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The use of gyroscope
				
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 Good!Originally Posted by reWASDer View PostHello!
 
 Nope, each Shift should have a unique modifier. However, inside Shift 1, you can add all mappings to all buttons.
 If you need to buttons to activate Gyro, you should use Shift 1 and Shift 2, set different modifiers and map gyro in both of them.
 
 However, please note that you can't switch from Shift 1 to Shift 2. If you are inside a Shift, you need to return to Main (Shift 0) first, and then activate a new Shift.
 
 Oh, I see.
 
 Thank you very much for your reply!
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 Hello!
 
 Nope, each Shift should have a unique modifier. However, inside Shift 1, you can add all mappings to all buttons.
 If you need to buttons to activate Gyro, you should use Shift 1 and Shift 2, set different modifiers and map gyro in both of them.
 
 However, please note that you can't switch from Shift 1 to Shift 2. If you are inside a Shift, you need to return to Main (Shift 0) first, and then activate a new Shift.
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 Hello!
 
 Now I have a new problem.
 
 Does it take up one button to activate shift 2?
 
 Can I use one of the shift 1 buttons to activate shift 2?
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 The use of gyroscopeHello!
 
 I use the steam controller.
 
 But I found that the gyroscope is on by default.
 
 Is there any way to turn the gyroscope off by default?
 
 Please tell me.
 
 Thank you very much!Tags: None
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