EDIT: I had the wrong bindings set in-game x.x... The software does exactly what I need it to and this thread is misguided and irrelevant.
I'm trying to figure out if ReWASD will do what I need it to before I purchase it. While R1 is being held down I want it to act as if R1 and Square are both being held down (but there is a slight problem).
I have the trial and I setup a Key Combo for R1 that is "Hold Until Release" that holds down R1 and Square. The problem is that if:
Start holding R1 (works perfectly, both R1 and Square are active)
Start holding Square (works perfectly, both R1 and Square are active)
Release R1 (R1 and Square are both released)
Now Square is still being held down physically, however the game doesn't recognize Square at all (presumably because of the release that was issued when I released R1).
The problem does not happen in the other direction.
Start holding Square
Start holding R1
Release Square (things are working perfectly still, R1 and Square are both active even though Square was physically released)
Thank you.
I'm trying to figure out if ReWASD will do what I need it to before I purchase it. While R1 is being held down I want it to act as if R1 and Square are both being held down (but there is a slight problem).
I have the trial and I setup a Key Combo for R1 that is "Hold Until Release" that holds down R1 and Square. The problem is that if:
Start holding R1 (works perfectly, both R1 and Square are active)
Start holding Square (works perfectly, both R1 and Square are active)
Release R1 (R1 and Square are both released)
Now Square is still being held down physically, however the game doesn't recognize Square at all (presumably because of the release that was issued when I released R1).
The problem does not happen in the other direction.
Start holding Square
Start holding R1
Release Square (things are working perfectly still, R1 and Square are both active even though Square was physically released)
Thank you.
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