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Suggestion: Option to Maintain Stick Direction in Macros

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  • Suggestion: Option to Maintain Stick Direction in Macros

    Hi !

    When playing games with a controller, I usually hold the left stick to control movement while using macros to execute automated actions. However, I’ve encountered an issue when using macros that involve left stick inputs—they don’t work properly if I’m already pushing the stick in another direction.​

    For example:
    • I am physically pushing the left stick forward.
    • A macro is set to move the stick backward.
    • When the macro runs, the left stick briefly moves backward but then immediately returns to forward due to my physical input.
    • The problem is that many moves require the stick to be held in a specific direction for a short period to be recognized by the game, but in this case, it resets too quickly.
    ​Currently, I use complex layer switching to mute physical left stick inputs when running certain macros.

    However, I think it would be very useful to have an option in macros to "hold" the stick in the assigned direction for a set duration, preventing any other inputs from overriding it during that time.​

    Would it be possible to implement such a feature? I believe it would make macros more reliable for executing directional inputs.

    Thanks!

  • #2
    Hi. Thank you for your suggestion. We will discuss it with our team; however, we can't promise anything.

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