So I remapped the left analog stick to WASD for my game's movement input, everything is fine, except I found out if you fire another input (let's say a mouse left click), the movement will stop even if I was still holding down WASD, I need to release the WASD and push it again to resume the movement, that got pretty annoying and I don't know if there is a way to fix that.
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Analog input got cancelled from another input?
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Originally Posted by 1ncorrect View PostThis kind of behavior shouldn't happen.
Please send me the config you are using. Your configs are stored here: C:\Users\Public\Documents\reWASD\Profiles
I need the correspondent *.rewasd file.
BloodborneControl.rewasd
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