I’ve been playing Flash Party lately, and I want to set up a combo mapping for the right joystick. The function of this macro is that when I push the right joystick up, it will also push the left joystick up while pressing the shoulder button, thus executing a combination key function. This macro works fine when I’m not using the left joystick. However, as soon as I use the left joystick, for example, pushing it to the right, I notice that in the game it registers as pushing the left joystick to the right while pressing the shoulder button.
I checked the joystick changes on Gamepad Tester, and I found that when I push the left joystick while executing this macro, there’s a frame where the joystick suddenly moves up a bit and then quickly changes back to the direction of the left joystick.
I want the priority of this macro to be higher than that of the left joystick; at least it should complete as I’ve set it. I actually encountered this problem before when I was setting up a key macro instead of a joystick macro. For the key macros, I was able to shift layers, and I could create a new layer and mute left joystick , so that pushing the left joystick would not have any effect. That solved the problem at that time. However, the issue is that the right joystick cannot shift layers, and all the other buttons on my gamepad are already assigned functions. I’d like to ask if there is any solution to this problem.
My English isn’t great, so I’m not sure if I’ve explained it clearly. This issue has troubled me for a long time, and I hope to find a solution. I really enjoy using Rewasd.
I checked the joystick changes on Gamepad Tester, and I found that when I push the left joystick while executing this macro, there’s a frame where the joystick suddenly moves up a bit and then quickly changes back to the direction of the left joystick.
I want the priority of this macro to be higher than that of the left joystick; at least it should complete as I’ve set it. I actually encountered this problem before when I was setting up a key macro instead of a joystick macro. For the key macros, I was able to shift layers, and I could create a new layer and mute left joystick , so that pushing the left joystick would not have any effect. That solved the problem at that time. However, the issue is that the right joystick cannot shift layers, and all the other buttons on my gamepad are already assigned functions. I’d like to ask if there is any solution to this problem.
My English isn’t great, so I’m not sure if I’ve explained it clearly. This issue has troubled me for a long time, and I hope to find a solution. I really enjoy using Rewasd.
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