Hello,
The Services in Task Manager, where you may manage system and application processes. But after your reply, I see that the problem with the physical controller and reWASD.
We will check this issue tomorrow, on Monday.
Sorry for the inconvenience.
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Steam controller. Xbox One Chatpad. Fully customizable LEDs and many more!
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With the physical one.Originally Posted by Star-Lord View PostHello,
Do you mean virtual Xbox One created by reWASD or the physical one? Does the problem persist if to kill the gamepad controller mapping service in the Service tab with the erWASD being installed on the PC?
What is the Service Tab?
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Hello,
Do you mean virtual Xbox One created by reWASD or the physical one? Does the problem persist if to kill the gamepad controller mapping service in the Service tab with the erWASD being installed on the PC?
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After the latest update, I can't get Moonlight Gamestraming to recognize Xbox One controller when reWASD is installed on streaming host. It does not matter if it is running or not, only uninstalling fixes this issue. I can run reWASD on the streaming client with no problem.
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- Emulate Virtual Xbox One and do not lose trigger vibration if the physical controller supports it
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Hi there!Originally Posted by EyeQue62 View PostAwesome, man. I have been waiting for this from you. I was so pleased I bought it without even trying it. I didn't buy it previously as you didn't have Steam Controller support. Many thanks for an awesome program. I look forward to learning how to get the best from it. I have since bought an 8BitDo SN30 Pro+. reWASD detected it no problem in Switch mode, which was great. Now all 3 controllers I own can be configured in reWASD! Again...many, many thanks
Thank you for your feedback! We do appreciate it.
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Thank you for your feedback! Looking forward to your detailed feedback, as you always doOriginally Posted by CriticalComposer View PostWOW! Steam Controller support and gyro improvements were more than I could have asked for in this release but you've included G13 support too!!! If I could find an open source solution for the LCD then I could finally ditch Logitech Gaming Software.
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Awesome, man. I have been waiting for this from you. I was so pleased I bought it without even trying it. I didn't buy it previously as you didn't have Steam Controller support. Many thanks for an awesome program. I look forward to learning how to get the best from it. I have since bought an 8BitDo SN30 Pro+. reWASD detected it no problem in Switch mode, which was great. Now all 3 controllers I own can be configured in reWASD! Again...many, many thanks
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WOW! Steam Controller support and gyro improvements were more than I could have asked for in this release but you've included G13 support too!!! If I could find an open source solution for the LCD then I could finally ditch Logitech Gaming Software.
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Guys!
Hope you will enjoy the new release. Feel free to contact us if any questions come up.
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Steam controller. Xbox One Chatpad. Fully customizable LEDs and many more!
Meet the most feature-packed release ever! It took a while, but here it is, reWASD 5.5 with lots of changes, improvements, new supported devices and amazing features. Do not hesitate to download and give it a go!
So, which cool things you will be able to do here?Regardless of the connection type!- Add custom bindings to Xbox One Chatpad
- Adjust LEDs on DS4, Steam, Razer keyboards and mice
- Check the improved Gyro that detects the smallest movements

- Remap DS3 and PS3 Navigation connected via Bluetooth
- Set manual values for each point on the Response curve and each slider
- Emulate Virtual Xbox One and do not lose trigger vibration if the physical controller supports it

- Set separate Zone mappings for each direction of a stick or gyro
- Switch the GUI to Chinese (Traditional or Simplified) or Russian languages

- Adjust unique Vertical and Horizontal axes ranges for Sticks inside Shifts
- Detect when the controller’s battery is charging and when it is just connected wired
- Emulate <> key from AZERTY keyboards
- Remap Logitech G13 gameboard and other Logitech devices that require virtual keyboard and mouse
- Choose whether you need a pre-defined hotkey that stops all active combos
- Choose whether you want to send a buzz to the gamepad when it’s set as a current one

- Find all numerous GUI improvements here and there

We hope you will like it!
And here is the list of fixes:- Fixed: Touchpad taps on Virtual DS4 are not detected by PSNow games ported from PS2
- Fixed: Associated app may not trigger an automated Apply again if an app was minimized with Win keyboard key
- Fixed: Virtual controller won’t be removed from the system after turning Remap OFF if the tray agent is closed
- Fixed: Virtual and physical deadzones of a stick are summed up when switching to the virtual one
- Fixed: The older version of reWASD could be installed over the newer one but fails on the first start
- Fixed: reWASD asks for reboots after the installation over and over in some unique cases
- Fixed: reWASD requires reinstall after each major Windows update because of issues with Virtual Input Device used for emulation of keyboard and mouse mappings
- Fixed: Eliminate stick deflection node in Combo Editor brings the deflection back to zero only after all the iterations of a combo are finished but doesn’t do it after each iteration
- Fixed: Eliminate stick deflection node in Combo Editor doesn’t bring the stick back to zero if a sum of the deflections in a combo exceeds 100%
- Fixed: Combo with relative stick deflections set to a Turbo may get stuck after continuous fast presses on the button that activates it
- Fixed: Mouse mapped to stick moves slower if the stick makes a diagonal movement in comparison with a direct movement
- Fixed: Mouse mapped to stick with a big deadzone doesn’t move diagonally
- Fixed: Xbox Elite 1 & 2 doesn’t switch off if Turn wireless gamepad off command was launched after any controller’s button had been pressed
- Fixed: reWASD sends messages about finished trial on each system restart
- Fixed: It is impossible to share a config that includes a Rumble only to the Community
- Fixed: Incorrect Elliptic Zone shape appears in the configs with non-default zone shape created in reWASD 1.4.1-2.2.0
- Fixed: Trigger Motors are not working if they are mapped to a Shortcut
- Fixed: Toggled Shift may stuck in the wrong state after Slot switching
- Fixed: It is not possible to enter a negative value for the stick deflection in Combo Editor manually
- Fixed: Config that relates to the game with associated apps are cloned with all those apps to the new game and won’t be used for Autodetect for the original game
- Fixed: The highest deadzone set for a trigger doesn’t influence a virtual trigger
- Fixed: The deadzone of a non-spring mouse is not saved after specific steps that include switching between modes
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