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Analog Stick (Anti-Dead Zones)

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  • Analog Stick (Anti-Dead Zones)

    I'm looking to make my dead zones more responsive. I want them just out of stick drift territory but have every minor press be registered by reWASD. Also, I want most of the controller to have more controlled movements for maybe 50% of the activity that can register on the analog stick and the other 50% to be faster register in other increments. How do I go about doing this on reWASD. I found where I think the settings take place but I'm not super sure how to do it. Basically, id love some advice on how to achieve those settings on my reWASD.
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  • #2
    Hi. reWASD does not have a specific "anti-deadzone" option.

    You can achieve a similar effect by setting the first point of [Response Curve] at X:0 coordinate, where X would be the "anti-deadzone" at the scale from 0 to 32768.
    The [Response Curve] can be found in the Advanced Stick settings.

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    • #3
      Originally Posted by OddlerPro View Post
      I'm looking to make my dead zones more responsive. I want them just out of stick drift territory but have every minor press be registered by reWASD. Also, I want most of the controller to have more controlled movements for maybe 50% of the activity that can register on the analog stick and the other 50% to be faster register in other increments. How do I go about doing this on reWASD Basketball Stars. I found where I think the settings take place but I'm not super sure how to do it. Basically, id love some advice on how to achieve those settings on my reWASD.
      Keep the inner dead zone just above the drift level (about 4–6%), then go to Response Curve, select Custom and drag the 25% input point down (for smoothness) and the 75% input point up (for speed), creating a slow-first – fast-later curve. Save the configuration, try in-game and slightly tweak the inner dead zone or curve positions until you get the desired feel.
      Last edited by Frank Buckland; 26.06.2025, 02:11.

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