Using reWASD on Witcher 3 - everything fine, including walking around and mounted on horse. But when I get in water, something strange happens. I can dive and surface and move in a straight (or curved) line uninterrupted, but whenever I move the left stick around the axis (e.g. turning off to left or right) Geralt stops and treads water as if I'd removed my thumb completely from the stick (which I haven't). And then he stays there until I wiggle the stick around. IAs soon as I turn reWASD off (using the button in reWASD app) movement is normal again.
None of the stick movements have been remapped, I've tried a brand new profile with no remapping whatsoever, but nothing I do solves the issue. It's like reWASD is interrupting or slowing down the controls buffer for the stick movements, or as if the game thinks the stick is recentring ever second or so.
I'm on version 5.6.0. This problem happened, but much less severely, with the previous version.
None of the stick movements have been remapped, I've tried a brand new profile with no remapping whatsoever, but nothing I do solves the issue. It's like reWASD is interrupting or slowing down the controls buffer for the stick movements, or as if the game thinks the stick is recentring ever second or so.
I'm on version 5.6.0. This problem happened, but much less severely, with the previous version.
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