Hello everyone.
I have an idea new input method that combines the regular behavior of an analog stick with the behavior of a mouse.
I'm currently working on a proof of concept in AutoHotKey and am trying my to read and add it to the source code of JoyShockMapper. The latter turns out to be quite a task as it requires programming skill I simply don't have yet.
I would love for you to take a look at my idea and see, if it would be a fit for reWASD. While I would prefer a free and open source project and I must admit, I have never used reWASD myself, I am thankful for every way, I can make my vision a reality.
The input method consists of:
- Regular analog stick behavior (integrated stick movement)
- Mouselike behavior with some caveats (proportional stick movement)
- An edge push behavior that continues the mouselike movement, even when hitting maximum deflection
Here some pseudocode:
Also my AHK project (not as up to date as the pseudocode but is somewhat functioning)
I have an idea new input method that combines the regular behavior of an analog stick with the behavior of a mouse.
I'm currently working on a proof of concept in AutoHotKey and am trying my to read and add it to the source code of JoyShockMapper. The latter turns out to be quite a task as it requires programming skill I simply don't have yet.
I would love for you to take a look at my idea and see, if it would be a fit for reWASD. While I would prefer a free and open source project and I must admit, I have never used reWASD myself, I am thankful for every way, I can make my vision a reality.
The input method consists of:
- Regular analog stick behavior (integrated stick movement)
- Mouselike behavior with some caveats (proportional stick movement)
- An edge push behavior that continues the mouselike movement, even when hitting maximum deflection
Here some pseudocode:
Also my AHK project (not as up to date as the pseudocode but is somewhat functioning)
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