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  • reWASDer
    replied
    Originally Posted by Danieljensen51 View Post
    Thanks for the config. Feels really good and my KDR has gone up significantly. Everything is working great now until I switched from my Logitech mouse to a razer deathadder. For some reason it will not unmap when I turn remap on. Very frustrating because I want to use my new fancy mouse! Lol
    Please check a few things:
    1. Does your mouse is initialized as mouse in reWASD (at the bottom left, you should see "Mouse" near your Razer
    2. Do you have trial days left for Advanced mapping feature (it is 3-day long, so it may be finished, and so mouse-stick mappings do not work
    3. Do you see unmaps in your config, like here:

    Click image for larger version

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    Leave a comment:


  • newbazin
    replied
    Originally Posted by hussainnowair@gmail.com View Post
    Finished product: https://www.rewasd.com/community/con...82151f8d382313

    lmk what you think!
    what DPI and Game Settings?

    Leave a comment:


  • Danieljensen51
    replied
    Thanks for the config. Feels really good and my KDR has gone up significantly. Everything is working great now until I switched from my Logitech mouse to a razer deathadder. For some reason it will not unmap when I turn remap on. Very frustrating because I want to use my new fancy mouse! Lol

    Leave a comment:


  • Star-Lord
    replied
    Hello,

    @hussainnowair@gmail.com. RapidFire feature has 3 days, so you set the trial for testing (if you haven't tried the trial before). Open the license - > RapidFire to check status.
    In any case, it's cool that you've adjusted your setup as you needed.

    Leave a comment:


  • newbazin
    replied
    Originally Posted by hussainnowair@gmail.com View Post
    Finished product: https://www.rewasd.com/community/con...82151f8d382313

    lmk what you think!
    In game whats sensis and dead zone?

    Leave a comment:


  • hussainnowair@gmail.com
    replied
    Oddly I tried that at first but even though the shift 2 toggle is set on by default, it still only activates on hold. I dont have the rapid fire pack so I guess it’s maybe a glitch?

    Leave a comment:


  • reWASDer
    replied
    Ah, I see, thanks. Great idea!

    Also, just to add some clarification, Shift has Toggle mode, so you can set it to Toggle, and you won't need to press and hold it, you will just need to press once.

    There is a small difference in Shift with Do not inherit and the complete "Remap OFF". In first case, the virtual controller is presented in the system, and so no matter how many times you switch, the game won't lose it. When you Turn remap off completely, the virtual controller disappears, an there is a small chance that the game may not see it again without restart. Still, if it works for you, then great!

    Leave a comment:


  • hussainnowair@gmail.com
    replied
    Yes I’m pretty content with the movement and ADS precision (of course itll never be as fluid as a mouse but i think its as lose as can be)

    i actually set Numpad + to turn remap off. It made more sense for me personally than holding win left for a shift modifier.

    Leave a comment:


  • reWASDer
    replied
    Great, thanks for sharing!

    Do you like how it works now?

    By the way, it seems that Shift 2 (with native mouse and keyboard) doesn't have a modifier. It is better to set it so you can easily get your mouse back when you are navigating Windows.

    Leave a comment:


  • hussainnowair@gmail.com
    replied
    Finished product: https://www.rewasd.com/community/con...82151f8d382313

    lmk what you think!

    Leave a comment:


  • reWASDer
    replied
    Originally Posted by hussainnowair@gmail.com View Post
    update: uploaded another config just look for the same uploader as the first! Would love to have them tested and be given suggestions. Tried my hand at dropping acceleration to 0. The main problems I'm running into as of right now are ADS wilding out after trying to snap to a target, and a pretty slow (sort of lagging behind mouse) turn speed.
    Your mouse is not unmapped in Shift 1 which is active when you aim. Please add unmap to mute the native mouse behavior, because without it your game gets two inputs and may react unexpectedly.

    Leave a comment:


  • hussainnowair@gmail.com
    replied
    update: uploaded another config just look for the same uploader as the first! Would love to have them tested and be given suggestions. Tried my hand at dropping acceleration to 0. The main problems I'm running into as of right now are ADS wilding out after trying to snap to a target, and a pretty slow (sort of lagging behind mouse) turn speed.

    Leave a comment:


  • reWASDer
    replied
    Hey there!

    The trick Nirpo suggested works for physical sticks, not for a mouse mapped to a stick.

    As for the idea to lower the deadzone of a controller when you use a mouse is a brilliant idea, you got it right. It will make the mouse movements smoother.

    Leave a comment:


  • hussainnowair@gmail.com
    replied
    Originally Posted by Nirpo View Post


    You can remove stick acceleration (from any game) by using a trick - lower the stick's maximum speed. The size of the lowering must be adapted to the specific game.
    If speed does not affect the game, you must additionally select the option - Affect Gamepad Hardware

    Click image for larger version  Name:	stickacceleration.jpg Views:	15 Size:	157.8 KB ID:	219616

    Doesn't cutting acceleration like that only work if you don't reach that deflection?

    With warzone I'm unsure if the in-game response curves affect configs. If they do it'd be worthwhile to compare linear and standard. I'm currently using a standard curve and sensitivity of 8 with 1.2 ADS sensitivity. Make your deadzone 0​​​​​​​. You want every input to register.
    .
    For the mouse config it's pretty annoying.I found that if you try to set a 0 acceleration you must increase your sensitivity, up to the point where it'll read a maximum deflection with the slightest movement and go to the highest y-value in the response curve. Try this config I played around with for a while and lmk what you think. I managed really low sensitivities by using a high native mouse dpi. It was the only way I could keep the deflections to a minimum.

    https://www.rewasd.com/community/con...7f429f1c3c3f97

    Leave a comment:


  • Nirpo
    replied
    Originally Posted by ventus View Post
    because the stick has stick accerleration, it is a stupid default setting in COD and u can't close it like in BF. shit setting of cod.

    You can remove stick acceleration (from any game) by using a trick - lower the stick's maximum speed. The size of the lowering must be adapted to the specific game.
    If speed does not affect the game, you must additionally select the option - Affect Gamepad Hardware

    Click image for larger version

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    Leave a comment:

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