Quick follow-up: we have uploaded reWASD 6.0.0.5153 build to our official website. It fixes an issue discussed here — some users with non-English locale might have encountered weird things with unverified license after the update. It is all OK now, so please re-download and install the build from the website if you see the same issue.
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Start the holiday season with reWASD 6.0!
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Quick follow-up: we have uploaded reWASD 6.0.0.5153 build to our official website. It fixes an issue discussed here — some users with non-English locale might have encountered weird things with unverified license after the update. It is all OK now, so please re-download and install the build from the website if you see the same issue.
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It seems to be back on !
I come back at you if something goes wrong
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Done, but still broken. Just to be sure, I Downloaded the "reWASD600-5146.exe" from the site.
I have plenty of time today, hit me with the next instructions anytime ! :p
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Hey! Please try a clean reinstallation:
1. Remove reWASD.
2. Reboot
3. Install the latest build downloaded from the site
4. Reboot.
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Since the update the software doesn't recognize gamepads anymore. Not even the keyboard and mouse. Plus it is very slow to start. The gear button for preferences doesn't work anymore.
Everything was working yesterday, now all is just broken...
I uninstalled it and reinstalled and it is still completly unfunctionnal.
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Thank you for the feedback!
Yes, I think you will be able to use much more configs. The first launch may be a bit longer, but then all the configs are cached and you can switch between them easily in GUI.I'd be interested into the fine details of the backend optimization. So far it doesn't feel much lighter but I also drastically reduced the number of configs I had on drive since it was getting sluggish when launching the UI. Maybe I could put my full config library on my system again and it won't get so bogged down.
More possibilities for your amazing configsShortcut Activators are huge! I don't typically use Shortcuts because I forget about them but I might have to keep them in mind now, if nothing more than just the sheer power they have in making complex configs.
Yep, we have done that keeping Steam controller owners in mind. We do remember that we planned more improvements here, so stay tuned!The gyro changes will be well met by the Steam Controller crew.
Thank you for your kind words! We are planning to make more things adjustable from the mobile device. Great to know that this feature is anticipated.The update to reWASD Junior is fantastic! This will make tweaking early config drafts a breeze. It's an often forgot aspect of config making that is quite a bit more tedious than initial draft and finalizing a config and this drastically reduces the tedium.
As usual these updates (especially the major version updates) are always something to look forward to. Thanks again and hopefully the dev team gets to take a week or two off to celebrate the holidays. They've certainly earned it.
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With the update, cached data is deleted, but all configs will remain. After the update, the configs will need to be reassigned to the devices. It may also be necessary to re-initialize some devices and create groups.Originally Posted by ThinkTank View PostWarning, this stupid update will overwrite ALL OF YOUR PRESETS. DO NOT UPDATE UNTIL YOU BACK UP YOUR FILES.
If your configs have been deleted, then please clarify they were stored in the default folder or in another.
The GUI was technically redesigned from the inside, its visual changes were not planned.Originally Posted by ThinkTank View PostAnd nothing looks new, even though a radically different GUI is promised.
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I'd be interested into the fine details of the backend optimization. So far it doesn't feel much lighter but I also drastically reduced the number of configs I had on drive since it was getting sluggish when launching the UI. Maybe I could put my full config library on my system again and it won't get so bogged down.
Shortcut Activators are huge! I don't typically use Shortcuts because I forget about them but I might have to keep them in mind now, if nothing more than just the sheer power they have in making complex configs.
The gyro changes will be well met by the Steam Controller crew.
The update to reWASD Junior is fantastic! This will make tweaking early config drafts a breeze. It's an often forgot aspect of config making that is quite a bit more tedious than initial draft and finalizing a config and this drastically reduces the tedium.
As usual these updates (especially the major version updates) are always something to look forward to. Thanks again and hopefully the dev team gets to take a week or two off to celebrate the holidays. They've certainly earned it.
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And nothing looks new, even though a radically different GUI is promised.
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Warning, this stupid update will overwrite ALL OF YOUR PRESETS. DO NOT UPDATE UNTIL YOU BACK UP YOUR FILES.
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Start the holiday season with reWASD 6.0!
Today, we have a big announcement and a major update — reWASD 6.0. Let’s take a closer look!- Check fully reworked GUI architecture with the familiar design but massive optimization
- Edit mappings in Android app; view and apply configs in iOS app
- Remap SNES via USB, Razer Raiju Mobile, Thrustmaster Dual Analog 4 and generic mode of Ipega 9023S

- Remap Xbox One S, Series X and Elite Series 2 updated to 5.11+ firmware (without paddles on BT connection)
- Send data of the Virtual DS4 controller to emulators via UDP protocol

- Check Overlay in full-screen DirectX 11 games
- View the battery percentage for DS4, DualSense, Xbox connected via BT LE and MOGA controllers

- Assign mappings to the Activators of Shortcuts
- Set the default Gyro initial state in Preferences and use separated commands to turn it on & off
- Close reWASD background agent completely when you do not plan to use it
- Check German and Italian localization of the GUI

- Try our simplified logging procedure if you need to send a detailed report to the support team

And finally, the list of fixes:- Fixed: GUI could not start or could not load configs in rare cases when the system loads invalid Newtonsoft.Json version from Global Assembly Cache folder instead of the local dll
- Fixed: Xbox Series X is not detected if there are some other BT LE drivers in the system
- Fixed: Some registry keys required to change the BT adapter for the External Virtual controller are not removed after reWASD uninstallation
- Fixed: When connecting Elite Series 2 with physical non-zero slot via USB after BT connection, the unnecessary “Slot 1 is activated” notification is shown
- Fixed: Flick Stick with non-default Duration mapped to Steam controller’s trackpad stops when the finger is released
- Fixed: Inverted axes of the virtual stick mapped to the directions of the wireless mouse are emulated in the direct and inverted order at the same time.
- Fixed: Fake mappings of the virtual controller are shown in Overlay and printing layout even if Hide physical controller when the virtual one is created option is unchecked
- Fixed: Vibration settings are shown for the gamepads that do not have motors
- Fixed: Steam controller connected via the official dongle appears in GUI after the system wake even if it is yet sleeping
- Fixed: Configs for the same app name that differ due to capital and small letters are imported to the wrong folder
- Fixed: The font color in Overlay notifications depends on the system colors and may not be visible enough due to our custom background color
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