Today, we have a big announcement and a major update — reWASD 6.0. Let’s take a closer look!
And finally, the list of fixes:
- Check fully reworked GUI architecture with the familiar design but massive optimization
- Edit mappings in Android app; view and apply configs in iOS app
- Remap SNES via USB, Razer Raiju Mobile, Thrustmaster Dual Analog 4 and generic mode of Ipega 9023S
- Remap Xbox One S, Series X and Elite Series 2 updated to 5.11+ firmware (without paddles on BT connection)
- Send data of the Virtual DS4 controller to emulators via UDP protocol
- Check Overlay in full-screen DirectX 11 games
- View the battery percentage for DS4, DualSense, Xbox connected via BT LE and MOGA controllers
- Assign mappings to the Activators of Shortcuts
- Set the default Gyro initial state in Preferences and use separated commands to turn it on & off
- Close reWASD background agent completely when you do not plan to use it
- Check German and Italian localization of the GUI
- Try our simplified logging procedure if you need to send a detailed report to the support team
And finally, the list of fixes:
- Fixed: GUI could not start or could not load configs in rare cases when the system loads invalid Newtonsoft.Json version from Global Assembly Cache folder instead of the local dll
- Fixed: Xbox Series X is not detected if there are some other BT LE drivers in the system
- Fixed: Some registry keys required to change the BT adapter for the External Virtual controller are not removed after reWASD uninstallation
- Fixed: When connecting Elite Series 2 with physical non-zero slot via USB after BT connection, the unnecessary “Slot 1 is activated” notification is shown
- Fixed: Flick Stick with non-default Duration mapped to Steam controller’s trackpad stops when the finger is released
- Fixed: Inverted axes of the virtual stick mapped to the directions of the wireless mouse are emulated in the direct and inverted order at the same time.
- Fixed: Fake mappings of the virtual controller are shown in Overlay and printing layout even if Hide physical controller when the virtual one is created option is unchecked
- Fixed: Vibration settings are shown for the gamepads that do not have motors
- Fixed: Steam controller connected via the official dongle appears in GUI after the system wake even if it is yet sleeping
- Fixed: Configs for the same app name that differ due to capital and small letters are imported to the wrong folder
- Fixed: The font color in Overlay notifications depends on the system colors and may not be visible enough due to our custom background color
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