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How to activate a button on hold before the long press toggle time threshold?
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No problem. If it disappears one more time, will try to find why it happens, but hope it'll be OK
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Nvm, it works. I could swear i didn't have the feature before. I may be going blind or something. Sorry.
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Yep, it will work for any controller with analog triggers. Which ones do you have on your PowerA?
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Originally Posted by reWASDer View PostHey there!
Starting from reWASD 5.8 released today, you can change the zone shape for triggers. Hope you will find it useful.
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You're welcome. I also do that because sometimes i do something i find useful and then completely forget about how i did it when i wanna do it again. Writing those messages that way also helps me to come back to it when needed.
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That is very interesting behavior. Thank you for describing all of this and making that clear for us. It is very appreciated.
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Hey,
lol, yeah, i thought about you and this thread when i read the update. That's nice. But unfortunately i don't need it anymore.
Maybe you noticed but after this thread, i started to ask questions about other models of controllers (Elite 2, powerA etc). That's because i went ahead and searched a controller that would solve the problem by simply adding another button.
I now use the "PowerA wired enhanced" which is almost perfect for that kind of issue (Elite 2 would be much easier to use, but that controller just sucks) :
Since you can't directly use back button with rewasd you have to use controller programmable button. So you assign Left back button to a button you rarely use, like LS/L3 (and make sure to still have LS activated with a simple shortcut via rewasd, just in case)
Then you assign LS to LT with a toggle option via rewasd.
And there you go, you got a very intuitive and efficient config that solves this thread question :
LT still is the normal trigger that you can use for normal aim or menu navigation like usual.
While Left Back button becomes the LT toggle version of it for auto aim.
I don't think playing around with the LT trigger zones would have worked anyway honestly. But still good to have that option now.
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Hey there!
Starting from reWASD 5.8 released today, you can change the zone shape for triggers. Hope you will find it useful.
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Originally Posted by Badibbou View PostOh yeah, it's in the stick settings, i had missed it.
Thank you for considering my suggestion. The sudden drop of responsiveness of a single press button whenever long press activator is used seems to be a relatively important issue to me as it deters any player from using long press on a button that needs otherwise to be registered as quick as possible (shooting, melee etc). But they also don't necessarily know about this either.
Happy to hear about the update, will definitely be using the feature when it comes out.
Thanks for your help.
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Oh yeah, it's in the stick settings, i had missed it.
Thank you for considering my suggestion. The sudden drop of responsiveness of a single press button whenever long press activator is used seems to be a relatively important issue to me as it deters any player from using long press on a button that needs otherwise to be registered as quick as possible (shooting, melee etc). But they also don't necessarily know about this either.
Happy to hear about the update, will definitely be using the feature when it comes out.
Thanks for your help.
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Hey there!
This is not possible at the moment, because this is not how our activators are designed and used commonly. In your case, there is no way to activate Long Press without Single Press, and this is what we haven't expected to be a case. No need to post to suggestion, we will discuss your idea with the team, but at the moment, I can't promise you anything. It is a big shift in comparison with the current logic we have for activators.
I hope Zones may do the trick, and with the next release (planned at the middle of August), you will be able to adjust the zone shapes separately, just like in Advanced Stick settings. Stay tuned for the updates
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Why is it not possible? It's not because the press time is too long since if it was 300 ms, or even 100 ms there would still be the same issue, it would add a delay between single press and long press which would be as long as the press time and which would be a time window where absolutely nothing is registered, not even the said pushed button, effectively reducing responsiveness.
Wouldn't be possible to have one day an option (i can post it in suggestion) so that the button pressed behaves normally until long press time threshold is reached (or simply have that button react normally regardless of any mapping associated, overlapping them) ? Some sort of "unblockable native function" option for each button we could activate.
Because right now, what rewasd doesn't tell us is that if we use a long press activator on a button, that button suddenly becomes registered whenever it is released and no more when it is pushed, so it adds even more delay (i know it makes sense, but still).
Thank you a lot for all the suggestions, i can tell you really thought about every workaround possible. It's appreciated.
1. Unfortunately, there is no key combo option associated with Start press activator. So i'm not sure how to apply your first idea. If there were, it may have worked.
2. Invert long press and single press could work but that would create a mess to navigate in menus and any other things related to single LT press but not related to aiming.
3. I very much like your third option, it may be the one i could go with. The only tiny issue is that i can't see a way to change the size of the zones. It's weird, we can change their size all together, but not individually. I wanted to use the LT high zone to toggle LT but only when trigger is full pushed down. i can't do that apparently.
It would be perfect if we could have the third High zone only for full activation, since it's pretty much the only way anyone would ever activate the third zone anyway (by pushing it all down), 90% of the third zone is not required, even an causing input mistakes, and could easily be allocated to the first two zones. I've seen on documentation images it's possible with stick zones (even though i have no idea where this menu comes from) https://help.rewasd.com/basic-functi...ger-zones.html . Is it possible to do the same with trigger zones?
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Also, there is one more thing you can try, editing the stick zones.1 Photo
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The feature you described, unfortunately, is not possible, as 500ms press time is too long, and yes, that is the reason it will not work correctly, because you need a lot of time for the activator to trigger.
You can also assign the combo to the required activator, where your button will be held for 500 ms.
But it is possible in the opposite way, you can map the toggle for the Single Press activator and the standard mapping for the Long Press activator, but again, it is not what you expect.
Thus, unfortunately, there is nothing else left to offer you.
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Actually no, if i'm not mistaken, ~LT wouldn't even cause any conflict double input in my case. Where ~LT is the physical key acting independently of its remapping :- ~LT is pressed down for <500 ms, only one input. (2 actually, down/up)
- Toggle (from long press) activation :
- Toggle deactivation :
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