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Lost Ark reWASD movement + autoaim

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  • Support Agent
    replied
    Originally Posted by Balhesbandi View Post
    Do I need to have a full version of rewasd to try out if works or I can test it in the trial version as well?
    Trial Period provides the same functionality that the full version has with the only limitation being the time - 14 days for basic features and 3 days for each of advanced features.

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  • Elmatta
    replied
    Awesome dude, I got it working with your config. I tweaked it a bit because I use 1-4 for my skills and Q,E,R,F for skills 5-8. I put my delay after the first mouse down and feel like it works a little better for my skills as striker. This is a huge deal, I know a lot of people looking for this config and will undoubtedly give you credit when I share the config with some edits to my guildmates. I'll figure out a more generic config so it can easily be edited by people as different classes and hotkey usage and post it in this thread and the lost ark config list.

    Cheers everyone for the help!

    Originally Posted by ChillBear View Post
    Testing out the new rewasd functions - working perfectly so far, able to shoot skills in any direction my mouse is. Going to keep working on it but so far so good!

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  • Balhesbandi
    replied
    somehow it does not work for me , any good advice to a step by step guide to make it work ?

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  • Balhesbandi
    replied
    Do I need to have a full version of rewasd to try out if works or I can test it in the trial version as well?

    Leave a comment:


  • Balhesbandi
    replied
    Originally Posted by ChillBear View Post
    I'm working on the remap, but yes can confirm that ranged skills works 100% of the time in direction of the mouse. Right now I'm trying to iron out ranged AOE skills, as in those skills where you have to aim a circle. I'm trying to work out the best implementation so it's smooth.

    You can try my build I'm testing with my paladin at the moment.

    Here's a gif how it looks so far: https://gfycat.com/madclosefritillarybutterfly​​​

    And my skills are set up like this: Click image for larger version

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    thank you for this I will test it on my azeron keypad hopefully will work as well.

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  • ChillBear
    replied

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  • ChillBear
    replied
    I'm working on the remap, but yes can confirm that ranged skills works 100% of the time in direction of the mouse. Right now I'm trying to iron out ranged AOE skills, as in those skills where you have to aim a circle. I'm trying to work out the best implementation so it's smooth.

    You can try my build I'm testing with my paladin at the moment.

    Here's a gif how it looks so far: https://gfycat.com/madclosefritillarybutterfly​​​

    And my skills are set up like this: Click image for larger version

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Size:	127.5 KB
ID:	230526
    Attached Files

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  • Balhesbandi
    replied
    Originally Posted by gamerchamp View Post
    Its been my experience that as long as you have “Use Gamepad” checked in game, your skills will always activate a fixed distance infront of your character… unless you have auto-aim turned on. But with that turned on you can no longer place a skill in an area without auto targeting an enemy.


    Same experience here too, I wonder what was Chillbear talking about but he went silent a few days now,....

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  • gamerchamp
    replied
    Its been my experience that as long as you have “Use Gamepad” checked in game, your skills will always activate a fixed distance infront of your character… unless you have auto-aim turned on. But with that turned on you can no longer place a skill in an area without auto targeting an enemy.



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  • gamerchamp
    replied
    Originally Posted by ChillBear View Post
    Testing out the new rewasd functions - working perfectly so far, able to shoot skills in any direction my mouse is. Going to keep working on it but so far so good!
    Does your implementation disable the “Use Gamepad” in game? I don’t see how WASD movement + skill activation at cursor is achievable without doing this..

    I also don’t see how just deactivating WASD movement in one layer fixes it either..

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  • Balhesbandi
    replied
    could you please write a full tutorial on how did you make it work and keep the mouse targeting ? thx

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  • Grouchy
    replied
    Originally Posted by ChillBear View Post
    Testing out the new rewasd functions - working perfectly so far, able to shoot skills in any direction my mouse is. Going to keep working on it but so far so good!
    Would you mind sharing your updated setup?

    Leave a comment:


  • ChillBear
    replied
    Testing out the new rewasd functions - working perfectly so far, able to shoot skills in any direction my mouse is. Going to keep working on it but so far so good!

    Leave a comment:


  • reWASDer
    replied
    Hey guys! We have released a new version with extended Shift mode — maybe you could find some new solutions in this one

    Do not hesitate to download from the official site.

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  • Elmatta
    replied
    Originally Posted by gamerchamp View Post

    This is my experience aswell.. as long as you have the "gamepad" option checked in-game, you lose the mouse aim that default kb+m offer.
    The only way to achieve WASD and real mouse aim is to find a way to disable gamepad mode when using skills...
    Or implement WASD movement without having to use gamepad grouping.. maybe WASD tied to mouse right click and mouse movement somehow..
    I was literally just thinking about that in my head at work last night lol, the only possible way that we can get it to work is to mimic clicks of the mouse in a macro without moving the cursor. Setting a macro to click your screen relative to the game at whatever coords slightly above, behind, to the left and to the right of your character and bind them to WSAD. Repeat = 1? I think you would also have to bind intetcardinals with two letters? Not sure how stable a macro program would be if you were pressing macros that often

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