It’s not so much just aiming but the game doesn’t work properly when the stick is mapped to act as a mouse. The whole stick functions differently. I’ve tried messing with the sensitivity but certain things like aiming will be either too sensitive or not enough whilst the camera is the opposite. The game just isn’t made to be played like this. I would be better using an actual mouse instead.
Is there anyway to stop the program from interfering with the stick? It really needs to be allowed to function as it does without or I just can’t use the program.
Is there anyway to stop the program from interfering with the stick? It really needs to be allowed to function as it does without or I just can’t use the program.
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