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Memory function for reactivating the mapped Shift layers

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  • Memory function for reactivating the mapped Shift layers

    In windowed online games, there is a need to frequently switch in and out of the game window. Different shift layers are used for different character professions. However, once switched out, switching back restores to shift0 layer. Could you please add a feature to remember the layer before mapping was closed? After enabling mapping, restore to the previously closed mapping layer or a pre-set layer.

  • #2
    Thank you for your suggestion. We will consider implementing it in future updates of reWASD.

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