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Held joystic(WASD mode) input is released and re-pressed during layer change

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  • Held joystic(WASD mode) input is released and re-pressed during layer change

    Dear REWASD team,

    I am writing to report a bug that I have been experiencing while using
    REWASD software. Specifically, the problem occurs during a change of layers
    with the joystick in WASD mode.

    Details:

    Whenever a layer change is initiated while inputs are being held, there
    appears to be an issue where the held input (joystick in WASD mode) is
    unintentionally released and immediately re-pressed. This has been
    consistently happening during layer change, irrespective of the layer.

    Expected Behavior:

    Ideally, when a layer change occurs, the joystick's input (in WASD mode)
    should remain consistent and uninterrupted when the joystick is not mapped differently on a new layer.
    The input should continue smoothly from the previous layer to the new one without
    being released and re-pressed.

    Actual Behavior:

    The held joystick input (in WASD mode) is released and instantly re-pressed
    during a layer change. This disrupts the continuity of joystick use and
    affects overall performance and user experience.

    Steps to Reproduce:

    1. Select the joystick in WASD mode.
    2. Hold down an input, `w` for example.
    3. Initiate a layer change while holding the input.
    4. Notice that the held input is released and re-pressed during the layer
    change.

    Environment:​

    "Re-press the held button when switching the Shift layer" setting is disabled
    Device: Azeron Cyborg, firmware 92b.
    Rewasd: 7.2.0.9014
    OS: Windows 11

    I have been enjoying using your product, but this issue has recently
    disrupted the smooth operation. I would appreciate it if your team could
    investigate this matter and provide a resolution or workaround.

    I am willing to provide any further information or accessed to logs if it
    helps diagnose the problem.

    Thank you in advance for your help and support.​

  • #2
    Hello
    Thank you for such a detailed bug report. It was really clear.

    Back to the bug. The "Re-press the held button when switching the Shift layer" option has no effect on the stick as this option was designed only for a digital key, so the disabling/enabling makes no difference. However, the bug you describe does occur. This is a known issue, but there is currently no ETA on fixing it.

    As a workaround, I would like to suggest adding a small pause before each directional mapping, so that the game has enough time to detect it, and so, for example, the character doesn't stop once you go to Shift or return to Main
    Click image for larger version

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    I hope this helps you in some way​

    Comment


    • #3
      Unfortunately the workaround does not work for me because I'm using `Shift` in Up `L-Stick High` Zone for auto sprint which is a killer feature for me that distinguishes REWASD from Azeron software. So every time I change/leave a layer while sprinting I observe the following sequence `WWWWWWWWWWWWWWwWWWWWWWWWWwWWWWWWWWW`, the character in the game stop sprinting for 1.5 seconds.

      Click image for larger version  Name:	image.png Views:	2 Size:	1.11 MB ID:	242584​
      Last edited by rewasd_usr_7; 19.04.2024, 11:25.

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