Originally Posted by Miron4ik42
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Stick position
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Thanks a lot. I did the same for W and S as in the first screenshot and it seems now only dodges work as I wanted.
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I remapped A and D buttons using the combo editor instead of the common mappings
As you can see, - 100 is the endpoint of the stick on the left. Please check if the game recognizes these mappings correctly.
You can find the config in the attachments.Attached Files
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Originally Posted by Miron4ik42 View PostUnfortunately, this service is not working for me. Please send the config another way
Dropbox
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Unfortunately, this service is not working for me. Please send the config another way
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Originally Posted by Miron4ik42 View PostPlease send us the config you are using. Your configs are stored here: C:\Users\Public\Documents\reWASD\Profiles
We need the correspondent *.rewasd file.
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Please send us the config you are using. Your configs are stored here: C:\Users\Public\Documents\reWASD\Profiles
We need the correspondent *.rewasd file.
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Stick position
I play Ninja Gaiden. The problem is that to dodge in the game I need the stick to instantly be in the edge position, but when I quickly press a button, the emulator barely moves the stick and because of this the dodge does not occur, but the character turns.
For example:
What happens to the stick when I quickly press the button ( о- )
What should happen when I quickly press the button (о----- )
That is, when pressed quickly, the stick should be in the edge position.
This is a difficult game and requires a lot of dodging, but due to the fact that the stick barely tilts when I quickly press the button, the character performs a different action or does not perform any action.
I need the stick to instantly move to its edge position when I quickly press the button. Please help, or better yet, take a screenshot so I can make the same settings.Tags: None
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