I've encountered what seems to be a bug since I updated to one of the newer software versions. Unfortunately I don't know which one I was running when it still worked. Issue is this, I hope it is clear:
Main layer: Right stick mapped to "right click + mouse movement" --> allows to move the camera in a game
Layer shift button: Left trigger
Shift-layer 1: Right stick mapped to mouse alone --> moving the mouse
Intended result: With the right stick, i move the camera (right click+mouse), when I hold the left trigger, I move the mouse. When I release it, I move the camera again.
This has worked for years. What is now happening is: When I release the trigger while still moving the right stick, it does not go back to the main layer. I need to lift the trigger and stop moving the right stick. In other words, the hold and release press of the trigger don't seem to work correctly.
I tried working with deadzones, switching different settings on and off, two different controllers, but nothing works.
Main layer: Right stick mapped to "right click + mouse movement" --> allows to move the camera in a game
Layer shift button: Left trigger
Shift-layer 1: Right stick mapped to mouse alone --> moving the mouse
Intended result: With the right stick, i move the camera (right click+mouse), when I hold the left trigger, I move the mouse. When I release it, I move the camera again.
This has worked for years. What is now happening is: When I release the trigger while still moving the right stick, it does not go back to the main layer. I need to lift the trigger and stop moving the right stick. In other words, the hold and release press of the trigger don't seem to work correctly.
I tried working with deadzones, switching different settings on and off, two different controllers, but nothing works.


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