Announcement

Collapse
No announcement yet.

Option to set Sensitivity on triggers

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Support Agent
    replied
    Unfortunately, no.

    Leave a comment:


  • nuggets
    replied
    Well? It's been a while, is it in yet?

    Leave a comment:


  • Support Agent
    replied
    The demand for this feature has been low so far, so it was pushed back by other features. It is currently set for version 6.9.0 of reWASD (~Q1 of 2024).

    Leave a comment:


  • Miron4ik42
    replied
    I'm sad to know that you feel lied about that.

    I will try to get more information about this feature and provide you with details.

    Leave a comment:


  • nuggets
    replied
    Hey, it's been years, I'm still waiting. Is this ever going to be implemented? I feel like I was lied to because this feature was the main reason I even bought rewasd. I can't deny that rewasd was useful in other ways, but it doesn't change the fact that I've been waiting for one simple feature for over 2 years, even though I was told that it's going to be implemented soon.

    Leave a comment:


  • 1ncorrect
    replied
    Originally Posted by jerebear View Post
    Hey! Curious if this has been implemented or not yet?
    Maybe it is and I am just missing the options. >.<
    This feature has not yet been implemented. Once this is done, we will gladly let you know.
    Stay tuned!​

    Leave a comment:


  • jerebear
    replied
    Hey! Curious if this has been implemented or not yet?
    Maybe it is and I am just missing the options. >.<

    Leave a comment:


  • 1ncorrect
    replied
    Originally Posted by nuggets View Post
    Hello, has this function been implemented yet?
    This feature is still in development. We will be happy to inform you about its release as soon as we finish working on it.

    Stay tuned!

    Leave a comment:


  • nuggets
    replied
    Hello, has this function been implemented yet?

    Leave a comment:


  • nuggets
    replied
    The vibrations are now working, thank you!

    Leave a comment:


  • 1ncorrect
    replied
    Originally Posted by nuggets
    I see. I also noticed that you lose the vibration of both triggers, even if you only remapped one of them. Is it supposed to be like this?
    If you didn't assign Rumble to triggers in reWASD, and it's about vibration from in-game actions, then it all depends on how the game interacts with the motors of the controller whose virtual type you have chosen.
    Try changing the virtual controller type to Xbox One that has trigger motors and see if the vibration works on in-game actions if it should.

    Leave a comment:


  • nuggets
    replied
    I see. I also noticed that you lose the vibration of both triggers, as soon as you remap anything. Is it supposed to be like this?

    Leave a comment:


  • 1ncorrect
    replied
    Originally Posted by nuggets View Post
    I can't get it to cap at 90% while functioning normally. I can only set the 3 zones to, for example: 30%,60% and 90%. Is it possible to add more zones ? Or make the trigger prior the high zone function normally? It stays at 0% if I only change the high zone, and doesn't work at all if I don't unbind the LT.
    In case you don't use Unmap for the entire trigger, the mappings on the zones that you have made will not work, because the current trigger position will be read and override the trigger position specified in the combo on the zone.
    Therefore, in order for your combos to work in zones, you need to use Unmaps.

    We have plans to make it possible to unmap separate trigger zones. In this case, your idea will become realizable. However, I can not yet name the approximate timing of the implementation of this option.

    Leave a comment:


  • nuggets
    replied
    I can't get it to cap at 90% while functioning normally. I can only set the 3 zones to, for example: 30%,60% and 90%. Is it possible to add more zones ? Or make the trigger prior the high zone function normally? It stays at 0% if I only change the high zone, and doesn't work at all if I don't unbind the LT.

    Leave a comment:


  • 1ncorrect
    replied
    Hey!
    This combo will work, but only in such a way that upon reaching the High zone, the trigger will be emulated immediately in the 90% position. The entire trigger path prior to this will not be taken into account.

    Regarding the implementation of the requested option in the first post - we are still working on the implementation of this option.
    Stay tuned!

    Leave a comment:

Working...
X