Hello,
I really love reWASD and i purchased the full pack as soon as gyro support was added since, the only way of aim i use for FPS is gyroscope. I have a Steam controller, a Nacon Unlimited Revolution (i use it in PS4 mode) and a 8bitDO SN30 Pro+ (i use it in Switch mode).
Release 5.5, i think is a nice step ahead with support for steam controller and the new gyro sensitivity but, i think the software still miss some things to be on par (or even better) than steam input.
I try to sum up what i think is missing in order of priority. Ofcourse this is just my personal opinion
1. GYRO ACTIVATORS (All Controllers with a Gyro): Currently we have just "Gyro on/off", one click of button activates gyro, another click of same button disables it. Not really optimal and not what most people use, at least in my personal 2 years experience with gyro FPS and also watching many youtube videos of gyro users. What would be great is having activators like "as long as button is pressed = gyro on, release button = gyro off. This allows the basic fps/tps setup of, for example LEFT TRIGGER is Aim Down Sight so, every time i go into ADS, gyro is here. This activator is awesome for every controller with a gyro but, would also allow the classic steam controller right pad "tap" gyro activator that many use. Obviously, if this option is already included (but i don't think) forgive me but i wasn't able to find it.
2. JOYSTICK AS MOUSE (All Controllers with a Gyro): I mean an option that tries to give a more fluid behavior to the Sticks (similar to what we have in steam input). Currently we only have the options of mouse or sticks emulation that, we can set to gyroscope so, considering that stick emulation isn't really viable for most games, that leaves us with only mouse emulation and, considering the high number of games that don't allow for mixed inputs is a bit of a problem (unless we always go with full K/M bindings). In short, i think that an "emulation" that can mimic a mouse but, is seen by games like a stick move would be a great addition for the gyro on every controller but also would be great for the steam controller to set on the right pad to make it more relevant in games considering that the current "stick" binding we can have is not really useful.
3. FLICKSTICK (All controllers with a Gyro): I think you already know about this and would be great to have in reWASD but, for now i think would be better to have more options for the gyro and joystick emulation on various controllers.
4. REMAP EXTRA BACK BUTTONS (Only Nacon Revolution Unlimited): I have no idea if this is doable, i know that you already did for XBOX Elite but this is totally different hardware so i have no idea if is doable. Would be really awesome since this controller also is GREAT for steam/pc use.
Thank you in advance and sorry for the bad english and typos
I really love reWASD and i purchased the full pack as soon as gyro support was added since, the only way of aim i use for FPS is gyroscope. I have a Steam controller, a Nacon Unlimited Revolution (i use it in PS4 mode) and a 8bitDO SN30 Pro+ (i use it in Switch mode).
Release 5.5, i think is a nice step ahead with support for steam controller and the new gyro sensitivity but, i think the software still miss some things to be on par (or even better) than steam input.
I try to sum up what i think is missing in order of priority. Ofcourse this is just my personal opinion
1. GYRO ACTIVATORS (All Controllers with a Gyro): Currently we have just "Gyro on/off", one click of button activates gyro, another click of same button disables it. Not really optimal and not what most people use, at least in my personal 2 years experience with gyro FPS and also watching many youtube videos of gyro users. What would be great is having activators like "as long as button is pressed = gyro on, release button = gyro off. This allows the basic fps/tps setup of, for example LEFT TRIGGER is Aim Down Sight so, every time i go into ADS, gyro is here. This activator is awesome for every controller with a gyro but, would also allow the classic steam controller right pad "tap" gyro activator that many use. Obviously, if this option is already included (but i don't think) forgive me but i wasn't able to find it.
2. JOYSTICK AS MOUSE (All Controllers with a Gyro): I mean an option that tries to give a more fluid behavior to the Sticks (similar to what we have in steam input). Currently we only have the options of mouse or sticks emulation that, we can set to gyroscope so, considering that stick emulation isn't really viable for most games, that leaves us with only mouse emulation and, considering the high number of games that don't allow for mixed inputs is a bit of a problem (unless we always go with full K/M bindings). In short, i think that an "emulation" that can mimic a mouse but, is seen by games like a stick move would be a great addition for the gyro on every controller but also would be great for the steam controller to set on the right pad to make it more relevant in games considering that the current "stick" binding we can have is not really useful.
3. FLICKSTICK (All controllers with a Gyro): I think you already know about this and would be great to have in reWASD but, for now i think would be better to have more options for the gyro and joystick emulation on various controllers.
4. REMAP EXTRA BACK BUTTONS (Only Nacon Revolution Unlimited): I have no idea if this is doable, i know that you already did for XBOX Elite but this is totally different hardware so i have no idea if is doable. Would be really awesome since this controller also is GREAT for steam/pc use.
Thank you in advance and sorry for the bad english and typos
Comment