Vibration doesn't work with it as an xinput bluetooth device, if I try to change it to "steam emulated controller" and apply my profile to another slot, it works until I restart the game and then THAT profile makes it come up as xinput bluetooth device. "Virtual xbox one" is in devices and printers and I'm using a macro on my profile.
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Game sees xbox series 2 controller as "xinput bluetooth device" on any set profile
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it might help to change the reWASD virtual controller type I've seen some ppl say, that switching from virtual xbox one to virtual xbox 360 in reWASD can improve compatibility and avoid disconnects or vibration loss, espcially with games that prefer Xbox 360 support. Alternatively check if disabling the xbox extended feature support in Steam or other overlays helps, it could possibly help reduce conflicts between Steam, reWASD, and the controller. Make sure your controller’s firmware is updated and try reapplying your profile after launching the game since reWASD sometimes needs it to re-recognize settings
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Your screenshots suggest that you are remapping to a virtual Xbox One controller, so this is normal to see it as "Bluetooth XINPUT compatible input device".
Unfortunately, we can't see the controller's original name on your screenshots. Also, since you are not using the latest version of reWASD, we suggest updating first.
Then you should try disabling Steam's Xbox normal and extended controller support and use your physical controller as an output device in reWASD.
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