Is there a way to toggle the function of a button between two mappings?
For example, I would like to be able to switch between my two primary weapons in PUBG using just one button - at present in-game, there is a switch weapon keybind, but that cycles between all your available weapons, such as your secondary, grenade etc - I would like the binding of the button to switch every time it is pressed (button default mapped to weapon 2, press button, now it's mapped to weapon 1 until the next press).
Is that currently possible? If not, is that something that could be programmed?
For example, I would like to be able to switch between my two primary weapons in PUBG using just one button - at present in-game, there is a switch weapon keybind, but that cycles between all your available weapons, such as your secondary, grenade etc - I would like the binding of the button to switch every time it is pressed (button default mapped to weapon 2, press button, now it's mapped to weapon 1 until the next press).
Is that currently possible? If not, is that something that could be programmed?
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