Hi, I made a mapping that resets the left stick before inputting a combination and then I got this warning:
It tells me that the mapping should not work, right? But it DOES work in the game.
When I remove the deflection mapping, DOWN+X is not registered by the game when LS is pointed upwards. The direction is canceled out by the stick, so it registers X only.
WITH the deflection mapping, the game will register DOWN+X consistently regardless of LS position.
It seems the warning should not be there? It works so I can just ignore it, but it is a bit strange.
Emulation is set to the physical device (Wolverine V3 TE).
Screenshot of the mapping:
It tells me that the mapping should not work, right? But it DOES work in the game.
When I remove the deflection mapping, DOWN+X is not registered by the game when LS is pointed upwards. The direction is canceled out by the stick, so it registers X only.
WITH the deflection mapping, the game will register DOWN+X consistently regardless of LS position.
It seems the warning should not be there? It works so I can just ignore it, but it is a bit strange.
Emulation is set to the physical device (Wolverine V3 TE).
Screenshot of the mapping:


Comment