Hello!
I've been a fairly advanced user of Steam Input for a long time, but now I'm trying this program out for the first time and trying to recreate some behavior I could do in Steam.
I'm working with a game (Genshin Impact) that has a key to toggle aim down sight on/off. Press the R key once and ADS is enabled; press it again and it's disabled. I cannot change this behavior in-game.
Ideally, I'd like to set up the left trigger on a gamepad like this:
It's easy enough to get either of these behaviors to work on its own. Point #1 is just a regular press, and point #2 can be done by combining a start press and release press activator. I just can't figure out how to put the two together.
Is this possible within reWASD?
I've been a fairly advanced user of Steam Input for a long time, but now I'm trying this program out for the first time and trying to recreate some behavior I could do in Steam.
I'm working with a game (Genshin Impact) that has a key to toggle aim down sight on/off. Press the R key once and ADS is enabled; press it again and it's disabled. I cannot change this behavior in-game.
Ideally, I'd like to set up the left trigger on a gamepad like this:
- If I press and release the trigger, ADS is toggled (it sends R once).
- If I press and hold the trigger, ADS is enabled when the press is registered (sends R once), and then when I release the trigger, ADS is disabled again (sends R a second time).
It's easy enough to get either of these behaviors to work on its own. Point #1 is just a regular press, and point #2 can be done by combining a start press and release press activator. I just can't figure out how to put the two together.
Is this possible within reWASD?
Comment