included in the next update. Thank you for your understanding.
    Thanks for the update!

    Leave a comment:


  • strokel
    replied
    Hi jeynos

    Unfortunately, our priorities have shifted a bit, and that's why this issue was not resolved in the updates we mentioned.
    This issue has already been resolved, and the fix will be included in the next update. Thank you for your understanding.

    Leave a comment:


  • jeynos
    replied
    Originally Posted by Support Agent View Post
    This is still on our to-do list. We expect to have this fixed in the next update.
    Is there any progress on this yet? Just wanted to point out the scroll wheel still does not work on the DarkWalker Shotpad in case it was forgotten

    Leave a comment:


  • Support Agent
    replied
    Originally Posted by oomwat View Post
    Has there been any progress on the scrollwheel issue?
    This is still on our to-do list. We expect to have this fixed in the next update.

    Leave a comment:


  • oomwat
    replied
    Originally Posted by Gogeba View Post

    We are aware of this issue and are currently investigating it.
    Has there been any progress on the scrollwheel issue?

    Leave a comment:


  • Gogeba
    replied
    Originally Posted by jeynos View Post
    The Darkwalker Shotpad support seems unable to map the mouse scroll wheel actions to the scroll wheel on the device, is this a known issue? When reWASD is inactive so the device works in it's native format the scroll wheel works as a mouse scroll wheel by default, but I can't retain that function with reWASD active for other bindings.
    We are aware of this issue and are currently investigating it.

    Leave a comment:


  • jeynos
    replied
    The Darkwalker Shotpad support seems unable to map the mouse scroll wheel actions to the scroll wheel on the device, is this a known issue? When reWASD is inactive so the device works in it's native format the scroll wheel works as a mouse scroll wheel by default, but I can't retain that function with reWASD active for other bindings.

    Leave a comment:


  • Support Agent
    replied
    That wouldn't be necessary.

    Leave a comment:


  • cdebono
    replied
    Originally Posted by Miron4ik42 View Post
    I'll take your idea to the developers. They will see how they can implement something like this.

    Thank you for the suggestion
    Maybe my post would be more appropriate in the Suggestions forum. Should I create a thread there and delete my original post from here?

    Leave a comment:


  • cdebono
    replied
    Originally Posted by Miron4ik42 View Post
    I'll take your idea to the developers. They will see how they can implement something like this.

    Thank you for the suggestion
    That would be awesome!

    Leave a comment:


  • Miron4ik42
    replied
    I'll take your idea to the developers. They will see how they can implement something like this.

    Thank you for the suggestion

    Leave a comment:


  • cdebono
    replied
    Absolutely love that the sub-configs are now named according to the device. It makes things a lot clearer. Also love that we can copy/paste specific sub-configs. Brilliant update all around.

    Slightly off-topic question:

    I use EyeWare Beam with OpenTrack to convert eye-tracking to mouse movement. OpenTrack comes with an "Output protocol" for mouse emulation (see attached image). I would like to play Cyberpunk 2077 using eye-tracking to turn my character. But since OpenTrack produces mouse emulation, if I look to the side, my character will turn, but as soon as I re-centre the orientation of my head, my character will go back to the centred view. Of course, this is the expected behaviour for a mouse.

    Instead, I would like the eye tracker to behave like a "right stick look", i.e. registering the movement away from the centre point, but not the returning movement. OpenTrack has an output protocol to emulate joysticks, but it hasn't been updated in ages, and it also doesn't play well with reWASD (for which I have a full license). There's no way I'm going to stop using reWASD, so I'm looking for some way to get OpenTrack to talk to reWASD as if it were a game controller.

    Does anyone have any ideas? Maybe it's possible to write an output protocol that can get OpenTrack and reWASD talking? Or maybe some way to get EyeWare Beam talking directly to reWASD?
    Attached Files

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  • flowerdealer
    replied
    LegionGo please.

    Leave a comment:


  • Miron4ik42
    replied
    Got it

    Try to reproduce on our side

    Leave a comment:

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