Do you have an all-time favorite gamepad? Is it new or old but gold? Or maybe it is not a gamepad but a gaming mouse/keypad or any other device? Do you use it separately or in a group with other ones? Would be happy to know more about your gaming tools
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I don't really have a favorite gamepad at the moment, all of them have compromises. I love the Steam Controller -- specifically the triggers and the touchpads -- but it's a loud beast and many of the buttons require quite a bit of force to be pressed. It didn't bother me until I had used a DS4 for a year going back it's a bit tough to use. The DS4 with the official back button attachment is current primary device but joysticks are archaic. They do the job fine but I don't use the right joystick for aiming and the large touchpad of the Steam Controller is amazing for movement bindings.
However both of these devices require my hands to positioned together and they also supply a symmetrical arrangement of keys. I've used joycons in the past and I love the split controller design but the controllers are much too small for my hands and the abysmal 66hz polling rate creates noticeable input latency. The Gypard controllers look like interesting alternatives to the joycons as long as the hardware ends up being top notch (250+ hz polling rate and an accurate IMU, hopefully 9-axis to help counter drift) and would work well for PC-centric games if paired with something like the Logitech G13 or Nostromo n52 in the left hand for hotkeys. I'm really, really interesting in the etee controllers. The top thumb part acts very much like the Steam Controller touchpad (can use to swipe or scroll or have it act like a joystick) and the touch grip looks great for assigning bindings to all of your fingers -- instead of usually just your thumb, primary, and middle fingers). But we'll see how they work when more reviews come out. The tech on the grip needs to be really good in order to not have misread or dropped inputs due to fingers being slightly off the sensors or something. It could also add to immersion by bringing the gesture based inputs of VR to flat gaming.
But for now I'm happy with the DS4 (plus back buttons). It isn't perfect but it tends to get the job done in a majority of things. I also love peripherals and have dance pads and fight sticks for those special occasions (2D games deserve to be played with an arcade stick 😅).
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Originally Posted by CriticalComposer View PostI don't really have a favorite gamepad at the moment, all of them have compromises. I love the Steam Controller -- specifically the triggers and the touchpads -- but it's a loud beast and many of the buttons require quite a bit of force to be pressed. It didn't bother me until I had used a DS4 for a year going back it's a bit tough to use. The DS4 with the official back button attachment is current primary device but joysticks are archaic. They do the job fine but I don't use the right joystick for aiming and the large touchpad of the Steam Controller is amazing for movement bindings.
However both of these devices require my hands to positioned together and they also supply a symmetrical arrangement of keys. I've used joycons in the past and I love the split controller design but the controllers are much too small for my hands and the abysmal 66hz polling rate creates noticeable input latency. The Gypard controllers look like interesting alternatives to the joycons as long as the hardware ends up being top notch (250+ hz polling rate and an accurate IMU, hopefully 9-axis to help counter drift) and would work well for PC-centric games if paired with something like the Logitech G13 or Nostromo n52 in the left hand for hotkeys. I'm really, really interesting in the etee controllers. The top thumb part acts very much like the Steam Controller touchpad (can use to swipe or scroll or have it act like a joystick) and the touch grip looks great for assigning bindings to all of your fingers -- instead of usually just your thumb, primary, and middle fingers). But we'll see how they work when more reviews come out. The tech on the grip needs to be really good in order to not have misread or dropped inputs due to fingers being slightly off the sensors or something. It could also add to immersion by bringing the gesture based inputs of VR to flat gaming.
But for now I'm happy with the DS4 (plus back buttons). It isn't perfect but it tends to get the job done in a majority of things. I also love peripherals and have dance pads and fight sticks for those special occasions (2D games deserve to be played with an arcade stick 😅).
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Originally Posted by Mandor28Dreamcast. That was easily one of the best controllers I ever held. It was a super awkward design but it felt comfortable, and that with a VMU (memory card) was some pretty innovative shit. I actually enjoyed taking the VMU out with me and playing whatever little games you could actually play on it.
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Originally Posted by Voredo View PostI never saw these Gypard controllers, looks really comfortable and practical to use. I will preorder one and see if it can be delivered to my Calabria real estate. If it all works out I will try it out and will leave my honest review here.
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Originally Posted by CriticalComposer View Post
As far as I know they are trying to get funding and logistics down for mass production and aren't actually taking pre-orders yet. The pre-order button on their site appears to simply be a way for them to register interest in the product.Hi
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Originally Posted by xwymanLuna Controller is my best choice although the price is not reasonable much. I still want to find another one which is cheaper to purchase but haven't found one
Any suggestion???
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Gotta agree with reWASDer whole-heartedly here. The only thing Luna has going for it might be construction/feel and that's only because I haven't used one so I can't speak to it. It's simply lacking too many features for it to even be considered for me. No gyro (huuuuuuge problem), no back buttons, no touchpads, no haptic actuators, basic triggers. It's just an Xbox knockoff, which is the most under-featured controller from the big three console makers.
That same $70 could get ya a DualSense or a Nintendo Pro Controller. You could save a little and go the PowerA route like reWASDer suggested. Or you could spend a little extra and grab a Flydigi Vader/Apex or Steam Controller. No matter which you choose you're getting more input sources. Gyro Aim is a must for playing anything with reflex based aiming, back buttons are integral for pretty much anything competitive, and extra buttons anywhere are necessary for playing PC-centric games on a controller. For instance, all 3 of those input sources are required for a comfortable Guild Wars 1 config.
I don't want to say you're wrong about the Luna. Everyone user has different needs and if a basic XInput device is fine for you then who am I to say you're playing games wrong. But some people aren't aware of how outdated the standard Xbox Controller is, as is every controller designed to emulate it (like the Stadia controller).
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