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Steam controller. Xbox One Chatpad. Fully customizable LEDs and many more!

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  • reWASDer
    replied
    Yay! Thanks for letting us know :satisfied:

    Leave a comment:


  • Antsa
    replied
    Originally Posted by Star-Lord View Post
    Hi, guys.

    Hello! We have released the new minor version that includes many fixes since major ver. 5.5.0. Antsa, makrotonik44, the Moonlight problem was fixed, you're welcome to test.

    Your feedbacks are appreciated.
    Just noticed this and I am glad to report that everything works great on my end.

    Good job guys!

    Leave a comment:


  • Star-Lord
    replied
    Hi, guys.

    Hello! We have released the new minor version that includes many fixes since major ver. 5.5.0. Antsa, makrotonik44, the Moonlight problem was fixed, you're welcome to test.

    Your feedbacks are appreciated.

    Leave a comment:


  • Star-Lord
    replied
    Hello FlameMan,

    Thank you for your suggestion, the jc5504, take a look for this solution, perhaps it will be helpful.

    Leave a comment:


  • FlameMan
    replied
    This can be helpful: on GitHub there's project xbox360wirelesschatpad where you can find code for Xbox 360 chatpad implementation.
    jc5504 I know that application Controller Companion is supporting 360 chatpad, so technically it can be possible. Maybe reWASD will be able to implement it at least as experimental feature. 😉

    Leave a comment:


  • Star-Lord
    replied
    Hello, jc5504.

    We didn't have plans to support Xbox 360 chatpad as seems that it doesn't work on Windows OS, console only. Anyway, we will try to research your request.

    Thank you for your suggestion.

    Leave a comment:


  • jc5504
    replied
    Any plans for xbox 360 chatpads? They are very similar in design, but I understand the windows support is a lot different.

    Leave a comment:


  • Star-Lord
    replied
    Hello,

    The thing you are talking about sounds like an accelerometer. It is not supported at the moment, but we will add it in the next releases.

    Stay tuned!

    Leave a comment:


  • duttiussss
    replied
    Are sixaxis emulation planned? Or is sixaxis the same as gyro? You just wrote that you plan to add gyro.

    Leave a comment:


  • Star-Lord
    replied
    legends2710 Thank you.

    Leave a comment:


  • legends2710
    replied
    Originally Posted by Star-Lord View Post
    Hello,

    We found the Moonlight problem and the next release will have this fix.

    Stay tuned!
    nice! Thanks for all your guy's hard work!!!!

    Leave a comment:


  • Star-Lord
    replied
    Hello kinkyjohnfowler,

    Thank you for your feedback, we do appreciate it.

    Leave a comment:


  • kinkyjohnfowler
    replied
    Changing the Gyro mode from ‘roll’ to ‘yaw’ in settings enables the controller to act as a lightgun when holding the left trigger (if you have it set up to do so). Before the 4.5 update this never worked but now it works pretty well.

    Leave a comment:


  • reWASDer
    replied
    tr3472 Hey there!

    Gyro is all about rolling the controller. The thing you are talking about sounds like Accelerometer, and yes, it is not supported at the moment, but we will add it in the next releases.
    In order to make gyro mappings work only when the trigger is pressed, you can follow this use case.

    As for the segment mapping, I am not sure if I understand you correctly. You can add up to 8 different mappings to the touchpad sectors. What exactly do you mean by rotating? Making a swipe?

    Leave a comment:


  • Star-Lord
    replied
    Hello,

    We found the Moonlight problem and the next release will have this fix.

    Stay tuned!

    Leave a comment:

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