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Suggestions for double and triple presses

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  • Midboy.s
    replied
    Try execute at once , and make 10ms delays between actions .
    so single press = c
    double press = av 10ms a^ 10ms cv 10ms c^ 10ms

    the reault will be : whitin 20ms the ac will be written
    and I challenge you to response faster than 30ms I don't think its humanly possible

    Leave a comment:


  • strokel
    replied
    Unfortunately, we don't quite understand what you mean. The screenshots you provided don't give us any additional information.

    Please record a video that clearly shows your issue.​

    Leave a comment:


  • purity
    replied
    Originally Posted by Kapas View Post
    Hi!
    reWASD already supports both double and triple press mappings.
    You can learn more about these options here: https://help.rewasd.com/basic-functions/activators.html
    My bad, the key that was delayed was the A that was typed first.

    I read article and tested it by muting single presses and mapping
    down and double only.




    and it works exactly as expected.


    But when I put triple in there



    It works like this, is there any workaround?
    Sorry this turned into a question.

    Leave a comment:


  • Kapas
    replied
    Hi!
    reWASD already supports both double and triple press mappings.
    You can learn more about these options here: https://help.rewasd.com/basic-functions/activators.html

    Leave a comment:


  • purity
    started a topic Suggestions for double and triple presses

    Suggestions for double and triple presses

    Hello
    I don't play games, but it's a useful program and I use it in many ways.

    Double & Triple Press is a way to recognize how many times a key is pressed within a set time.
    This is, of course, a logical method.

    I've been trying to use this method for typing letters, but the slight delay makes it inconvenient.
    So it would be nice if there were a way to pass through the original keys.

    Assuming I used pass-through, for example:

    map a = c, the result would be:
    a double → ac

    But if I mapped it to "backspace+c" instead of c,
    a a instantly outputs c — without delay.

    I'm already using this approach with AutoHotkey, and it works well.

    I would be grateful if you could consider supporting something like this.​
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