I'm going to break this down into two parts.
So, I wanted to be able to assign 'dpi up' to a key on my keyboard for example 'e' while maintaining its original function which would be 'e' in this case. I thought this would be easy if I had both the same brand keyboard and mouse using their respective software. WRONG.
So first off I used a Razer Mouse and Keyboard, opened Synapse 3. I was able to assign dpi up to the letter 'e' which worked flawlessly but it didn't retain its original function of 'e'. Apparently, with razer, you can only have 1 function and macros don't record dpi changes in the software. So instead I assigned dpi up to the key '9' in synapse and opened reWASD and mapped the key '9' to 'e' hoping razer synapse would 'think' that key 9 was pressed when I pressed 'e' and shift my dpi up but it didn't do anything even if I went into settings and set "emulate keyboard mappings on behalf of" the razer keyboard.
Hopefully, someone with some knowledge about this topic would know a way to bypass the issue so that synapse recognises the key press by reWASD as a key on the keyboard its self.
Secondly, I have a Logitech Keyboard and mouse. Unfortunately, Logitech are useless and will only allow you to adjust a limited number of specific keys such as the f keys rather than the whole keyboard like Razer, Corsair, SteelSeries etc. So in Logitech, I assigned f5 as dpi up then I went into reWASD and mapped 'f5' to 'e' and set "emulate keyboard mappings on behalf of" the Logitech keyboard. Tested it and unfortunately, the Logitech software didn't recognise the button press by reWASD as its own and therefore only played 'e' without dpi shift. I thought maybe it was because it was a dpi shift so for testing sake I just assigned 'f5' as the number 9 in logitech and when 'e' was pressed it should output 'e9' but it didn't.
Am I missing something or is an update needed to reWASD for these softwares to think that the key was pressed on the physical keyboard itself to register the macro but actually through reWASD? I thought the 'emulate keyboard mappings on behalf of' would make the logitech software think that it was actually through the keyboard.
Any help would be appreciated for what should have been a simple thing to do.
So, I wanted to be able to assign 'dpi up' to a key on my keyboard for example 'e' while maintaining its original function which would be 'e' in this case. I thought this would be easy if I had both the same brand keyboard and mouse using their respective software. WRONG.
So first off I used a Razer Mouse and Keyboard, opened Synapse 3. I was able to assign dpi up to the letter 'e' which worked flawlessly but it didn't retain its original function of 'e'. Apparently, with razer, you can only have 1 function and macros don't record dpi changes in the software. So instead I assigned dpi up to the key '9' in synapse and opened reWASD and mapped the key '9' to 'e' hoping razer synapse would 'think' that key 9 was pressed when I pressed 'e' and shift my dpi up but it didn't do anything even if I went into settings and set "emulate keyboard mappings on behalf of" the razer keyboard.
Hopefully, someone with some knowledge about this topic would know a way to bypass the issue so that synapse recognises the key press by reWASD as a key on the keyboard its self.
Secondly, I have a Logitech Keyboard and mouse. Unfortunately, Logitech are useless and will only allow you to adjust a limited number of specific keys such as the f keys rather than the whole keyboard like Razer, Corsair, SteelSeries etc. So in Logitech, I assigned f5 as dpi up then I went into reWASD and mapped 'f5' to 'e' and set "emulate keyboard mappings on behalf of" the Logitech keyboard. Tested it and unfortunately, the Logitech software didn't recognise the button press by reWASD as its own and therefore only played 'e' without dpi shift. I thought maybe it was because it was a dpi shift so for testing sake I just assigned 'f5' as the number 9 in logitech and when 'e' was pressed it should output 'e9' but it didn't.
Am I missing something or is an update needed to reWASD for these softwares to think that the key was pressed on the physical keyboard itself to register the macro but actually through reWASD? I thought the 'emulate keyboard mappings on behalf of' would make the logitech software think that it was actually through the keyboard.
Any help would be appreciated for what should have been a simple thing to do.
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