Hello
I'm having issues with binding diagonal stick movements in key combos.
This is what I have...
 alt="Rewasd Combo's.png Click image for larger version
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The problem is there appears to be a delay (Lag) where the up Component is being applied before the right Component and same when returning to 0
so its like the stick is being moved directly up before moving to the right to attain the diagonal.
Same when returning to 0, the right will be returned to 0 before the up component is returned to 0
Is there any way to make it apply both the up and right components instantly at the same time? as if I moved the stick directly to the diagonal...
Same issue happens with the other 3 Diagonal directions. The diagonal inputs need to be clean and precise. If the game detects a non diagonal direction before the diagonal input is completed
the game will not do what i require.
I'm having issues with binding diagonal stick movements in key combos.
This is what I have...
The problem is there appears to be a delay (Lag) where the up Component is being applied before the right Component and same when returning to 0
so its like the stick is being moved directly up before moving to the right to attain the diagonal.
Same when returning to 0, the right will be returned to 0 before the up component is returned to 0
Is there any way to make it apply both the up and right components instantly at the same time? as if I moved the stick directly to the diagonal...
Same issue happens with the other 3 Diagonal directions. The diagonal inputs need to be clean and precise. If the game detects a non diagonal direction before the diagonal input is completed
the game will not do what i require.
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