This is a specialty of reWASD virtual controllers. As a workaround, you can add an additional layer, as this value is reset to 0 when switching from layer to layer.
There is no other known way to solve it at this moment.
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Virtual controller misalignment
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Virtual controller misalignment
How to deal with initial position drift when assigning virtual controller to mouse?
Changing to a different USB port or a different mouse did not resolve the issue
The image is a state in which the virtual controller is set and the keyboard and mouse are not movingTags: None
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