reWASD's macro recording is awesome, but wouldn't it be even better with variable delay between actions? Imagine realistic in-game combos or adapting macros on the fly! Let's add the ability to set minimum/maximum delays or even randomization for each macro step. This would make reWASD's macros truly top-notch. Thoughts? Retro Bowl
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Macro Recording with Variable Delay
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Variable delay would be a significant improvement for reWASD users who rely on macros. It would make them more effective, adaptable, and potentially less prone to anti-cheat detection.Originally Posted by lyanna View PostreWASD's macro recording is awesome, but wouldn't it be even better with variable delay between actions? Imagine realistic in-game combos or adapting macros on the fly! Let's add the ability to set minimum/maximum delays or even randomization for each macro step. This would make pixel speedrun reWASD's macros truly top-notch. Thoughts?
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