Hi there,
How can I set up the shift function to work as follow:
- lets say RB is shift button but has a function assigned on a "solo" click too [block]
- LB has primary function [attack] and say [kick] as a shift action
- both RB and LB are unmapped and configured in rewasd
Now when RB + LB is pressed I only want the game to read the shift action [kick] and not [block] or [attack] followed by [kick] as it is happening now.
How can I set up the shift function to work as follow:
- lets say RB is shift button but has a function assigned on a "solo" click too [block]
- LB has primary function [attack] and say [kick] as a shift action
- both RB and LB are unmapped and configured in rewasd
Now when RB + LB is pressed I only want the game to read the shift action [kick] and not [block] or [attack] followed by [kick] as it is happening now.
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