While experimenting with combo function in my trial period of reWASD I encountered some limitations which could be removed by implementing the following improvements.
- Option to break further continuation of combo execution when it's long. For example with other dedicated button or shortcut instead of currently used ctrl+alt+del for remapping deactivation. I know I can use single press and combo will run until key is released, but there's no way I know how to clearly break other mappings like double press, triple press. It always wants to run to the end.
- Option to see long combo with horizontal time line and time marks so that one could search for nodes in a given second of the combo for example when wants to adjust combo in 6th second or 17th second and so on. It could also be broken into rows where each row would represent approximately 1 second of the combo. So if I spotted something wrong with my combo in 6th second then I would quickly be able to locate it.
- Option when combo is halted by user intentionally, with a dedicated button, the last command executed by combo is highlighted. For example it would be useful if one wanted to adjust combo in a given moment, then by breaking it's execution would immediately be transferred to last node played by combo.
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