I want to map a macro to a button (in my case it's a double tap of the D button to dash in a game), that is activated only when another button is pressed on the gamepad (let's say left or right on the dpad). In general can I add a condition for a macro and how do I go about doing that. Thank you.
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macros activated on certain conditions
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Hello
You can do this with the Shift mode. Assign left or right on the D-pad as a shift-activator, and set the combo to double-press the desired button.
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Thank you so much. I have another question if you can help.
If I want map a double press of a button lets say D on my keyboard to a button on my gamepad, but i want the second press (of the D) in the key combo to hold the button down. in the key combo menu it should look something like "D ↓ D ↑ , D ↓. I can only get it to do a regular double press of the button, with the last input being the button going up after the press. Is there a way to do that? Also, preferably, I want to hold the assigned button on my gamepad to simulate that D button being pressed down, and to keep the d button pressed down as long as I'm holding it. I know this may be confusing but I could elaborate more if you don't understand. Thank you for your help.
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