Hi,
So in addition to my technical question here:
I have another stick-related feature request.
Sticks and triggers provide analog controls, and reWASD currently provides for zones (i.e. low, medium, and high) to be mapped to different keys. In some (mostly older) games, an essentially analog action is achieved through the use of repeated keyboard presses (e.g. increasing throttle with a button by increments). It would be nice if the more generalized key mapping functionality, including things like combinations, turbos, delays, could also be mapped to each of the analog stick zones individually instead of just basic key presses.
This way, when I press one of my sticks slightly forward, it slowly repeatedly presses the throttle increase key. When I press it farther forward, I could set it so that it presses that key more frequently. In this way, what is essentially analog throttle control is restored through the multi-zone mapping of differential key press speeds on the keyboard.
It'd be a great feature, but really, it's just applying the same generalization you already have elsewhere in the software to the different throttle zones. If this is already present in the software, please just point me in the right direction.
Kind regards,
Ryan
So in addition to my technical question here:
I have another stick-related feature request.
Sticks and triggers provide analog controls, and reWASD currently provides for zones (i.e. low, medium, and high) to be mapped to different keys. In some (mostly older) games, an essentially analog action is achieved through the use of repeated keyboard presses (e.g. increasing throttle with a button by increments). It would be nice if the more generalized key mapping functionality, including things like combinations, turbos, delays, could also be mapped to each of the analog stick zones individually instead of just basic key presses.
This way, when I press one of my sticks slightly forward, it slowly repeatedly presses the throttle increase key. When I press it farther forward, I could set it so that it presses that key more frequently. In this way, what is essentially analog throttle control is restored through the multi-zone mapping of differential key press speeds on the keyboard.
It'd be a great feature, but really, it's just applying the same generalization you already have elsewhere in the software to the different throttle zones. If this is already present in the software, please just point me in the right direction.
Kind regards,
Ryan
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