Using default mapping in game itself and having no mapping on back paddles (like how it can be added via Playstation Accessories) causes game to register LeftPaddle and RightPaddle as square and X accordingly. Adding any combo to paddles in config leads player to use flask (LP) or jump (RP). My idea was to add skill combos such as triangle + L2 and triangle + O, but native input always registers first, with occasional custom combos going through only after.
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Can't remove native input from back paddles using Dualsense Edge in ER: Nightreign
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Originally Posted by Arty_2099 View PostI mentioned that there is no action/button tied to back paddles, I checked it in Playstation Accessories app, default profile doesn't have paddle binds and using custom one with specifically turned off buttons doesn't change anything
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