This release focuses on making everyday usage smoother β both for new users and advanced setups. Here's a breakdown of the key updates and fixes:

πΉ Quick Guide
We've added a simple onboarding flow that runs after first sign-in and guides you through the basics: device selection, grouping, applying a config, and understanding core settings.
You can relaunch it anytime from the Account menu ("Run Quick Guide"). It's especially useful for new users or when setting up a fresh config from scratch.
πΉ Launch App Mapping
New reWASD mapping lets you assign any button or key to open an app β including command-line parameters.
You can use it to launch a game, a browser, OBS, or even batch scripts.
Tip: Combine it with Radial Menu for a quick-access app launcher.
πΉ Crosshair update: Magnifier
You can now enable a zoomed-in view along with or instead of the Custom Crosshair.
Magnification level and zoom area size are adjustable. In borderless mode, only the selected area is zoomed; in fullscreen (exclusive) mode, the entire screen is magnified (this is a technical limitation for now).
Weβve also added clearer hints for activation via mappings and shortcuts, and introduced a few new background styles.
πΉ New controller support
Weβve added compatibility for Alpakka Controller by InputLabs. Note it is supported only in XInput mode. Flydigi Apex 4 joins the list of supported controllers as well - you aksed, we added.
For ASUS ROG Ally/Ally X users β youβll finally see the XBOX button in the reWASD GUI! Just make sure youβve reassigned it via Armory Crate, since itβs not mapped by default on the hardware side.
Fixes and stability improvements
βοΈ ESP32: You can now connect multiple ESP32 devices at once. Previously, only one could be used due to address conflict.
βοΈ Radial Menu:
β Fixed layout mismatch when switching between slots
β Fixed missing overlay circle when switching Shift layers with notifications disabled
βοΈ Shift Layers: Fixed an issue where configs with 9+ Shift layers didnβt switch correctly when applied to a group.
βοΈ Combo Editor:
β Fixed UI freeze with extremely long macros
β Fixed Toggle combos ignoring keypresses without corresponding releases
βοΈ Mouse logic: Fixed an issue where holding LMB could be canceled by a quick RMB press
βοΈ Virtual stick drift: Fixed incorrect stick reset values when mapping a virtual stick to a physical mouse
Let us know if you run into anything β or if a fix finally cleared up a long-standing issue for you. Always happy to hear your feedback!
β reWASD Teamβ
πΉ Quick Guide
We've added a simple onboarding flow that runs after first sign-in and guides you through the basics: device selection, grouping, applying a config, and understanding core settings.
You can relaunch it anytime from the Account menu ("Run Quick Guide"). It's especially useful for new users or when setting up a fresh config from scratch.
πΉ Launch App Mapping
New reWASD mapping lets you assign any button or key to open an app β including command-line parameters.
You can use it to launch a game, a browser, OBS, or even batch scripts.
Tip: Combine it with Radial Menu for a quick-access app launcher.
πΉ Crosshair update: Magnifier
You can now enable a zoomed-in view along with or instead of the Custom Crosshair.
Magnification level and zoom area size are adjustable. In borderless mode, only the selected area is zoomed; in fullscreen (exclusive) mode, the entire screen is magnified (this is a technical limitation for now).
Weβve also added clearer hints for activation via mappings and shortcuts, and introduced a few new background styles.
πΉ New controller support
Weβve added compatibility for Alpakka Controller by InputLabs. Note it is supported only in XInput mode. Flydigi Apex 4 joins the list of supported controllers as well - you aksed, we added.
For ASUS ROG Ally/Ally X users β youβll finally see the XBOX button in the reWASD GUI! Just make sure youβve reassigned it via Armory Crate, since itβs not mapped by default on the hardware side.
Fixes and stability improvements
βοΈ ESP32: You can now connect multiple ESP32 devices at once. Previously, only one could be used due to address conflict.
βοΈ Radial Menu:
β Fixed layout mismatch when switching between slots
β Fixed missing overlay circle when switching Shift layers with notifications disabled
βοΈ Shift Layers: Fixed an issue where configs with 9+ Shift layers didnβt switch correctly when applied to a group.
βοΈ Combo Editor:
β Fixed UI freeze with extremely long macros
β Fixed Toggle combos ignoring keypresses without corresponding releases
βοΈ Mouse logic: Fixed an issue where holding LMB could be canceled by a quick RMB press
βοΈ Virtual stick drift: Fixed incorrect stick reset values when mapping a virtual stick to a physical mouse
Let us know if you run into anything β or if a fix finally cleared up a long-standing issue for you. Always happy to hear your feedback!
β reWASD Teamβ