Since ED is a 6 axis game, I was hoping to be able to use the mouse bindings to get "analog" input from the 360 triggers. When I set this up, I can easily get the controller to move the mouse around. So that much is working. But in-game, I get no response from anything set to a 360 input. Only the virtual mouse controls do anything. So...
Disabling reWASD: Fine (I just can't set up as I'd like)
Active reWASD remap, but only set to use default 360 bindings: Same
Active remap with a mouse binding: no response from 360 bindings.
Active remap with a keyboard binding: no response from 360 bindings.
I can switch between any of these in-game.
I do have "Hide Physical Controller" enabled for the above. If I disable that, then ED uses only the default controller inputs in addition to my mouse bindings. This means, eg, that an R-stick set to mouse movements will simultaneously do whatever ED has bound to that stick, and ignore any non-default assignment for, say, R-stick-up.
I'm guessing a conflict of some kind between the physical and virtual controllers. But I can't figure out how to get ED to use the virtual instead of the physical. And I can't seem to get reWASD to work otherwise.
Thanks for any useful help
Disabling reWASD: Fine (I just can't set up as I'd like)
Active reWASD remap, but only set to use default 360 bindings: Same
Active remap with a mouse binding: no response from 360 bindings.
Active remap with a keyboard binding: no response from 360 bindings.
I can switch between any of these in-game.
I do have "Hide Physical Controller" enabled for the above. If I disable that, then ED uses only the default controller inputs in addition to my mouse bindings. This means, eg, that an R-stick set to mouse movements will simultaneously do whatever ED has bound to that stick, and ignore any non-default assignment for, say, R-stick-up.
I'm guessing a conflict of some kind between the physical and virtual controllers. But I can't figure out how to get ED to use the virtual instead of the physical. And I can't seem to get reWASD to work otherwise.
Thanks for any useful help
Comment