Hello. I was wondering if it's possible to simulate analog movement with typical WASD/directional key input via PWM (pulse width modulation) as well as frequency modulaiton of the key press relative to analog stick direction and deflection.
Let's say we consider just X axis, as we deflect the joystick, we could start sending very short key press (A or D), starting with set maximum intervals (let's say 100ms), and then closer to the edge we shorten intervals as well as increase time of the keypresses till it's just full pressing the key. Now with another axis we could modulate between keypresses, so it would seem like micro-pushes in specific directions. Although perhaps on practice it would depend on game at hand if it would respond correctly to those micro key presses. Still, I think it would be worth trying such technique.
Let's say we consider just X axis, as we deflect the joystick, we could start sending very short key press (A or D), starting with set maximum intervals (let's say 100ms), and then closer to the edge we shorten intervals as well as increase time of the keypresses till it's just full pressing the key. Now with another axis we could modulate between keypresses, so it would seem like micro-pushes in specific directions. Although perhaps on practice it would depend on game at hand if it would respond correctly to those micro key presses. Still, I think it would be worth trying such technique.
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