So I remapped the left analog stick to WASD for my game's movement input, everything is fine, except I found out if you fire another input (let's say a mouse left click), the movement will stop even if I was still holding down WASD, I need to release the WASD and push it again to resume the movement, that got pretty annoying and I don't know if there is a way to fix that.
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Analog input got cancelled from another input?
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Ok then, I use this for the game Bloodborne if you need to knowOriginally Posted by 1ncorrect View PostThis kind of behavior shouldn't happen.
Please send me the config you are using. Your configs are stored here: C:\Users\Public\Documents\reWASD\Profiles
I need the correspondent *.rewasd file.
BloodborneControl.rewasd
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