Hello Rewasd community.
Just bought this software and it really helps. I must have spent over 12 hours attempting (and failing) to get the Steam Controller Configuration to achieve many of the results it took only 10 mins to enable on Rewasd.
So I have what seems like a basic request and almost certainly is:
I simply desire to have my right xbox joystick output it's normal function plus another key, for me, that is 'L' during left/right deflections. I keep thinking I'm missing a simple '+' button somewhere, but I can only see the option to add a single mapping on the main UI.
I have experimented with the 'combo' feature. However, so far as I have discovered, this simply outputs the joystick in an on/off configuration at 'full power' preventing any fine control that typical joystick operation provides.
I do not wish to add this to my Shift-modifier layer as this requires an unnecessary input in a situation of very find margins.
Use case: Rocket League - I wish to use the right joystick to both Air Roll right/left, while simultaneously outputting my Powerslide binding, when tilting the right joystick left/right. This would provide seamless perfect 90 degree side-flips/flicks during a powerslide. Or, to be able to land having just completed and air roll rotation, into a powerslide with no risk whatsoever of being stopped by the traction of the non-powerslide state.
Seems super simple but I'm out of ideas.
Thanks in advance.
Just bought this software and it really helps. I must have spent over 12 hours attempting (and failing) to get the Steam Controller Configuration to achieve many of the results it took only 10 mins to enable on Rewasd.
So I have what seems like a basic request and almost certainly is:
I simply desire to have my right xbox joystick output it's normal function plus another key, for me, that is 'L' during left/right deflections. I keep thinking I'm missing a simple '+' button somewhere, but I can only see the option to add a single mapping on the main UI.
I have experimented with the 'combo' feature. However, so far as I have discovered, this simply outputs the joystick in an on/off configuration at 'full power' preventing any fine control that typical joystick operation provides.
I do not wish to add this to my Shift-modifier layer as this requires an unnecessary input in a situation of very find margins.
Use case: Rocket League - I wish to use the right joystick to both Air Roll right/left, while simultaneously outputting my Powerslide binding, when tilting the right joystick left/right. This would provide seamless perfect 90 degree side-flips/flicks during a powerslide. Or, to be able to land having just completed and air roll rotation, into a powerslide with no risk whatsoever of being stopped by the traction of the non-powerslide state.
Seems super simple but I'm out of ideas.
Thanks in advance.
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