Originally Posted by strokel
View Post
Announcement
Collapse
No announcement yet.
The New Era of reWASD is coming.
Collapse
X
-
- Flag
-
Hi. We will likely add support for this controller in future updates, but we don't have an ETA.
- Flag
Leave a comment:
-
Is there any plan about supporting Razer Wolverine V3 Pro controller?
- Flag
Leave a comment:
-
I'm also announcing that I will no longer be your costumer.
- Flag
Leave a comment:
-
Originally Posted by Gogeba View PostThere shouldn't be any problems with that.
- Flag
Leave a comment:
-
I have two licences already for my two pcs will the subscription model cause any problems with it?
- Flag
Leave a comment:
-
I get it.
reWASD is a great tool that helps out 99% of controller manufacturers as they provide the users with crappy tools...if even.
You get only a few money from a single buy.
But subscription? I'm not a fan of that system. Especially as you have to maintain a method to keep it working and most companies are terrible at it.
I simply say EA. I can subscribe but I can't play offline.
I look at Razer. It's software needs registration. When not registered the software isn't working what means you are stuck with the basic functions. Razer had some problems with it's servers were I was logged out and my very expensive hardware wasn't working anymore in the way Razer advertises them. Right now it's working again stable but I just wait for the next update.
I would like to say I wouldn't buy a subscription. But reWASD is a great tool...except the new nonsense of denying service to games. It's the job of the games to deny their service without reason. This way I can't complain as they didn't do anything to act against the contract.
You will decide what you will decide. And I probably will only buy low budged Controllers as they have software that runs below the radar of companies that forbid drivers for controllers.
And no matter what you will make money. When charging really high you can even hire those youtubers to advertise reWASD and let them tell us how much it worth a 50 bucks monthly subscription.
...kind of the Ubisoft way. You make more money by investing money into advertising than into the dev team.
Ubisoft and co knows that a few disgruntled customers won't matter.
(that was sarcasm)
I hope you find a good way to earn money for the good work you do.
- Flag
Leave a comment:
-
With this grandfathered-in "lifetime" license, can we still unauthorize a PC and move the license to another, or will that require "upgrading" to a membership?
- Flag
Leave a comment:
-
Originally Posted by CriticalComposer View PostI would highly recommend exploring the idea of rolling updates. It's a stop-gap between one time purchase and the subscription model. The core idea is that people aren't buying access to a program but instead updates to a program. Basically have the users pay $30 USD for a year of updates. At the end of the year they can either buy another year of updates or continue to use the software at the last version they had before the subscription ran out. Many programs have handled things this way such as Reaper, Affinity Photo, Bitwig, and Guitar Pro. (I'm now seeing this is popular in music software 😄). This allows you to see the consistent revenue stream from those who want the cutting edge updates while still allowing those who are content with what they have to continue using their older version without extra cost.
But most of those softwares above also have the added distinction of being developed by teams with proven track records for constant improvement, bug fixes, feature additions, and more. Reaper, Syncback, and iZotope justify their costs and then some by churning out constant updates, each delivered with gobs of fixes and enhancements, and remaining extra communicative with their fanbase. The ReWASD team has not proven that same dedication, as long-reported bugs and long-requested features continue to get ignored. You guys make this announcement, and keep saying "Trust us!" but you're still just giving us the proverbial stick, with no hint of a carrot even existing.
In many cases, those other app developers also have the integrity to stick by their word and honor "lifetime" users as exactly that: lifetime users continue to get all updates and upgrades for the lifetime of the software. The way ReWASD currently uses the word lifetime seems deceptive. Your use of that term conflicts with what every user naturally thinks it means, and I suspect you already knew that.
Software should never be sold as a subscription service unless there is an actual service being provided. "We develop more software" isn't a service, it's a job. At the end of the day, ReWASD is a local application, with no service-based components, and not a good candidate for a subscription-only model. I will happily continue to pay for more features and updates, but only provided I get to keep using my software without a subscription.
- Flag
Leave a comment:
-
Thanks to all of you for your feedback. Every word from you is valuable and important to us.
First of all, I want to note that we are still actively working on the monetization model. Our main goal is to consider the interests of as many users as possible. We understand that financial changes rarely receive a positive response. However, I want to assure you that we are striving to find the optimal solution. And maybe the one we'll release at the beginning won't be the final and will get its development further to cover more needs.
On the one hand, we have our users we want to provide with a clear, understandable purchase model (and yes, we got it that for you - advanced reWASD users - everything seems clear and good enough, but we are still getting requests from the new users who can't handle the way all these basic license-additional features things work), and on the other, as some of you noted, we have the costs of supporting the app, development, office maintenance, etc. However, we also have big plans that will take reWASD beyond its current usage. I hope you can believe us that the last thing we want is to let one of our current or future users down. So... I can't reveal all the details just yet, but I believe it's gonna be a blast. Also, in the future, we plan to provide users with more information about upcoming changes and make announcements so you understand what to expect and what you're paying for.
Once again, thank you for your feedback. It has been very useful. We believe that the final solution will be more balanced and satisfactory for most users.
- Flag
Leave a comment:
-
Hi. Thanks for the suggestion; we'll discuss it with the team.
- Flag
Leave a comment:
-
I think the fair compromise would be to have upgrade plans for 1 year instead of subscription. meaning you maintain access to the app and features for version that was available when upgrade plan ends. if you want newer version - you buy upgrade plan for 1 year worth of updates.
- Flag
Leave a comment:
-
Originally Posted by DevX View PostThank you for your posts - opinion of our users is very important for us and we'll carefully consider all options.
> Polling rate for virtual Xbox of 500hz (steam is 250) ... if same can be done for DualShock4 too
Ok, we'll make 500 hz on virtual DS4 for you personallyBut maybe not in current release. You will be notified.
- Flag
Leave a comment:
Leave a comment: