Hello
The issue with virtual Z axis is that:
When we use virtual controller we can not make shorter trigger, with physical controller this option works good.
Additionally, with virtual controller trigger dead zones works partially, with physical controller trigger dead zones works good.
(Trigger -> Zones -> DeadZone -> Affect Gamepad Hardware)
The issue with virtual Z axis is that:
When we use virtual controller we can not make shorter trigger, with physical controller this option works good.
Additionally, with virtual controller trigger dead zones works partially, with physical controller trigger dead zones works good.
(Trigger -> Zones -> DeadZone -> Affect Gamepad Hardware)
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