Hello. I love how detailed this software is and all the features you guys are adding. But I have a problem with the gyro on my DS4. I play with gyro and right stick on my DS4 mapped to right stick on xbox 360. Stick for big camera movements, and gyro for precise aiming. They are mapped to stick instead of mouse because I want the aim-assist that halo: mcc allows with controllers.
The problem is that sometimes when I'm aiming and I stop, the camera keeps moving. As if I had drift on my (virtual) xbox 360 controller. But I've verified many times that my DS4 doesn't have drift and neither do my gyro controls. I think I have found the culprit and it is not gyro calibration, as some people would think. I am able to easily reproduce the problem by holding right on my right stick, then moving the gyro to the right, and then releasing the right stick while I'm still moving the gyro to the right. The result is that the virtual xbox 360 controller now has a new "center" in the direction you were holding. Sometimes the "center" can be reset to correct value by flicking my right stick, but sometimes it doesn't fix it all the way. Regardless, it is very detrimental to my gameplay every time this happens, and it happens very often.
I think the x-axis of the virtual right stick is overloaded from the full value of the DS4 right stick, plus the value of the gyro movement. Then when they stop, it only subtracts the DS4 right stick value from the overflow virtual right stick, which leads to a new "center" way off in the right.
I am very interested in buying this software if this can be fixed. I know gyro is pretty new, so I hope you are able to address it when you can.
The problem is that sometimes when I'm aiming and I stop, the camera keeps moving. As if I had drift on my (virtual) xbox 360 controller. But I've verified many times that my DS4 doesn't have drift and neither do my gyro controls. I think I have found the culprit and it is not gyro calibration, as some people would think. I am able to easily reproduce the problem by holding right on my right stick, then moving the gyro to the right, and then releasing the right stick while I'm still moving the gyro to the right. The result is that the virtual xbox 360 controller now has a new "center" in the direction you were holding. Sometimes the "center" can be reset to correct value by flicking my right stick, but sometimes it doesn't fix it all the way. Regardless, it is very detrimental to my gameplay every time this happens, and it happens very often.
I think the x-axis of the virtual right stick is overloaded from the full value of the DS4 right stick, plus the value of the gyro movement. Then when they stop, it only subtracts the DS4 right stick value from the overflow virtual right stick, which leads to a new "center" way off in the right.
I am very interested in buying this software if this can be fixed. I know gyro is pretty new, so I hope you are able to address it when you can.
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