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Can Emulated Keyboards/Mice Be Recognized Separately?

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  • Can Emulated Keyboards/Mice Be Recognized Separately?

    I've been using Nucleus Coop, an open-source software that allows many online or LAN games to be turned into local multiplayer games.

    It enables multiple sets of keyboards and mice to be connected and used for individual player controls, paired with multi-screen setups to support as many players as possible. I attempted to use reWASD to emulate keyboard/mouse inputs with controllers, expecting each controller's emulated keyboard/mouse to be recognized as a separate device. My goal was to support as many controllers as possible for multiplayer gaming. However, all the emulated keyboards/mice from the controllers are recognized as the same device.

    I’d like to ask if there’s a way to configure it so that the keyboards/mice emulated by the controllers are recognized as different devices, just like the controllers themselves are seen as separate devices?

  • #2
    Hi!

    Currently, reWASD does not support separate recognition of emulated keyboards/mice as individual devices, as all emulated inputs are grouped under the same virtual device.

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