Hi ReWASD-Team,
I ran into a technical problem with my latest config.
Because of physical limitations (I use ReWASD purely for accessibility features and wouldn't know what do to without it! ♥) and need to make the most out of my mouse buttons, so I use a shift layer on my scroll wheel.
Scroll Up -> Weapon 1
Scroll Down -> Reload
Scroll Up (Layer 1) -> Weapon 2
Scroll Down (Layer 2) -> Unequip Weapon
Main Layer isn't muted to keep basic scrolling on the game's map intact.
And this actually works ... sort of.
When I hold down my shift button (X1 / Mouse 4) and move the wheel by one "click" and then release both, my computer will receive both inputs.
So, instead of grabbing my Weapon 2, the animation stops immediately and my character pulls out Weapon 1.
To demonstrate it more "clearly":
I get this:

But want this:

I can circumvent the issue by holding my shift key longer. However, this feels very unnatural to do and can get pretty messy in stressful game situations.
Strange thing is: When I set up the shown configuration in Razer Synapse by using Razer's own "Hypershift", it works perfectly.
But this will prevent me from doing any additional remaps with ReWASD, which is, unfortunately, a No-Go for me.
I also tested multiple mice, to sort out a hardware related issue.
I'm on ReWASD version 9.3.1.10917
I would be super grateful for any suggestions / workarounds!
Thank you!
I ran into a technical problem with my latest config.
Because of physical limitations (I use ReWASD purely for accessibility features and wouldn't know what do to without it! ♥) and need to make the most out of my mouse buttons, so I use a shift layer on my scroll wheel.
Scroll Up -> Weapon 1
Scroll Down -> Reload
Scroll Up (Layer 1) -> Weapon 2
Scroll Down (Layer 2) -> Unequip Weapon
Main Layer isn't muted to keep basic scrolling on the game's map intact.
And this actually works ... sort of.
When I hold down my shift button (X1 / Mouse 4) and move the wheel by one "click" and then release both, my computer will receive both inputs.
So, instead of grabbing my Weapon 2, the animation stops immediately and my character pulls out Weapon 1.
To demonstrate it more "clearly":
I get this:
But want this:
I can circumvent the issue by holding my shift key longer. However, this feels very unnatural to do and can get pretty messy in stressful game situations.
Strange thing is: When I set up the shown configuration in Razer Synapse by using Razer's own "Hypershift", it works perfectly.
But this will prevent me from doing any additional remaps with ReWASD, which is, unfortunately, a No-Go for me.
I also tested multiple mice, to sort out a hardware related issue.
I'm on ReWASD version 9.3.1.10917
I would be super grateful for any suggestions / workarounds!
Thank you!



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